Transcendence Now - M&M Game [Resumed!]

Samnell said:
That's probably the intent, but it's fun overthinking this. :)

Probably. Like I said, I wonder how it'd work for Maleck. Does everyone in her group have Darkvision? Are they immune to attacks from their own shadows? :P
 

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What a can of worms. Believe me, I realized a lot of these questions upon creating the immunities. This is what I was thinking:

Super-Aim ability gun shot/Telekinesis -> You can pick up a car and then fling at another person, at no point does your power affect the person directly. Likewise, you can shoot them.

Super-Aim ability gun shot/Force field vs. Telekinetically thrown object -> Force field works (unless you manage to somehow get inbetween the forcefield and the person I suppose).

Super ability that charges the bullet of a gunshot -> bullet hurts, but not the energy.

Force field vs. Fist -> Force field is passed through like nothing.

Force field vs. super fist -> Force field is passed through like nothing, fist is at normal strength as your power 'refuses' to work, i.e. in Joe's case it returns to its normal density momentarily, in Libra's case, her ability to balance her weight/force fails.

Darkness -> Darkness affects the environment, not the person themselves, in that case it would be a Dazzle attack. Thus, Darkness = okay, Dazzle = not. Shadow blast, on the other hand, you're manipulating your opponent's shadow which is basically 'them' and in any ways, its more about energy being used directly so that wouldn't work.

Healing others in the group of 5 -> Not at this moment but see below.

I'm still deciding if a character can consciously drop their immunities, with practice. I'm tempted to think so, but it wouldn't be an ability anyone in your groups have developed at the moment (thinking it would cost a single PP perhaps).

What do y'all think? I think I covered most of the bases, but let me know if there's other examples needed. Edit-Still unsure if a sort of super-aiming type ability should be allowed to work honestly. I kind of like the messing with your brains idea, but I'm not sure if that's too much than what's needed. 'Course it might end up being much less of a hassle in the end lol.
 
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KentDArnold -> Sure, you can email me if you like (AndyTheCamWhore -at- gmail etc..). I have about three more characters thought up (either for groups D or E), but that leaves 5 open at the moment.

Working on finishing those other chars atm.
 

Well Sollir, you can always use the brains-messing and just not tell us. Let us think it's a limit of the powers themselves and we could discover in-game that the Transcendence project put the brain-whammy on us. However, now that I've said this it would probably be a bit obvious.

The scenario you describe for how the immunity works is what I think everyone figured you intended, so no problems there.
 

Ah, the OOC talk on the limits of it is fine, I've got a perhaps obvious, maybe not so obvious reasoning behind the immunity which may be discovered in game, so there's some mystery left at least :)

Group B is done, working on Group C now.
 

Sollir Furryfoot said:
Ah, the OOC talk on the limits of it is fine, I've got a perhaps obvious, maybe not so obvious reasoning behind the immunity which may be discovered in game, so there's some mystery left at least :)

Group B is done, working on Group C now.

Group C represent.

c-big.jpg
 



Seems like a lot of work. Makenzie wouldn't really care about how people react to her before she was able to heal her paralysis. Before she gains her powers she is pretty depressed, and compliant with whatever people ask of her. Mostly, she'd keep to herself and make sarcastic commentary.

Afterward however, she'd make a 180, being very active, and taking up the self-defense offer, not to get better, but as a way to get back to where she was physically speaking. She is more outgoing and friendly after her workouts, and those workouts were pretty impressive.
 

Group C:

1-Miss Maleck Blackwell, ?
2-Preston Rhodes, "Midas"
3-Kenny Moore, "Wrath"
4-Theresa Holdeman, "Vertigo"
5-Dr. Emerson Walden, "Pathfinder"

Preston Rhodes (33) - Preston Rhodes is a businessman who has seen better days. A formerly rotund man, Preston has lost a large amount of weight-and from the looks of the bags around his eyes the cause of this is stress. Still, he attempts to keep his appearance as rich as possible, wearing expensive (if worn down) suits and the like. Although only in his mid 30's, Preston has more than his fair share of grey hairs and constantly appears ill. Apparently he was one of the founders of a major corporation, but in the last few years was betrayed by his partners and forced out of the company. Since then he's tried several more business ventures in order to recoup what he had lost, but nothing ever panned out the way he wanted it to be. He turned to drinking and blamed his former colleagues for sabotaging him into his demise. It was an obvious choice for him to accept the offer Bastien & Angel made to him.

Despite more than his fair share of disillusionment with the world, Preston maintains a jovial sense of character, even if many times its only a front for the depression he's in. Since the project didn't allow him to consume any alcohol due to how it might react with the treatments, he's had his fair share of angry outbursts, as well, although those for the most part went away when he gained his powers. He treats everyone in the group well, although some of them might get the idea that he is looking at his niceties with them merely how a stock broker would his investments.

Preston/Midas' power is the ability to turn a non-living object into gold. The effect isn't permanent by any means, and unlike the legendary figure whom Preston receives his codename from he doesn't have to directly touch an object, so much as be within close proximity of it, as well as having at least some sense of control over his abilities. Furthermore, he can achieve some sense of control over gold objects, moving them within a short distance of himself. He has an uncanny sense when metals approach him and can turn them into gold with ease, in time he imagines he'll be able to stop even bullets this way. Although he says he doesn't have anything in particular planned after the three month hiatus from his old life, there is little doubt that in the future he will be paying his former partners a visit.


Kenny Moore (19) - Kenny is a fairly handsome youth of average height and stature with short, spiked, dark brown hair and a tanned complexion. He's also a highschool drop out and minimum-wage earner, while being a sort of ruffian on the side. Although he often attempts to act tough, for the most part he's spineless and thus isn't the type to pick physical fights. He is an expert at reading human emotions, although while he can read people he is often unable to empathize with them. Having lived what he considers a dull and deprived life, Kenny secretly takes pleasure in the misery and woes of others. Some days this is and isn't the case, and he's the tempermental sort, so depending on the day he might act differently. He has no clue why he was chosen for the program, but has been excited to see what sort of power he would acquire.

During the three months, Kenny has developed a crush on Miss Maleck and has attempted to 'court' her in a sort of fashion, depending on how she reacted they might have had or still might be in a relationship. One of his key traits, that of him being a control freak would come out during any type of friendship/relationship and might have put a strain on any bond they might have formed. He has struck up a sort of 'friendship' with Preston, and while convincing, he mostly listens to the older man's woes for his own twisted enjoyment. He wants little to do with the bookworm Theresa, though if Maleck spurned him he might have hit on her a few times, only to be turned down. Likewise, he probably avoids Dr. Emerson Walden, at least so long as the doc was dispensing advice from his moral highground.

Kenny/Wrath's power is the ability to affect other living creatures by meeting their gaze, increasing and even directing their aggression and hatred. He has gained a great amount of precision with this ability, and views the rage he implants in others as if each of them were a painting or other work of great art. He is also able to affect his own body chemistry to a point where he can achieve superhuman levels of ability within his own rages, although he seldom uses this ability due to a loss of control he experiences while in that state. He has gotten in trouble at least twice with the institution for his outbursts, with guards having to be called in both times to restrain him til his outburst wore off. Now that the three months are up, he will be very happy to see the world.


Theresa Holdeman (23) - Theresa considers herself a writer, first and foremost. She writes a little bit of everything, romance, fantasy, sci-fi, you name it, so long as it was fictional. A fairly tall, thin woman with long blonde hair, her physical shape is very vertical, although she's not tall enough to be imposing to most men. Before the program, she lived as a journalist for a few months before realizing she was unsatisfied with that job and took on work as an editor. While she has written and published two moderately successful books in her late highschool and early college years, for the last two years her well of creativity has hit a dry spot. Part of the reason she joined the program was a hope that phenomena made real would inspire her again.

Theresa is a tough woman who knows what she wants and is picky about almost everything. She is somewhat naive and ill-suited for reality, constantly struggling with normalcy. Miss Maleck's colorful personality she'd find most interesting, and although a shy person, Theresa would have made an effort to cultivate the other woman's friendship. She was curious about Preston at first, but after a few rounds of the older man talking about all his grisly woes she couldn't stand being around him and avoided him for the most part. Likewise, Kenny's abrasive personality confounded her and she rebuffed the youth for what she called his immaturity. As a professor and intellectual she respects Dr. Emerson Walden and is generally interested in what he has to say. She doesn't always comprehend what he talks about, as she's book smart though lacking in actual worldly experience.

Thankfully for her, Theresa doesn't necessarily have to live in reality if she doesn't want to. During the treatment, she learned she could bend light and create sound as well as manipulate all the senses, creating a vivid illusion. To Theresa it felt as if all her creativity had flowed back into her at once, magnified several times over, and for nearly two weeks she was ecstatic. A secondary effect of some of her more focused illusions is that it can be very disorienting, physically and/or mentally, depending on how exactly she uses it. After the program is over, she's not quite sure what she wants to do, although she certainly intends to better hone her abilities. As of right now, she has to concentrate to maintain them and she hopes that with practice they'll be longer lasting.
 
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