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<blockquote data-quote="Jhaelen" data-source="post: 3731329" data-attributes="member: 46713"><p>There's just one problem:</p><p>Emphasis mine.</p><p></p><p>Dungeonscape takes this to even more ridiculous levels:</p><p>There's a CR 25 trap that has a market price of 1,102,808 gp! And all you really get for this is a poisoned glaive (with automatic reset)!</p><p></p><p>I can imagine about 1,102,808 other uses for 1,102,808 gp which will result in something a lot more effective.</p><p></p><p>Standard traps in 3.X are worse than useless and don't serve any meaningful purpose (except granting a party including a rogue who invested skill points in disable device some easily earned bonus xp).</p></blockquote><p></p>
[QUOTE="Jhaelen, post: 3731329, member: 46713"] There's just one problem: Emphasis mine. Dungeonscape takes this to even more ridiculous levels: There's a CR 25 trap that has a market price of 1,102,808 gp! And all you really get for this is a poisoned glaive (with automatic reset)! I can imagine about 1,102,808 other uses for 1,102,808 gp which will result in something a lot more effective. Standard traps in 3.X are worse than useless and don't serve any meaningful purpose (except granting a party including a rogue who invested skill points in disable device some easily earned bonus xp). [/QUOTE]
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