I want to preface this thread with a couple of things. Firstly, I am a massive fan of the Traveller universe and have been for around 25 years. IMHO it is far and away the best sci-fi setting that has ever been created and despite personal issues with some of its incarnations (TNE particularly) it remains my favourite. This is in no way intended to butcher or mangle the Traveller setting.
Secondly, as readers of my Story Hour thread will see, I am currently involved in a solitaire D&D campaign which takes up a lot of my spare time. I therefore wanted a way to enjoy the Traveller universe with as little effort as possible. I have enjoyed almost every edition of Traveller with the possible exception of TNE and all of the variations of its rules have been excellent. That said, adventure creation is always time consuming and something that I cannot fit in.
Thirdly, I am a huge fan of D&D and have been for a similar amount of time as I have been a fan of Traveller. To me, D&D 4E has proved to be a fantastic system that combines ease of learning with ease of use and with ease of encounter / adventure creation.
By now, if you didn't get it from the title of the thread, you can see where I'm going with this. The idea of combining 4E with Traveller in as simple a way as possible occurred to me last weekend and this week I have been working up a system. It is intended to be as straightforward as possible as I have no time to write up new classes with new power descriptions. Therefore, for the most part, I will be matching Traveller concepts with 4E ones so that the experience is likely to be a lot like playing D&D in space.
Grateful for comments on any of the following as this is very much a work in progress and any suggestions for tweaks or amendments would be helpful. If this works, i will start a solitaire playtest and post it as a Story Hour thread.
Secondly, as readers of my Story Hour thread will see, I am currently involved in a solitaire D&D campaign which takes up a lot of my spare time. I therefore wanted a way to enjoy the Traveller universe with as little effort as possible. I have enjoyed almost every edition of Traveller with the possible exception of TNE and all of the variations of its rules have been excellent. That said, adventure creation is always time consuming and something that I cannot fit in.
Thirdly, I am a huge fan of D&D and have been for a similar amount of time as I have been a fan of Traveller. To me, D&D 4E has proved to be a fantastic system that combines ease of learning with ease of use and with ease of encounter / adventure creation.
By now, if you didn't get it from the title of the thread, you can see where I'm going with this. The idea of combining 4E with Traveller in as simple a way as possible occurred to me last weekend and this week I have been working up a system. It is intended to be as straightforward as possible as I have no time to write up new classes with new power descriptions. Therefore, for the most part, I will be matching Traveller concepts with 4E ones so that the experience is likely to be a lot like playing D&D in space.
Grateful for comments on any of the following as this is very much a work in progress and any suggestions for tweaks or amendments would be helpful. If this works, i will start a solitaire playtest and post it as a Story Hour thread.
Last edited: