Shadowdancer
First Post
Chapter V
Date: 110-993
Place: Aboard the Bray Keaven, at the relief fleet jump rendezvous, at the 100 plantery diameter limit from Sentry.
The Bray Keaven hangs in space at the rendezvous point with the other ships. Shuttles finally undock from the other ships, fleeing the immediate area; some with cargo there hadn’t been time to unload. The Keaven is a noticeable area of calm; the first loaded, the crew had even worked a fair way through the inventory confirming cargo. Warning sirens sound aboard all the ships.
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Half an hour earlier Captain Anderson, the Squadron Commander, had accepted a direct call from Captain Argent of the Bray Keaven.
"So how is it going, Argent? Is the thing really a crate unsafe to fly?"
Argent smiles a little when replying. "If I boarded it and did a safety inspection, it would get shut down within three minutes. It's unsafe, unsanitary and unspaceworthy."
"I can hear a ‘but’ coming up."
"Well, if it’s understood that I may abandon the jump if the drive doesn’t stay green, I’m game to try a jump. The engineer you picked for me has worked wonders, and the rest of the crew has the sense of urgency you hope for when lives hang in the balance. Yes, we’ll ship with you. If we don’t come out the other end, tell everyone we died with our helmets on."
"Good man. I’ll talk to you after the jump. Co–ords will be over in about 10, my chippie is having a hissy fit, he hasn’t done a squadron jump for a couple of years and he’s a little nervous. Everything’s fine, but it’s exactly what you’d expect for a scratch crew. Anderson out."
Argent turns from the comm. Well, it wasn’t Navy discipline, but as long as the job was done right, that was all that mattered. He glances at the jump co–ords he had worked out earlier. If the ones sent over didn’t match fairly close, he would send a warning; an hour’s delay to check figures would be much better than taking a walk to nowhere.
He hits the shipwide comm. "This is your Captain speaking. We expect jump in three zero minutes. I would like everyone at their stations and battened down five minutes pre. I don’t expect anything special, but I’ll feel happier fully manned. Argent out."
He triggers the half–hour timer on the jump drive and watches the row of green build up: Time to do some work.
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Swann steps out of his fresher shower and starts throwing on some clothes. "I hate being late for a party," he says to himself, laughing. After pulling on his boots, he leaves his cabin and heads to his jump station -- the starboard gun turret.
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Darishun shakes himself awake, glances at the comm panel, and then briefly considers going back to sleep. He then remembers that he isn’t on a Scout Service ship and decides that being up might be the better course of action. After checking his vacc suit and turning the atmosphere pressure and gravity back down to human standard, he waits a moment and then plods to the cargo bay to see if anything needs to be secured before jump.
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Martha looks over at Vargas. Both of them had sealed their vacc suits five minutes ago as the hydrogen release dropped the temperature past human sustainable levels. The overpressure waves from the pump throbbed through their helmets, making normal communication impossible. He leans his helmet against hers and shouts. "IT’S OK?"
"YES."
Vargas looks over at the counter -- another minute to go before jump. The situation didn’t seem to be getting any worse. He looks longingly at the kill switch. Damned if they would jump again till he had given the pumps a solid workover. This was ridiculous.
Spang!
Another relief valve blew and resealed, making the chamber ring like a bell.
"It just isn’t natural," Vargas thinks. "Someone must have installed a part backwards." He looks again at the counter -- was the blasted thing stopped?
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Argent sits in quiet splendor on the bridge and triggers the 10 second warning -- green lights flashed across the monitor. Starboard guns manned, engines green, astro tracking, everything was go. The engine room had been responding to questions with green/red lights, but maybe that was Bray Company policy when jumping. He looks over at Vasilii as the counter ticks down. "Where would you like to go today?" Not waiting for an answer, he flips a switch, dimming all the lights aboard the ship. He flips another; a warning siren sounds throughout the ship. Then he unlocks the cover over the button to engage the jump drives. Crossing the fingers on his left hand, he pushes the button with his right.
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Space-time tore and the ship left the known universe.
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Five minutes later Argent leans back from the console, another smooth jump on his record. He thumbs the intercom. "This is Argent. The Bray Keaven has successfully entered jump space. Thank you, crew, for a smooth transition. Once we are secured from jump stations, I think we should all catch up on some sleep. Crew meeting in 12 hours to work out a timetable for the cargo inventory and restacking. Till then, good night all."
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After the successful jump, Darishun boards the cramped lift once more, grabs another couple of Marine rations for snacks (Mmmm, Artosian Stew!), and then plods back to his cabin for another long nap
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"Great, I just woke up," Swann thinks. "I’m not going back to sleep just yet. I'm too hungry for that." He heads toward the lounge to get something to eat. He also decides that the crew meeting in 12 hours will be the opportune time to inform the others about the smuggling compartments he found.
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Vargas looks up at the speaker. They were still cinching a hydrogen line but everything seemed in control. Martha assured him that that the overpressure and throbbing was perfectly normal for the ship. The Captain seemed happy with the jump itself, but there was a definite problem. He couldn’t look at it until they emerged, but it wasn’t something they could brush over.
Finishing up the hydrogen line, Vargas turns to Martha. "If you don’t mind watching things here for a few minutes, I’m going to talk to Argent. If I’m not mistaken, that was our last jump until we can pull some serious maintenance."
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