Quasqueton
First Post
To address questions on the data:
Quasqueton
I think the two editions are so similar in fundamental respects that the comparison looks interesting.More generally, though, I am not sure what the point of this exercise is. Why do this comparison? The two games are so different in fundamental respects that the comparison looks pointless.
I'm curious about this too, but I'll leave that calculation to someone else.Obligatory on-topic comment so that Quasqueton doesn't kill me: what would make the comparison more meaningful, at least on the 3.x side, is to see how the available loot tracks with the wealth guidelines in the DMG. By the time they finish the Sunless Citadel, would the PCs be wealthier than normal? About average? Less wealthy?
Think about what you are suggesting, here -- to calculate the value of every suit of armor, every weapon, every piece of mundane equipment? ;-) Besides, I think the value of gear is only taken into consideration for wealth calculation for leveled NPCs.Also, Quas., why are you excluding NPC/monster "material wealth" (armor, gear) from the 3.x lists? Aren't 3.x adventures supposed to take that gear into account when determining treasure values?
Quasqueton