Quasqueton
First Post
The AD&D1 adventures I'm getting data from are written by Gary Gygax, himself. (The ToEE is by EGG and Frank Mentzer.) But The Queen of the Demonweb Pits is by. . . [I'll have to go pull out the module to refresh my memory], with EGG's blessing/approval. So, essentially they can be considered the baseline/standard of what adventure modules should be for their edition.are the adventures Quas listed considered Monty Haul? From a 1E or 3E perspective?
The D&D3 adventures are the original core adventure path series, so again, they can be considered the baseline/standard of what adventure modules should be for their edition.
Yes, this was a stumbling block for me. I'm using some educated assumptions on what the PCs' levels would be at a certain point in the adventure. I'm erring on the lower-level side, so it is quite possible the D&D3 characters are getting a bit more xp than they would if the DM were awarding the xp in "real time".I didn't see where you explained how you came up with the 3E XP total. 3E XP is based on the current party level, so as the party goes up levels the XP goes down. Rather significant in an adventure where the characters go from 3rd to 6th.
Combing the above with not including the xp value of magic items for the AD&D1 characters, this data is probably skewing a bit toward actual slower advancement for the AD&D1 team and faster for the D&D3 team. So this consideration adds to my view that the D&D3 characters don't advance all that much faster than the AD&D1 characters. Some faster, by the book, in actual play, yes. A lot faster? Not really. I'm thinking 25% faster, *at most* -- by the written rules and adventures. [So when the AD&D1 characters hit 15th level, the D&D3 characters may be hitting 20th level. I'm interested to see if this hypothesis holds out when the data reaches those levels.] A DM's style and choices can really affect the advancement rate dramatically, in both editions.
Quasqueton