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General Tabletop Discussion
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Treasure generation Question
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<blockquote data-quote="Aahz" data-source="post: 25780" data-attributes="member: 776"><p>Here is an idea.</p><p></p><p>Why can't we do treasure per creature and then lessen it depending on how many creatures there are in the encounter.</p><p></p><p>For example:</p><p></p><p>An Encounter with a CR 7 creature and a CR 9 creature, that would make an EL of 10 (IIRC). Now generate the CR 7 creature's Treasure (using the EL 7 Entry) with 50% coins, 50% items, & 50% goods. Then do the same for the CR 9 creature (again, using the EL 9 Entry) and add the two together to get the total treasure for this encounter.</p><p></p><p>With a little experiment, I did exactly this and compared it to treasure rolls from the 50% EL 7 & EL 9 rolls and compared them to a 100% EL 10 roll and got comparable results. I'll probably have to do more testing to see if this holds up but it is probably just as good as 'eyeballing it'.</p><p></p><p>Christopher J. Bono</p></blockquote><p></p>
[QUOTE="Aahz, post: 25780, member: 776"] Here is an idea. Why can't we do treasure per creature and then lessen it depending on how many creatures there are in the encounter. For example: An Encounter with a CR 7 creature and a CR 9 creature, that would make an EL of 10 (IIRC). Now generate the CR 7 creature's Treasure (using the EL 7 Entry) with 50% coins, 50% items, & 50% goods. Then do the same for the CR 9 creature (again, using the EL 9 Entry) and add the two together to get the total treasure for this encounter. With a little experiment, I did exactly this and compared it to treasure rolls from the 50% EL 7 & EL 9 rolls and compared them to a 100% EL 10 roll and got comparable results. I'll probably have to do more testing to see if this holds up but it is probably just as good as 'eyeballing it'. Christopher J. Bono [/QUOTE]
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