Treasure Generator / Loot Generator by Monster Advancer released

TheOverlord

First Post
The treasure generator has been released by Monster Advancer. It currently has 2 methods of treasure generation that allow the DM to have the control he/she has always wanted. It generates all types of items and even creates weapons, armor and shields using all the appropriate properties where applicable. Ask for a armor between 9000 and 14000 gold and it will generate something like +3 splint mail with the glamered property. The flexibility makes it really easy to generate "cooler" treasure while still holding the reins of treasure value. Because you choose the item types to include it also is very easy to exclude crappy treasure like low level scrolls. Set a reasonable minimum or just leave off scrolls and potions all together...you are the DM after all.

  1. Generate Treasure by a total value - In this method you specify a gp amount, the list of item types you want included and (optionally) you can specify a minimum and/or maximum value that each item must fall within.
  2. Generate a certain number of items - In this method you specify a number of items, the list of item types you want included and the range of gp value that each item must fall within.

  • Free as always
  • it groups items, so if you ask for a bunch of potions it will stack the potions for you
  • Print friendly-the printing is automatically printer friendly via a bit of 0th level css magic

Like all the products that the site currently offers I am always open to feedback, suggestions and criticism. You will be amazed what benefits you may glean by simply asking. If you want the applications to do something they don't yet do, let me know...I am listening.
 

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If you set the minimum value to the 'right' range (about 560,000 or so), armors have a chance of returning no results. The higher you set it, the greater the chance of no results.

While not fundamentally a bad thing, Core-only will put some people off.
 

Gear from other sources and setting values that yield no treasure

If you set the minimum value to the 'right' range (about 560,000 or so), armors have a chance of returning no results. The higher you set it, the greater the chance of no results.

While not fundamentally a bad thing, Core-only will put some people off.

I had considered putting something in to let people know what the min and max values of a given item category were since setting numbers that cause no treasure to generate will always be possible. If nothing else, you would get a nice message letting you know that you won't get any results in a certain category before you ever try.

The core only thing is something that will be remedied--eventually. There are two real catches with regards to that. One, finding good balanced gear that is OGL and two, motivation to do lots of data entry. I hope to overcome both of those, but I already have a lot on the schedule for the Advancer toolset so I hope what I have will keep people busy for a while.
 

nice generator, i just started dming and was looking for a faster way to do loot generation, its nice being able to give them good equipment but not so much that they are loaded at level 5. keep up the good work and thanks!
 

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