Lanefan
Victoria Rules
Two or three threads have recently drifted into covering very similar territory around treasure in the game, so I thought starting one just for this topic might make sense.
So, treasure. Lots of questions here just to get things rolling.......
How much do you-as-DM tend to give, either overall or relative to guidelines? Flip side: how much do you-as-player like to get?
How much of your treasure is magic items vs non-magic?
How do you "place" it in adventures? By this I mean is it sitting there easy to find, is it hidden, is it always guarded, is your expectation that the PCs will find all of it or miss some, etc.
How does your group divide treasure and who decides the method used? Also, how often (if ever) does your group divide treasure?
Who owns the treasure before division? After division?
How easy is it in your game for treasure and-or PC-carried possessions to be destroyed, stolen, or lost? Are your players cool with possession loss and if not, why not?
Can magic items be bought, sold, or traded; and if not, why not?
There. That ought'a get us going.
So, treasure. Lots of questions here just to get things rolling.......
How much do you-as-DM tend to give, either overall or relative to guidelines? Flip side: how much do you-as-player like to get?
How much of your treasure is magic items vs non-magic?
How do you "place" it in adventures? By this I mean is it sitting there easy to find, is it hidden, is it always guarded, is your expectation that the PCs will find all of it or miss some, etc.
How does your group divide treasure and who decides the method used? Also, how often (if ever) does your group divide treasure?
Who owns the treasure before division? After division?
How easy is it in your game for treasure and-or PC-carried possessions to be destroyed, stolen, or lost? Are your players cool with possession loss and if not, why not?
Can magic items be bought, sold, or traded; and if not, why not?
There. That ought'a get us going.
