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Trickster Sweat and Other Material Concerns
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<blockquote data-quote="5ekyu" data-source="post: 7486247" data-attributes="member: 6919838"><p>To me its perhaps more to it than just "how long you as a DM want to make him wait." </p><p></p><p>There is no implied requirement to have material components provided by GM if it's not readily apparent they fit. </p><p></p><p>Particularly for those with cost. Are diamonds supposed to wash downstream in the woods near cleric's with Revivify?</p><p></p><p>In the case in question, the PCs chose a longer route to avoid an orc force, decided before they leveled. It was a reasonable decision in the situation but it does serve as part of the timing of level and location.</p><p></p><p>But the point you bring up, the "you as DM want" POV, is very much a relevant potential issue.</p><p></p><p>Do you as GM feel obliged to work reliable access to costly material components into the mix of situations and circumstances? What is the longest period (game time or levels) a player should have to be without access to the components for spells? Do you handle some spells differently - diamonds for revivify, resurrection vs diamonds for chromatic orb, or 50 gp diamonds vs 100gp crafted horns? (Not defined by RAW so obviously an "in your games")</p></blockquote><p></p>
[QUOTE="5ekyu, post: 7486247, member: 6919838"] To me its perhaps more to it than just "how long you as a DM want to make him wait." There is no implied requirement to have material components provided by GM if it's not readily apparent they fit. Particularly for those with cost. Are diamonds supposed to wash downstream in the woods near cleric's with Revivify? In the case in question, the PCs chose a longer route to avoid an orc force, decided before they leveled. It was a reasonable decision in the situation but it does serve as part of the timing of level and location. But the point you bring up, the "you as DM want" POV, is very much a relevant potential issue. Do you as GM feel obliged to work reliable access to costly material components into the mix of situations and circumstances? What is the longest period (game time or levels) a player should have to be without access to the components for spells? Do you handle some spells differently - diamonds for revivify, resurrection vs diamonds for chromatic orb, or 50 gp diamonds vs 100gp crafted horns? (Not defined by RAW so obviously an "in your games") [/QUOTE]
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