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Trip ... Prone ... Getting Up
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<blockquote data-quote="Celtavian" data-source="post: 1500725" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>You might view it this way, but I would see it the following way:</p><p></p><p>A Lawful Neutral monk trains to fight. He is proud of his skill and loves to test it. It is not a test of his skill to continue trip an opponent while his allies beat on that opponent simply to gain an unfair disadvantage. He is most invariably acting out of character and the characters in question are dishonorable curs. I will make this reputation stick, and if need be, people will used underhand, cheap tactics on them.</p><p></p><p>It is abuse of mechanics without regard for how this would look in a real fight in terms of honor and challenge. If a monk is mano y mano with another warrior, then I would consider it a useful tactic on the monks part. Leg sweep, stomp kick while on ground. Man tries to stand up, kicks him down again and stomps again. Man better think of better way to beat monk. </p><p></p><p>If the party is using a cheesy tactic every encounter, you can be sure I'll start using some seriously cheesy tactics on them. Fortunately, this has only come up a few times like when one of my players was spring attacking and then running behind a wall. If his character had been some ratty rogue, I wouldn't have cared. This character was an honorable, good-aligned barbarian rogue. I told him he was fighting in a very dishonorable and deceitful manner not in line with what would be a respectable way to fight as member of his tribe.</p><p></p><p> We argued it out, but I wasn't going to give in when the tactic was utterly cheese ridden. I don't want to have to write house rules when the situation can be handled by a player better visualizing how he looks fighting. Visualization is a very important skill to develop for roleplaying to maximize enjoyment. I strongly encourage using the imagination to visualize the situations and environment when I run my games.</p><p></p><p>Also, if you're going to use cheesy tactics, you better make the personality fit the tactics. Otherwise, I am going to dock you big points for not properly roleplaying your character.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1500725, member: 5834"] [b]re[/b] You might view it this way, but I would see it the following way: A Lawful Neutral monk trains to fight. He is proud of his skill and loves to test it. It is not a test of his skill to continue trip an opponent while his allies beat on that opponent simply to gain an unfair disadvantage. He is most invariably acting out of character and the characters in question are dishonorable curs. I will make this reputation stick, and if need be, people will used underhand, cheap tactics on them. It is abuse of mechanics without regard for how this would look in a real fight in terms of honor and challenge. If a monk is mano y mano with another warrior, then I would consider it a useful tactic on the monks part. Leg sweep, stomp kick while on ground. Man tries to stand up, kicks him down again and stomps again. Man better think of better way to beat monk. If the party is using a cheesy tactic every encounter, you can be sure I'll start using some seriously cheesy tactics on them. Fortunately, this has only come up a few times like when one of my players was spring attacking and then running behind a wall. If his character had been some ratty rogue, I wouldn't have cared. This character was an honorable, good-aligned barbarian rogue. I told him he was fighting in a very dishonorable and deceitful manner not in line with what would be a respectable way to fight as member of his tribe. We argued it out, but I wasn't going to give in when the tactic was utterly cheese ridden. I don't want to have to write house rules when the situation can be handled by a player better visualizing how he looks fighting. Visualization is a very important skill to develop for roleplaying to maximize enjoyment. I strongly encourage using the imagination to visualize the situations and environment when I run my games. Also, if you're going to use cheesy tactics, you better make the personality fit the tactics. Otherwise, I am going to dock you big points for not properly roleplaying your character. [/QUOTE]
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