Trouble in the Heartland, the real rogues gallery

cdsaint

First Post
I'm sorry. This is the real thread to post approved characters for Trouble in the Heartland.

Chris
 
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Not exactly a huge deal to switch a post from one topic to another. Just edit the first, copy the text, then paste 'n post in the other thread.

Code:
[B]Name:[/B] Tom Merl
[B]Class(Level):[/B] Tough Hero(2)
[B]Character Level:[/B] 2
[B]Occupation:[/B] Rural

[B]Age:[/B] 23                [B]Eyes:[/B] Mud Brown
[B]Gender:[/B] Male           [B]Hair:[/B] Dirty Blonde
[B]Height:[/B] 5' 11''        [B]Skin:[/B] Tan
[B]Weight:[/B] 205 lbs        [B]Allegiances:[/B] None

[B]Str:[/B] 14(+2)            [B]HP:[/B] 24/24
[B]Dex:[/B] 12(+1)            [B]Defense:[/B] 13
[B]Con:[/B] 16(+3)            [B]Init:[/B] +1
[B]Int:[/B] 10
[B]Wis:[/B] 14(+2)            [B]Base Attack:[/B] +1
[B]Cha:[/B] 12(+1)            [B]Speed:[/B] 30'

[B]Fort:[/B] +5               [B]Reputation:[/B] +0
[B]Refl:[/B] +1               [B]Action Points:[/B] 6
[B]Will:[/B] +2               [B]Wealth Bonus:[/B] +2

[B]Melee Attack:[/B] +3
[B]Ranged Attack:[/B] +2

[B]Permanent Class Skills:[/B] Handle Animal, Survival
[B]Class Features:[/B] Robust

[B]Feats:[/B] Endurance, Personal Firearms Proficiency,
Simple Weapons Proficiency, Track, Windfall

[B]Skills[/B]                 [B]Rank[/B]   [B]Mod[/B]   [B]Misc[/B]   [B]Total[/B]
Climb(Str):              3  +  2  +  0   =   5
Handle Animal(Cha):      5  +  1  +  0   =   6
Profession(Wis):         2  +  2  +  1   =   5
Survival(Wis):           5  +  2  +  0   =   7

[B]Gear[/B]
Ford F-150 XL
 - Winchester 94 inside Rifle Case
 - Cooler with Six-Pack of Generic Beer
 - Lotta Garbage
 - Sleeping Bag
 - Box of 20 .444 Caliber Shells
 - Binoculars
 - Flashlight

Background: Things haven't quite worked out how they were supposed to for Tom.
In theory, he was going to inherit a profitable and stable farm from his parents once they died. You know, years down the line, after Tom had a good, firm grasp of how things were taken care of in all aspects. And had plenty of time to screw around, of course.

In reality, his parents both died in a car crash four-odd years ago, leaving behind a farm crippled by poor choices and a changing economy. The fact that Tom had spent most of the time before his parents death either hunting, drunk, or out hunting while drunk assured that he barely had the skills to keep the farm limping along, nonetheless enough know-how to get it back up to it's glory days.

Not that Tom didn't try. The man worked himself ragged, called in every favor available, even tried his hand at replanting a couple of new, stable crops. 'Course, then came along that damned Atkins craze. Lousy time to have your fields full of wheat, let me tell you...

In the end, Tom's will just sort of sapped away. Each day he spent more and more time away from the farm, driving around aimlessly or shooting badly at anything luckless enough to cross his path. The farm is currently a month or two away from foreclosure, the livestock long since gone and the crops completely overrun with weeds and random animals.

Not that Tom cares any more. He's too full of self-pity and cheap beer to be thinking that clearly.

Appearance: The words "walking red-neck stereotype" spring to mind when one looks at Tom. In his own defense, a lot of his apperance these days can be attributed to the hardships he's gone through recently. After all, when your life is falling apart around you, it's more than a little difficult to find a good reason to pay attention to the little things. You know. Shaving. Haircuts. Clean clothes. And occasionally, to the dismay of those around him, showering.

On an average day, Tom can be seen stumbling about with an o' so witty "This is My Gun Cleanin' Hat" hat crammed down about his wild black hair, face fuzzy with a week's worth of beard. Clothing is usually a worn pair of jeans and whatever random monotone t-shirt he grabbed that morning.
 
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Zaarins approved character

Joseph Lounds
Dedicated 2 investigative (+1 gather information, sense motive)

Str10 +0
Dex14 +2
Con12 +1
Int14 +2
Wis16 +3
Cha12 +1

Combat Stats
BAB +1
Melee +1
Ranged +3 (+1BAB +2 Dex)
HP 12 (10 levels +2 Con)
Defense 14 (+2 levels +2 Dex)
Initiative +2 (+2 Dex)
Speed 30ft

Attacks
Ruger Service Six, (+3 to hit, 2d6, 20critical, range 30)

Action Points 11
Reputation +2
Wealth +12 (8 roll, +2 occupation, +3 Profession, +1 Star Employee (feat) -2 Purchases

Saves
Fort +3 (+2 class, +1 Con)
Ref +2 (+2 Dex)
Will +5 (+2 class, +3 Wis)

Feats
Simple Weapon Proficiency (Free)
Personal Firearms Proficency(Occupation)
Star Employee(Gather Information Class Skill)(Players Companion)(1st)
Educated(Knowledge(behavioral sciences)(photography))
Attentive(Bonus Feat)

Skills
Craft (Writing) +7 (5 ranks +2 Int)
Gather Information +7 (5 ranks, +1 Cha, +1 occupation)
Investigate +9 (5 ranks, +2 Int, +2 Attentive)
Knowledge (Behavioral Sciences) +9 (5 ranks,+2 Int, +2 Educated)
Knowledge (Photography) +9 (5 ranks,+2 Int, +2 Educated)
Profession +8 (5 ranks, +3 Wis)
Sense Motive +14 (5ranks,+3 Wis,+1 Occupation,+2 Attentive,+1 Skill Emphasis)

Talents
Skill Emphasis (Sense Motive)

Allegiances
Journalistic Integrity

Gear
Photojournalist's Vest
-35mm Camera (-2 wealth)
-5 rolls of Film
-Cell Phone
-Ruger Service Six (-1 Wealth)
-1 Full Speed Loader
Firearms License

Not Carried
Casual clothes
Umbrella
Box of 44 .38 calibur bullets

Weight carried 5.5lbs
Light Load


Xp: 1000
Next: 3000

Joseph Lounds: Random reporter at Channel 19 News


Joseph always had the knack of knowing when when someone was lying to him. Unfortunately his habit for being brutally honest that came with it has earned him few friends. Luckily he knows when to ask the right questions and how to ask them. He thought that these talents would make him a great journalist. So when he was finished with high school he turned his full focus to journalism, and decided on a minor in photojournalism for an oddjob in case no work was to be found. He turned his resume in to Channel 19, hoping to be hired as a reporter. He found out after he was hired that his rather plain appearence was not what the station wanted, so he was put behind a camera. Much to his chagrin, he was becoming well known for his photography around the station, but he wants to become an actual reporter. After work he tends to keep an ear out for his police scanner for a big story. However single minded he is about his success, he is likeable enough if one was able to get past his lack of tact.

Clothing
Joseph Wears his vest and jeans while working.
He wears a white button down shirt and jeans while not at work.

Appearence
Joseph has brown eyes, Light brown hair, is 5'8" and 192lbs, and has a light caucasian complexion.
 
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Mila

Mila Pavlova
Class: Fast 1, Strong 1
Law Enforcement
(Permanent Class skills: Listen and Knowledge (Tactics);
Class feat: Combat Martial Arts)

Age: 24
Gender: Female
Height: 5’4”
Weight: 118lb
Eyes: Blue
Hair: Dark Brown
Skin: Light

STR 16 (+3)
DEX 16 (+3)
CON 12 (+1)
INT 12 (+1)
WIS 10 (+0)
CHA 10 (+0)


Combat Stats:
Base Attack Bonus: +1
Melee: +4 [+1 BAB, +3 STR]
Ranged: +4 [+1 BAB, +3 DEX]
Hit Points: 13 [13 (levels) + 0 (CON)]
Defense: 18 [10 + 3 (DEX) + 1(leather jacket) + 4 (Class)]
Initiative: +3 [+3 (DEX)]
Movement Rate: 30 feet


Attacks per round:
Unarmed (+4 to hit, 1d4+4(combat martial arts & melee smash) non-lethal or lethal damage, Crit 20)
Metal Baton (+4 to hit, 1d6+4 damage, Crit 19-20)


Action Points: 10
Reputation; +0
Wealth: +8


Saving Throws:
Fort: +2 [+1 base, +1 CON]
Ref: +4 [+1 base, +3 DEX]
Will: +0 [+0 base, +0 WIS]


Feats:
Simple Weapon Proficiency (Free for Class)
Armor Proficiency (light) (1st level feat)
Multilingual (Russian) (1st level feat)
Combat Martial Arts (Law Enforcement bonus feat)


Skills:
Balance +5 (2 ranks, +3 Dex)
Craft (Mechanical) +3 (2 rank, +1 Int)
Drive +4 (1 rank, +3 Dex)
Escape Artist +5 (2 ranks, +3 Dex)
Hide +5 (2 ranks, +3 Dex)
Knowledge (Streetwise) +2 (1 rank, +1 Int)
Knowledge (Current Events) +2 (1 rank, +1 Int)
Knowledge (Pop Culture) +2 (1 rank, +1 Int)
Knowledge (Tactics) +2 (1 rank, +1 Int)
Listen +2 (2 ranks, +0 Wis)
Move Silently +5 (2 ranks, +3 Dex)
Pilot +4 (1 rank, +3 Dex)
Profession +2 (2 ranks, +0 Wis)
Repair +2 (1 rank, +1 Int)
Ride +5 (2 ranks, +3 Dex)
Slight of Hand +4 (1 ranks, +3 Dex)
Tumble +6 (3 ranks, +3 Dex)


Talents:
Quick (found in 22 Talent Trees pamphlet)
Melee Smash


Gear:
Handbag:
- cell phone
- digital voice recorder
- penlight
- digital camera
Daypack:
- lock pick set
- handcuffs (steel)
- handcuffs (zipties (25))
Backpack:
- canteen
- duct tape
- search and rescue kit
- binoculars (standard)
- multipurpose tool
- road atlas
- sleeping bag

Not carried:
Several sets of casual clothes, a coat, a uniform and a rain poncho.


Current XP: 1,000
Next Level: 3,000

Backstory:
Mila is a first generation American. Her parents moved to the US from Russia in the 1970s. Her father was an officer for a number of years before he left Russia to avoid persecution. He traded government secrets to gain citizenship in America. Mila grew up in Chicago, but left the city when she attended Monmouth College in Central Illinois to major in criminal justice. She is currently working with Peoria Police Department and occasionally teaches at Midwest Martial Art where she is working on her 3rd level black belt in Kyusho Jitsu. She is gradually working toward a job with the CIA. In her free time, Mila enjoys restoring old muscle cars.

Mila is generally introverted, but can have a sharp tongue and a dry sense of humor. She can often be overly sarcastic and aggressive.

Appearance:
Mila has long brown hair and piercing blue eyes, but is not overly attractive. When she is not working, she normally wears jeans and a t-shirt or a tank top.
 
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