Anybody play around with this?
I was considering classifying all "talents" as either common, complex, or exotic(unique) similar to the AU/AE way of doing things.
I would leave the spellcasting itself as it exists in TS but casters would have more spell options.
Would this create balance issues?
I was considering classifying all "talents" as either common, complex, or exotic(unique) similar to the AU/AE way of doing things.
I would leave the spellcasting itself as it exists in TS but casters would have more spell options.
Would this create balance issues?