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Trying Not to Repeat my Mistakes?
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<blockquote data-quote="nevin" data-source="post: 9197080" data-attributes="member: 7024481"><p>it seems a little unfocused. Reading through all that I still don't really have a feel for what the game is supposed to be like. Nothing about the empire other than they exist, no reasons for why the "good guys" are fighting them. from a marketing perspective you should be giving the reader of the web page something to make them WANT to go defeat the empire. Right now it's so generic I don't even know if the empire or the players are the bad guys. Looks like you've put a ton of work into it but it needs something to grab the reader right off the bat and make them want to get involved.</p><p></p><p>edit: I'd probably play up the suicide squad, and desperation vibe, of the empire that is desperate enough to empty it's prisons to avoid annihilation.</p></blockquote><p></p>
[QUOTE="nevin, post: 9197080, member: 7024481"] it seems a little unfocused. Reading through all that I still don't really have a feel for what the game is supposed to be like. Nothing about the empire other than they exist, no reasons for why the "good guys" are fighting them. from a marketing perspective you should be giving the reader of the web page something to make them WANT to go defeat the empire. Right now it's so generic I don't even know if the empire or the players are the bad guys. Looks like you've put a ton of work into it but it needs something to grab the reader right off the bat and make them want to get involved. edit: I'd probably play up the suicide squad, and desperation vibe, of the empire that is desperate enough to empty it's prisons to avoid annihilation. [/QUOTE]
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