Shades of Eternity
Legend
Trying to figure out a model for doing pilgrimages as a dungeons and dragons adventure.   Open to any and all feedback :
				
			- Introduction (Room One):- Location: Characters meet at the starting point of the pilgrimage, perhaps an inn or a town square.
- Encounter: Introduce the main PCs and NPCs who will be joining the pilgrimage. Each NPC should represent a different character archetype or class, much like the diverse group in "The Canterbury Tales."
 
- Rising Action (Room Two):- Location: Characters begin their journey on the road, heading towards the first checkpoint.
- Challenge: Along the way, they encounter obstacles that test their skills and teamwork. This could be a combat encounter with bandits, a navigation challenge through a dense forest, or a social encounter with a group of travelers who offer a different perspective on the pilgrimage.
 
- Combat or Roleplaying Challenge (Room Three):- Location: Characters arrive at the first major checkpoint, a sacred site or a shrine dedicated to a deity.
- Challenge: The characters face a significant challenge that tests their resolve and their commitment to the pilgrimage. This could involve a combat encounter with monsters guarding the site or a roleplaying challenge where they must negotiate with devotees of the deity.
 
- Discovery (Room Four):- Location: Characters continue their journey towards the next checkpoint, delving deeper into the world's lore and history.
- Revelation: Characters uncover a hidden secret or piece of information related to the pilgrimage's purpose. This revelation could change their perspective on the journey and provide new motivation for completing it.
 
- Final Confrontation (Room Five):- Location: Characters reach the final destination of the pilgrimage, a grand cathedral or a sacred grove.
- Climactic Encounter: The characters face a final challenge that tests their faith, resolve, or character development. This could involve a confrontation with a powerful deity, a moral dilemma that requires a difficult choice, or a showdown with a rival group seeking the same goal.
 
 
				 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		 
 
		