BrockBallingdark
Explorer
Acetone eats the grid lines,too.
I learned that the hard way a few months back. :/
I would be interested in this map creating app so will look for your KS when it launches.
Acetone eats the grid lines,too.
On the tabletop side, VASSAL - it runs under Java, works networked or offline and is FLOSS,.For what I want/need, it needs to be ALL of
1) Mac friendly
2) Windows Friendly
3) Android friendly
4) networking with a direct peer-to-peer option
5) usable offline.
6) user friendly
7) under $20
The thing is, there are two questions conflated - virtual tabletop engine and map making.
On the tabletop side, VASSAL - it runs under Java, works networked or offline and is FLOSS,.
From map making side, there's the whole Cartographers' Guild, but not counting VTT related functionality, it's about either layered raster or layered vector graphics, which is what common editors do.
Thus from "no need to invent a bicycle" viewpoint, what's needed to connect a picture to VTT (with condition of cross-platform support) is a Python or Java tool for user-friendly conversion of maps into VASSAL extra modules format.
Regarding issue #4, how do you propose I include every art asset you might want to have for every genre? There are simply too many genres to cover, the download would be huge if everything came pre-packaged (I'm talking multi-gigabyte!). And it would become prohibitively expensive, so no one would buy it (they'd rightly feel that they are paying for a ton of stuff they'll never use). My choice was to instead make the software support modular art add-ons, so users could just download or buy the particular add-ons that they are interested in. Some add-ons will be free, some for sale. Because I know that users' art collections will more often than not become rather large, I intend to provide a comprehensive search feature for quickly finding the asset/s you need while making your maps.
It has GM mode and most things either are or can be made adjustable - e.g. stats on the placed pieces (depending on the module - in any specific one it may or may not be so, but that's a problem of this module).Vassal would be about my last choice for running an RPG session online. It's simply not equipped for improvisation, which a GM will need to do constantly, since players rarely do what is expected of them.
GUI? Yeah, clunky.Vassal fails the user friendly. BIGTIME.