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Trying to Lessen the Level of Magic in 5e
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<blockquote data-quote="Hussar" data-source="post: 6754129" data-attributes="member: 22779"><p>Because I don't want full casters? </p><p></p><p>As soon as you put a full caster on the table, every single round of every single encounter will feature spells being cast. Whether it's just cantrips or full spells, it will be constant.</p><p></p><p>This is very much outside of what I want for a low magic game. I have no interest in the PC's dropping polymorphs or negating travel challenges with Goodberry and Create Water and Teleport. I want things like disease to be an actual challenge, not just a speed bump for any group with a 3rd level caster. Sword and Sorcery stories do not feature protagonist casters, generally. Outside of Moorcock and maybe the Thieves World books, you rarely see protagonists dropping the level of magic that any party, even low level ones, that have a full caster can drop. If someone dies, I want that to be an epic journey if you want to bring him back. If you get lost in the jungle, I want there to be a real danger of disease and starvation. Heck, I want getting lost to be a real danger. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p>What I don't want is the 4th level druid dropping shape changes every other encounter and then blasting away with Produce Flame on the odd numbered encounters. </p><p></p><p>So, no, no full casters. No one is going to banish dragons to pocket dimensions in this campaign (banishment spell). No one is going to befuddle a small army with a Hypnotic Spray spell. You want to face twenty Beastmen? Better bring about thirty friends with you.</p><p></p><p>That's what I mean by low magic.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6754129, member: 22779"] Because I don't want full casters? As soon as you put a full caster on the table, every single round of every single encounter will feature spells being cast. Whether it's just cantrips or full spells, it will be constant. This is very much outside of what I want for a low magic game. I have no interest in the PC's dropping polymorphs or negating travel challenges with Goodberry and Create Water and Teleport. I want things like disease to be an actual challenge, not just a speed bump for any group with a 3rd level caster. Sword and Sorcery stories do not feature protagonist casters, generally. Outside of Moorcock and maybe the Thieves World books, you rarely see protagonists dropping the level of magic that any party, even low level ones, that have a full caster can drop. If someone dies, I want that to be an epic journey if you want to bring him back. If you get lost in the jungle, I want there to be a real danger of disease and starvation. Heck, I want getting lost to be a real danger. :D What I don't want is the 4th level druid dropping shape changes every other encounter and then blasting away with Produce Flame on the odd numbered encounters. So, no, no full casters. No one is going to banish dragons to pocket dimensions in this campaign (banishment spell). No one is going to befuddle a small army with a Hypnotic Spray spell. You want to face twenty Beastmen? Better bring about thirty friends with you. That's what I mean by low magic. [/QUOTE]
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