Tumble at 1/2 speed - why?

Thanks everyone - all good advice... I particularly like vanRichten's suggestion...

Especially as I know the kid (who I forgot to mention is my son) will probably spend all Saturday trying to cover the distance in 6 seconds... and will get some great exercise without realising it!

;)
 

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VanRichten said:
Measure out 30 feet. Put his backpack on him with a full set of books. Give him two sticks about 1 to 2 pounds each. Have him run the 30 feet and use a stop watch. Make sure he is wearing jeans, and a long sleeve shirt, also throw in a hat. Then have him tumble the 30 feet while you and his sister is trying to stop him from doing it. I bet you will find he can run the 30 feet faster than he can tumble it.
This is what I, as a babysitter, consider to be a good game*.

Cheers, -- N

* "Good game" means the kid ends up more tired than the grown-up. Anything where they run and you watch is a "good game".
 

I blame the Zelda games. Ever since they introduced rolling, it's been faster than running. I specifically remember tumbling, tumbling, tumbling to meet certain time limits.
 

Greenstone said:
Thanks everyone - all good advice... I particularly like vanRichten's suggestion...

Especially as I know the kid (who I forgot to mention is my son) will probably spend all Sauturday trying to cover the distance in 6 seconds... and will get some great exercise without realising it!

;)

You can also, when he tumbles past, clothesline him and say, "Sorry, you provoked."
 

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