Turmoil in the Golden Ring: A Slavic themed game in the cold (Full)

Nantonaku said:
Stanislava Cymashedshinova
Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
Druid 3
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:

Class Abilities:

Hit Dice:
Total HP:
AC:
Initiative:
Speed

Saves:
Fortitude
Reflex
Will


Nantanoku,

I can make the following updates to your character:


Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
Druid 3
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:
  • Half-elf base land speed is 30 feet.
  • Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
  • Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
  • +1 racial bonus on Listen, Search, and Spot checks.
  • +2 racial bonus on Diplomacy and Gather Information checks.
  • Elven Blood: For all effects related to race, a half-elf is considered an elf.
  • Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
Class Abilities:
  • Animal Companion (Ex): A druid may begin play with an animal companion selected from the following list: badger, camel, dire rat, dog, riding dog, eagle, hawk, horse (light or heavy), owl, pony, snake (Small or Medium viper), or wolf. If the campaign takes place wholly or partly in an aquatic environment, the following creatures are also available: crocodile, porpoise, Medium shark, and squid. This animal is a loyal companion that accompanies the druid on her adventures as appropriate for its kind.

    A 1st-level druid’s companion is completely typical for its kind except as noted below. As a druid advances in level, the animal’s power increases as shown on the table. If a druid releases her companion from service, she may gain a new one by performing a ceremony requiring 24 uninterrupted hours of prayer. This ceremony can also replace an animal companion that has perished.
  • Nature Sense (Ex): A druid gains a +2 bonus on Knowledge (nature) and Survival checks.
  • Wild Empathy (Ex): A druid can improve the attitude of an animal. This ability functions just like a Diplomacy check made to improve the attitude of a person. The druid rolls 1d20 and adds her druid level and her Charisma modifier to determine the wild empathy check result. The typical domestic animal has a starting attitude of indifferent, while wild animals are usually unfriendly.

    To use wild empathy, the druid and the animal must be able to study each other, which means that they must be within 30 feet of one another under normal conditions. Generally, influencing an animal in this way takes 1 minute but, as with influencing people, it might take more or less time.

    A druid can also use this ability to influence a magical beast with an Intelligence score of 1 or 2, but she takes a –4 penalty on the check.
  • Woodland Stride (Ex): Starting at 2nd level, a druid may move through any sort of undergrowth (such as natural thorns, briars, overgrown areas, and similar terrain) at her normal speed and without taking damage or suffering any other impairment. However, thorns, briars, and overgrown areas that have been magically manipulated to impede motion still affect her.
  • Trackless Step (Ex)Starting at 3rd level, a druid leaves no trail in natural surroundings and cannot be tracked. She may choose to leave a trail if so desired.

Hit Dice: 3d8 +6
Total HP: 28
AC:
Initiative: +2
Speed

Saves:
Fortitude +5
Reflex +3
Will +3
 
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Russian Glossary

I'm posting a modest Russian glossary of useful words for this campaign. This is just a start; I'll add to it later.

Privetsviye! -- Hello (formal)
Privyet! -- Hi
Dobrye Den -- Good Day


Korchma -- Tavern
Traktir -- Inn
Medovukha -- A Russian alcohol similar to mead (vodka was not introduced to Russia until the time of Peter the Great)
Kvass -- A non-alcholic drink made from fermeted bread
Mors -- A drink made of cranberries and other berries.
Blini -- A Russian pancake
Pelmeni -- meat dumplings

Knaz -- A Russian prince
Boyar -- Russian nobles
Tysiatsky -- A military commander in a Russian city

Volhov -- A priest of the Slavic Pantheon (Plural Volhovy)
Koldun -- A member of a sect of evil wizardry in Slavic lands (Plural Kolduny).
skomorokhi -- Slavic minstrals or bards

Gospodin -- a respectful term for a man (Plural Gospoda)
Baba -- a respectful term for a woman.
Dedushka -- A respectful term for an elderly man (lit 'grandfather).

Bylini -- Russian folk tales, recited by bards
Bogatyri -- Mythic slavic heroes of extreme size, strength, and power.

izba -- heavy log cabin
Banya -- a Russian bathhouse

Domovoi -- A small guardian spirit of a home
Rusalka -- Female wood or water spirit
Vodanoi -- a water spirit

Boloto -- a swamp
Luk -- A meadow
Polyana -- A glade
Reka -- A river
Gora -- A hill or mountain
derevo -- a tree
les -- a forest
 
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Ummm, in regards to that character, a 2nd level druid would have 2nd level spells, but Wis 11 only allows 1st level spells. Unless you're planning on being something other than a druid I'd raise the ole' wisdom a bit.
 

Ya Hatel Fighter Ni Druid....esvini.

John,

Sorry for the faux paux.....I actually do want a fighter and thanks for the links will have her up and running later today I hope.

Nantonaku......


Fighter not a druid. Sorry for the mistake.


Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
FIGHTER: 3rd level.
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:

* Half-elf base land speed is 30 feet.
* Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
* Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* +1 racial bonus on Listen, Search, and Spot checks.
* +2 racial bonus on Diplomacy and Gather Information checks.
* Elven Blood: For all effects related to race, a half-elf is considered an elf.
* Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
Class Abilities:


Hit Dice: 3d8 +6
Total HP: 28
AC:
Initiative: +2
Speed

Saves:
Fortitude +5
Reflex +3
Will +3
__________________
Moscow D&D Club

Quote from recent game session: Savage Species is a big book of cheese.
------------------------------------------------------------------------
Last edited by johnsemlak : Yesterday at 07:08 PM.
 

nantanaku said:
Ya Hatel Fighter Ni Druid....esvini.

Nichevo strashno


Fighter definitely makes more sense. Let me update a few bits for you:


Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
FIGHTER: 3rd level.
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:

* Half-elf base land speed is 30 feet.
* Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
* Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* +1 racial bonus on Listen, Search, and Spot checks.
* +2 racial bonus on Diplomacy and Gather Information checks.
* Elven Blood: For all effects related to race, a half-elf is considered an elf.
* Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
Class Abilities:


Hit Dice: 3d10 +6
Total HP: 34
AC:
Initiative: +2
Speed: Base 30'

Saves:
Fortitude +5
Reflex +3
Will +1


You will need to select 4 feats (1 as a level character; bonus feat as a fighter; one as a 2nd level fighter, and one as a 3rd level character); I'll email you some recommendations.
 

Nichevo strashno


Fighter definitely makes more sense. Let me update a few bits for you:


Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
FIGHTER: 3rd level.
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:

* Half-elf base land speed is 30 feet.
* Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
* Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* +1 racial bonus on Listen, Search, and Spot checks.
* +2 racial bonus on Diplomacy and Gather Information checks.
* Elven Blood: For all effects related to race, a half-elf is considered an elf.
* Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
Class Abilities:


Hit Dice: 3d10 +6
Total HP: 34
AC:
Initiative: +2
Speed: Base 30'

Saves:
Fortitude +5
Reflex +3
Will +1


Four Feats:

CLEAVE [GENERAL]
ENDURANCE [GENERAL]+4 checks and saves.
EXOTIC WEAPON PROFICIENCY [GENERAL]+1 base attack bonus
GREAT CLEAVE [GENERAL]+4

Skills:

Weapon-2points
Heal-2 points.

Weapons and Equipment:
Longbow, composite 100
Arrows (20)
+1 Sword, bastard 35 gp

+1 Banded mail +6
Shield, light steel 9 gp +1

So far so good.will add more in a minute.....1864gp so far me thinks....


You will need to select 4 feats (1 as a level character; bonus feat as a fighter; one as a 2nd level fighter, and one as a 3rd level character); I'll email you some recommendations
 

Nantonaku: for Cleave you need to also have Power Attack (which is a very good feat anyhow).
For Great Cleave you need a BAB of +4, and you currently have +3. So you can't get it yet (you will be able to take it on your next level, however, assuming you take it in Fighter).
 

Updated Character

Stanislava Cymashedshinova:
Thanx for the patience. sorry for the delay..I am ready to play. Add anything if necessary please oh Might DM>.......BOWing.........

Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
FIGHTER: 3rd level.
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:

* Half-elf base land speed is 30 feet.
* Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
* Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* +1 racial bonus on Listen, Search, and Spot checks.
* +2 racial bonus on Diplomacy and Gather Information checks.
* Elven Blood: For all effects related to race, a half-elf is considered an elf.
* Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
Class Abilities:


Hit Dice: 3d10 +6
Total HP: 34
AC:
Initiative: +2
Speed: Base 30'

Saves:
Fortitude +5
Reflex +3
Will +1


Four Feats:

CLEAVE [GENERAL]
ENDURANCE [GENERAL]+4 checks and saves.
EXOTIC WEAPON PROFICIENCY [GENERAL]+1 base attack bonus
Power Attack

Skills:
Languages: Elven. Russian.Tartar

Weapon-2points
Heal-2 points.

Weapons and Equipment:
Longbow, composite 100
Arrows (20)
+1 Sword, bastard 35 gp
Dagger 2 gp

+1 Banded mail +6
Shield, light steel 9 gp +1

Potions;
cure lite wounds: 4 bottles.
Jump:1 bottle
Protection from Evil 1 bottle
Pass without Trace 1 bottle

Etc:

Horse, light 75 gp
Saddle Riding 10 gp
Saddlebags
3x Traveler痴 outfits 1 gp
Waterskin 1 gp
Pole 10-foot 2 sp 8 lb.
Bedroll 1 sp 5 lb.1
Bell 1 gp ・/td>
Blanket, winter 5 sp 3 lb.1
Block and tackle 5 gp 5 lb.
Bottle, wine glass 2 gp ・/td>
Lock, Average 40 gp 1 lb.
Cold weather outfit 8 gp 7 lb.1

History:

Staninslava was born in the Northern montains of the Urals about 100 leagues north east of Perm. She was the child of an Elven Mother, Arendeltheil, and a alcoholic Father, Volodya. Thogh she loved both of them the continual violence on the part of her father due to alcohol drove her to be more aggressive and and confrontational in disposition. She finally ran away from home for a more sane environment.

She sought and found the company of a small group of traveling elves in Western Siberia. It was there she leaned the art of the sword and the perfection of her Mother's tongue. She occasionally seeks clandestine meetings with her Mother but remains bitter towards her father. As a result Men are not high on her list of romantic encounters, especially men of the human race.


So far so good.will add more in a minute.....2386.gp ok?
 

Yair

Thanx for the note. Changed it to Power attack.

Sorry . Sent your message as a bad Post by Accident. I need a hammer on the head....
 

Thanks Nantonaku.

Looks good. Let me just tidy things up a little more :)



Stanislava Cymashedshinova:

Slavic Half-Elf/Half Slavic Human, From northeast of Perm in the Urals
Alignment: Chaotic Neutral
FIGHTER: 3rd level.
Age: 32
Height: 5' 2"
Weight: 105
Hair: Black, long and straight.
Eyes: Deep Blue, elven
Skin: pale

Str: 16
Dex: 14
Con: 15
Int: 9
Wis: 11
Cha: 12

Racial Abilities:

* Half-elf base land speed is 30 feet.
* Immunity to sleep spells and similar magical effects, and a +2 racial bonus on saving throws against enchantment spells or effects.
* Low-Light Vision: A half-elf can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions.
* +1 racial bonus on Listen, Search, and Spot checks.
* +2 racial bonus on Diplomacy and Gather Information checks.
* Elven Blood: For all effects related to race, a half-elf is considered an elf.
* Automatic Languages: Common and Elven. Bonus Languages: Any (other than secret languages, such as Druidic).
Class Abilities:


Hit Dice: 3d10 +6
Total HP: 34
AC: (Armored) 20
Initiative: +2
Speed: Base 30' (20' in armor)

Saves:
Fortitude +5
Reflex +3
Will +1

Base Attack Bonus: +3
Attacks:-
-+1 Bastard Sword +7, dmg d10 +4
-Composite Longbow +5, dmg d8



Four Feats:

CLEAVE
ENDURANCE +4 checks and saves.
EXOTIC WEAPON PROFICIENCY (Bastard Sword)
Power Attack

Skills:
Languages: Elven. Russian. Centaur (in this setting, Centaurs play the role of the 'eastern hoards of attacking horsemen).

Craft Weapon (?)-2points
Heal-2 points.

Weapons and Equipment:
Longbow, composite 100
Arrows (20)
+1 Sword, bastard 35 gp
Dagger 2 gp

+1 Banded mail +6
Shield, light steel 9 gp +1

Potions;
cure lite wounds: 4 bottles.
Jump:1 bottle
Protection from Evil 1 bottle
Pass without Trace 1 bottle

Etc:

Horse, light 75 gp
Saddle Riding 10 gp
Saddlebags
3x Traveler痴 outfits 1 gp
Waterskin 1 gp
Pole 10-foot 2 sp 8 lb.
Bedroll 1 sp 5 lb.1
Bell 1 gp ・/td>
Blanket, winter 5 sp 3 lb.1
Block and tackle 5 gp 5 lb.
Bottle, wine glass 2 gp ・/td>
Lock, Average 40 gp 1 lb.
Cold weather outfit 8 gp 7 lb.1

History:

Staninslava was born in the Northern montains of the Urals about 100 leagues north east of Perm. She was the child of an Elven Mother, Arendeltheil, and a alcoholic Father, Volodya. Thogh she loved both of them the continual violence on the part of her father due to alcohol drove her to be more aggressive and and confrontational in disposition. She finally ran away from home for a more sane environment.

She sought and found the company of a small group of traveling elves in Western Siberia. It was there she leaned the art of the sword and the perfection of her Mother's tongue. She occasionally seeks clandestine meetings with her Mother but remains bitter towards her father. As a result Men are not high on her list of romantic encounters, especially men of the human race.


Nantonaku said:
So far so good.will add more in a minute.....2386.gp ok?

Looks ok.

Nice background. Nothing more slavic than an alcoholic father named Volodya :D
 
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