pawsplay
Hero
It could happen. I mean, if you find a way aroumd the sunlight issue: your special abilities make you really good (Con loss sucks though).
I was thinking in terms of getting 1/10 the experience while needing ten times as much.
It could happen. I mean, if you find a way aroumd the sunlight issue: your special abilities make you really good (Con loss sucks though).
All in all, it's not generally recommended that you allow one player to be the equivalent of eight levels higher than the others.
Oh, and that vamp at ECL 24 (15 HD) is good for an Epic Feat (when normal PCs have two.)
The epic rules in this section also work for monsters with character levels, using eh creature's effective character level (ECL) instead of just its class levels. For example, a bugbear (3 Hit Dice and a +2 level adjustment) that is also a 14th level fighter/3rd level blackguard is ECL 22 and thus gains an epic attack and save bonus.
Level Adjustment and Effective Character Level: To determine the effective character level (ECL) of a monster character, add its level adjustment to its racial Hit Dice and character class levels. The monster is considered to have experience points equal to the minimum needed to be a character of its ECL.
If you choose to equip a monster with gear, use its ECL as its character level for purposes of determining how much equipment it can purchase. Generally, only monsters with an Advancement entry of “By character class” receive NPC gear; other creatures adding character levels should be treated as monsters of the appropriate CR and assigned treasure, not equipment.
Feat Acquisition and Ability Score Increases: A monster’s total Hit Dice, not its ECL, govern its acquisition of feats and ability score increases.
The epic rules themselves aren't really consistent to begin with. There are 2 completely contrasting rules on how epic rules work in the FAQ.
I don't really see why a vampire PC and a vampire npc should have 2 different rates of progression for bab and saves. A fighter20 vampire npc would have bab+20 while according to the FAQ, a vampire fighter20 would never get that 4th attack because epic bab rules kick in at bab+12...![]()
The epic rules themselves aren't really consistent to begin with. There are 2 completely contrasting rules on how epic rules work in the FAQ.
I don't really see why a vampire PC and a vampire npc should have 2 different rates of progression for bab and saves. A fighter20 vampire npc would have bab+20 while according to the FAQ, a vampire fighter20 would never get that 4th attack because epic bab rules kick in at bab+12...![]()
Right, but if you consider, say, an epic dragon or outsider with 30 HD, they have a full +30 BAB, which somewhat makes up for their not having class levels instead.
Vampires advance by class lvs, rather than undead HD.
Most class lvs end up being sub-par for monsters anyways, barring 1-dips for front-loaded abilities such as access to a few quick maneuvers, pounce or armour proficiency. For the same cr increase, I can either have 4 construct HD, 2 outsider/dragon HD or 1 fighterlv...hm...the benefits of that fighter lv is looking less and less attractive...![]()