Starfox
Adventurer
I'm thinking of dropping masterwork heavy armor, and instead just grant a bonus to AC equal to twice the enhancement bonus.
With the smoothed-out power curve from AV, basically all magic heavy armor you find in the game is masterwork. And I think the descriptions of the types of masterwork armor are a bit too fancy for my games. It also messes up moving armor enchantments from item to item - especially between different types of armor (using the ritual from AV) - where do you find the appropriate object to transfer the enchantment into?
You move slightly ahead of the power curve this way, giving about +1 AC at levels 5-25, but not giving any bonuses to the other defenses. I can live with this, as I feel heavy armor can use this bonus.
My main issue is that if I get rid of masterwork heavy armor, I also want to get rid of masterwork light armor. Not so easily and elegantly done.
Views? Options? Mathematical proof of why this is madness?
With the smoothed-out power curve from AV, basically all magic heavy armor you find in the game is masterwork. And I think the descriptions of the types of masterwork armor are a bit too fancy for my games. It also messes up moving armor enchantments from item to item - especially between different types of armor (using the ritual from AV) - where do you find the appropriate object to transfer the enchantment into?
You move slightly ahead of the power curve this way, giving about +1 AC at levels 5-25, but not giving any bonuses to the other defenses. I can live with this, as I feel heavy armor can use this bonus.
My main issue is that if I get rid of masterwork heavy armor, I also want to get rid of masterwork light armor. Not so easily and elegantly done.
Views? Options? Mathematical proof of why this is madness?