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Living 4th Edition
TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
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<blockquote data-quote="fireinthedust" data-source="post: 4765537" data-attributes="member: 51930"><p>[sblock=ooc]I vote skip ahead. We can chat like this ooc and assume the PCs did it in their time off; strategy-wise, I can try to think like Emral.</p><p></p><p>I've got +4 BRA with magic missile, but I plan to use Scorching Burst a lot. Also my daily, Flaming Sphere, though only if they spread out or come too close to us.</p><p></p><p>I was hoping we could get them to mass together so I can nail them with area spells. Ideally, if we could bottleneck them somehow that would keep them from overwhelming us from all sides. As long as the mages are up, we can clear the field of Minions faster than the three of you together; multiple targets with one spell is what we do.</p><p></p><p> What I'm worried about is artillery getting line of sight on me and Drivan. Could we borrow at least one of the melee classes to hang out with us and cover our tails? </p><p> Considering that we'll both be using Area spells, I vote protecting the casters is a primary concern. At least until we last three Rounds, or have gotten rid of the largest part of them.</p><p> Like a Roman Tortoise, y'know?</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="fireinthedust, post: 4765537, member: 51930"] [sblock=ooc]I vote skip ahead. We can chat like this ooc and assume the PCs did it in their time off; strategy-wise, I can try to think like Emral. I've got +4 BRA with magic missile, but I plan to use Scorching Burst a lot. Also my daily, Flaming Sphere, though only if they spread out or come too close to us. I was hoping we could get them to mass together so I can nail them with area spells. Ideally, if we could bottleneck them somehow that would keep them from overwhelming us from all sides. As long as the mages are up, we can clear the field of Minions faster than the three of you together; multiple targets with one spell is what we do. What I'm worried about is artillery getting line of sight on me and Drivan. Could we borrow at least one of the melee classes to hang out with us and cover our tails? Considering that we'll both be using Area spells, I vote protecting the casters is a primary concern. At least until we last three Rounds, or have gotten rid of the largest part of them. Like a Roman Tortoise, y'know? [/sblock] [/QUOTE]
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TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
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