Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="KenHood" data-source="post: 4767513" data-attributes="member: 4413"><p>Again, Marco flinches each time Vaunea speaks. </p><p></p><p><span style="color: Yellow">"Now! We'll leave now! W-whenever you want!"</span></p><p></p><p>With a frantic wave, he calls over the waitress and pays the check, all but hurling the money at the table. Almost tumping the table in his haste, he rushes outside and hails a hackney. </p><p></p><p>Marco seats himself as far away from Vaunea as possible and gives instructions to the driver.</p><p></p><p>---</p><p></p><p>After a lengthy ride, you arrive in an older district of the city. Not a poorer district, just older. The houses are middle class and have a lived-in, but well kept look. The style of architecture is about sixty or seventy years out of date. </p><p></p><p>The coach pulls up before a small ranch-style home with a well-kept lawn. A variety of windmills and colorful, cute statuary decorate it, as do bird-feeders and flower-beds. A group of elderly halflings sits on the porch in rocking chairs and bench swings. They drink beer from oversized steins and talk in a language that is probably common, but so heavily accented as to be nigh unintelligible. </p><p></p><p>Marco whispers, <span style="color: yellow">"Listen. I'm going to talk to my cousin. You wait in the carriage. If he's interested in speaking to you, I'll call you over. Whatever you do, do not exit the cab unless he wants to talk to you. He...he's a bit eccentric like that. If by eccentric you mean excessively territorial and disturbingly violent."</span></p><p></p><p>Marco approaches the porch, stopping at a safe distance until the older halflings call him over. He enters a heated conversation with a grizzled one-armed halfling. After several minutes of what appear to be pleading, begging, praying, and pointing at your party, Marco turns towards your group, wipes the sweat from his brow, smiles, and gives you the thumbs up. </p><p></p><p>He and the elderly halfling walk to the middle of the lawn. Marco waves for you to approach. <span style="color: yellow">"Cousin Eustace has agreed to talk to you!"</span></p><p></p><p>As you leave the carriage and draw closer, you get a better look at the one-armed halfling. </p><p></p><p>He is whipcord thin. His skin has the look of toughened leather, lined with wrinkles and veins. Despite the looseness of his flesh, you can see each muscle and bone in fine relief. The knuckles of his right hand look like walnuts, and there is a bit of dirt under his fingernails, a mark that he is one maintaining this lawn. His wispy hair is grey. His eyes are pale, pale blue, and have that faraway look of one who has survived a thousand bloody conflicts. Even at rest, his expression looks to be a snarl of disgust. </p><p></p><p>[sblock=In other words...]He's a one-armed halfling Clint Eastwood.[/sblock]</p><p></p><p><span style="color: yellow">"Cousin Eustace, this is..."</span> Marco begins, introducing each of you in turn. <span style="color: yellow">"Group, this is Cousin Eustace. He used to an adventurer, just like you."</span></p><p></p><p>Eustace sips from his mug.</p><p></p><p><span style="color: DarkSlateBlue">"Sahyuirth'baigfkeersm'coozinsaizbaewaitanmeesward,"</span> says Eustace. His voice sounds like a wolf's growl after it gargled gravel and broken glass.</p></blockquote><p></p>
[QUOTE="KenHood, post: 4767513, member: 4413"] Again, Marco flinches each time Vaunea speaks. [COLOR="Yellow"]"Now! We'll leave now! W-whenever you want!"[/COLOR] With a frantic wave, he calls over the waitress and pays the check, all but hurling the money at the table. Almost tumping the table in his haste, he rushes outside and hails a hackney. Marco seats himself as far away from Vaunea as possible and gives instructions to the driver. --- After a lengthy ride, you arrive in an older district of the city. Not a poorer district, just older. The houses are middle class and have a lived-in, but well kept look. The style of architecture is about sixty or seventy years out of date. The coach pulls up before a small ranch-style home with a well-kept lawn. A variety of windmills and colorful, cute statuary decorate it, as do bird-feeders and flower-beds. A group of elderly halflings sits on the porch in rocking chairs and bench swings. They drink beer from oversized steins and talk in a language that is probably common, but so heavily accented as to be nigh unintelligible. Marco whispers, [COLOR="yellow"]"Listen. I'm going to talk to my cousin. You wait in the carriage. If he's interested in speaking to you, I'll call you over. Whatever you do, do not exit the cab unless he wants to talk to you. He...he's a bit eccentric like that. If by eccentric you mean excessively territorial and disturbingly violent."[/COLOR] Marco approaches the porch, stopping at a safe distance until the older halflings call him over. He enters a heated conversation with a grizzled one-armed halfling. After several minutes of what appear to be pleading, begging, praying, and pointing at your party, Marco turns towards your group, wipes the sweat from his brow, smiles, and gives you the thumbs up. He and the elderly halfling walk to the middle of the lawn. Marco waves for you to approach. [COLOR="yellow"]"Cousin Eustace has agreed to talk to you!"[/COLOR] As you leave the carriage and draw closer, you get a better look at the one-armed halfling. He is whipcord thin. His skin has the look of toughened leather, lined with wrinkles and veins. Despite the looseness of his flesh, you can see each muscle and bone in fine relief. The knuckles of his right hand look like walnuts, and there is a bit of dirt under his fingernails, a mark that he is one maintaining this lawn. His wispy hair is grey. His eyes are pale, pale blue, and have that faraway look of one who has survived a thousand bloody conflicts. Even at rest, his expression looks to be a snarl of disgust. [sblock=In other words...]He's a one-armed halfling Clint Eastwood.[/sblock] [COLOR="yellow"]"Cousin Eustace, this is..."[/COLOR] Marco begins, introducing each of you in turn. [COLOR="yellow"]"Group, this is Cousin Eustace. He used to an adventurer, just like you."[/COLOR] Eustace sips from his mug. [COLOR="DarkSlateBlue"]"Sahyuirth'baigfkeersm'coozinsaizbaewaitanmeesward,"[/COLOR] says Eustace. His voice sounds like a wolf's growl after it gargled gravel and broken glass. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
Top