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TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
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<blockquote data-quote="KenHood" data-source="post: 4813470" data-attributes="member: 4413"><p>[sblock=Hadarai]I need an Athletics or Acrobatics check (your choice) to spring up on the rocks and move to L6. If you fail it (against DC 10), your movement stops at G5.</p><p></p><p>You're moving through squares adjacent to the Impulse Control Rat, so it will get an opportunity attack.</p><p></p><p>You move from G5 to J5, then J5 to J6, and then J6 to L6.</p><p></p><p>---</p><p></p><p>Edited: 3:28 PM -- I'm hand-waving the Athletics or Acrobatics check. If you want to abort the flanking, let me know. I'll make changes to the narrative.[/sblock]</p><p></p><p><strong><u>Round 1 continued...</u></strong></p><p><span style="color: RoyalBlue">Hadarai</span> heroically abandons the wizards to the origami rat swarm! <span style="color: Sienna">(<em>Oooooh! Did the DM just go there?! Yes, he did!</em>)</span></p><p></p><p>The rat swarm nips at him as he leaves, but his fleet feet take him out of harm's way.</p><p></p><p>[sblock=Action]Rat Swarm - Opportunity Attack <a href="http://invisiblecastle.com/roller/view/2100157/" target="_blank">v. AC (1d20+6-5=2, 1d6+3=7)</a>[/sblock]</p><p>Forced into straight line movement by the odd physical laws of this realm, he stops in front of the Impulse Control Rat. As he turns at a strict 90-degree angle to his original heading and begins to leap, the wicked paper rodent, shouts, "<span style="font-family: 'Impact'"><span style="color: LemonChiffon">Got you, *******!</span></span>" The rat bites.</p><p></p><p>[sblock=Action]Impulse Control Rat - Opportunity Attack <a href="http://invisiblecastle.com/roller/view/2100163/" target="_blank">v. AC (1d20+4=21, 1d6+2=8)</a>[/sblock]</p><p>The rat snags the Eladrin (<span style="color: Red">8 damage</span>). </p><p></p><p>Of a sudden, <span style="color: RoyalBlue">Hadarai</span> recalls the fight with Cousin Eustace, when he created an excellent opening for Finnian, but the ranger wasted the opportunity on some measly attacks. His face twists into a horrible sneer and he yells, <span style="color: MediumTurquoise">"Baklava oranges overtly!"</span> Then, he whips out a blow with his longsword at <span style="color: Lime">Finnian</span>. </p><p></p><p>[sblock=Action]Immediate - <a href="http://invisiblecastle.com/roller/view/2100181/" target="_blank">v. AC (Longsword) (1d20+6=19, 1d8+3=4)</a>[/sblock]</p><p>The sword draws blood (<span style="color: Red">4 damage</span>).</p><p></p><p>In that instant, the rage vanishes, and <span style="color: RoyalBlue">Hadarai</span> springs onto the boulder as he intended. It takes a second for him to realize what he has just done.</p><p></p><p>With inspirational grunts and pointing, <span style="color: royalblue">Hadarai</span> directs <span style="color: Lime">Finnian</span> in two powerful attacks against the Impulse Control Rat. </p><p></p><p>In a mixture of hatred, anger, and pain, the creature howls a socially unacceptable suggestion for <span style="color: RoyalBlue">Hadarai</span> and <span style="color: lime">Finnian</span> to express physical affection between themselves and a cactus.</p><p></p><p>---</p><p></p><p>The Memory Rat also stands upon its hind-legs and says, "<span style="font-family: 'Impact'"><span style="color: LemonChiffon">Lacuna!</span></span>"</p><p></p><p>Drivan, Emral, Vaunea, Erlai, and Finnian feel a wave of psychic force that sucks at the fundaments of their being.</p><p></p><p>[sblock=Action]Standard: Amnesia (Burst 2) - <a href="http://invisiblecastle.com/roller/view/2100189/" target="_blank">v. Will (Drivan, Emral, Vaunea, Erlai, and Finnian) (1d20+4=21, 1d6=6, 1d20+4=23, 1d6=3, 1d20+4=19, 1d6=2, 1d20+4=20, 1d6=1, 1d20+4=17, 1d6=2)</a> Whoa![/sblock]</p><p><span style="color: Red">Drivan</span> forgets all of his advanced spells. <span style="color: Sienna">(You may not use encounter or daily powers until the end of your next turn.)</span></p><p></p><p><span style="color: Orange">Emral</span> forgets how to walk. <span style="color: sienna">(You are immobilized until the end of your next turn.)</span></p><p></p><p><span style="color: Magenta">Vaunea</span> forgets how to fight. <span style="color: sienna">(No attacks (including opportunity attacks) until the end of your next turn.)</span></p><p></p><p><span style="color: lime">Erlai </span>forgets his identity, his very bird-ness. He flutters to the ground and attempts to bark like a dog. <span style="color: sienna">(Stunned until the end of his next turn.)</span></p><p></p><p><span style="color: Lime">Finnian</span> forgets how to fight. <span style="color: sienna">(No attacks (including opportunity attacks) until the end of your next turn.)</span></p><p></p><p>---</p><p></p><p>Origami Rat 25 rushes up to <span style="color: magenta">Vaunea</span> and bites. </p><p></p><p>[sblock=Actions]Move: D7 to H7.</p><p>Standard: Bite <a href="http://invisiblecastle.com/roller/view/2100206/" target="_blank">v. AC (1d20+6=13)</a>[/sblock]</p><p><span style="color: Magenta">Vaunea</span> hops out its way.</p><p></p><p>---</p><p></p><p>Origami Rat 12 moves towards <span style="color: RoyalBlue">Hadarai</span>. Placing its fore-paws on the boulder, it snaps at the warlord's feet.</p><p></p><p>[sblock=Actions]Move: L8 to L7</p><p>Standard: Bite - <a href="http://invisiblecastle.com/roller/view/2100208/" target="_blank">v. AC (1d20+6=26)</a> Critical Hit![/sblock]</p><p>The beast takes away a bit of boot, sock, and flesh. (<span style="color: Red">3 damage</span>)</p><p></p><p></p><p></p><p>[sblock=Status and Initiative]</p><p><strong>Origami Rat Swarm</strong> <span style="color: Red">- combat advantage and -5 to attacks until start of turn</span></p><p><strong>Vocabulary Rat</strong></p><p><strong>Finnian</strong> - Initiative 22, HP: 14/26, AP: 1 (Erlai - HP: 10/16)</p><p><strong>Vaunea</strong> - Initiative 22, HP: 38/38, AP: 1</p><p><strong>Impulse Control Rat</strong> - 25 damage, bloodied</p><p><s><strong>Origami Rat 21</strong></s></p><p><strong>Hadarai</strong> - Initiative 19, HP: 7/31, AP: 1, <span style="color: Red">bloodied, ongoing 3 damage (save ends)</span></p><p><strong>Memory Rat</strong></p><p><s><strong>Origami Rat 11</strong></s></p><p><strong>Origami Rat 25</strong></p><p><strong>Origami Rat 12</strong></p><p><strong>Drivan</strong> - Initiative 11, HP: 20/20, AP: 2 <strong><span style="color: Lime"><== You're up!</span></strong></p><p><strong>Emral</strong> - Initiative 6, HP: 24/24, AP: 2</p><p></p><p>---</p><p></p><p><u><strong>Resources Expended</strong></u></p><p><strong>Drivan</strong> - 2 Healing Surges</p><p><strong>Emral</strong> - Flaming Sphere, 1 Healing Surge</p><p><strong>Finnian</strong> - 1 Healing Surge, AP</p><p><strong>Hadarai</strong> - 2 Healing Surge, Inspiring Word, 1 AP</p><p><strong>Vaunea</strong> - 2 Healing Surges, AP</p><p><strong>Memory Rat</strong> - Amnesia (recharge on a 6)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="KenHood, post: 4813470, member: 4413"] [sblock=Hadarai]I need an Athletics or Acrobatics check (your choice) to spring up on the rocks and move to L6. If you fail it (against DC 10), your movement stops at G5. You're moving through squares adjacent to the Impulse Control Rat, so it will get an opportunity attack. You move from G5 to J5, then J5 to J6, and then J6 to L6. --- Edited: 3:28 PM -- I'm hand-waving the Athletics or Acrobatics check. If you want to abort the flanking, let me know. I'll make changes to the narrative.[/sblock] [B][U]Round 1 continued...[/U][/B] [COLOR="RoyalBlue"]Hadarai[/COLOR] heroically abandons the wizards to the origami rat swarm! [COLOR="Sienna"]([i]Oooooh! Did the DM just go there?! Yes, he did![/i])[/COLOR] The rat swarm nips at him as he leaves, but his fleet feet take him out of harm's way. [sblock=Action]Rat Swarm - Opportunity Attack [url=http://invisiblecastle.com/roller/view/2100157/]v. AC (1d20+6-5=2, 1d6+3=7)[/url][/sblock] Forced into straight line movement by the odd physical laws of this realm, he stops in front of the Impulse Control Rat. As he turns at a strict 90-degree angle to his original heading and begins to leap, the wicked paper rodent, shouts, "[FONT="Impact"][COLOR="LemonChiffon"]Got you, *******![/COLOR][/FONT]" The rat bites. [sblock=Action]Impulse Control Rat - Opportunity Attack [url=http://invisiblecastle.com/roller/view/2100163/]v. AC (1d20+4=21, 1d6+2=8)[/url][/sblock] The rat snags the Eladrin ([COLOR="Red"]8 damage[/COLOR]). Of a sudden, [COLOR="RoyalBlue"]Hadarai[/COLOR] recalls the fight with Cousin Eustace, when he created an excellent opening for Finnian, but the ranger wasted the opportunity on some measly attacks. His face twists into a horrible sneer and he yells, [COLOR="MediumTurquoise"]"Baklava oranges overtly!"[/COLOR] Then, he whips out a blow with his longsword at [COLOR="Lime"]Finnian[/COLOR]. [sblock=Action]Immediate - [url=http://invisiblecastle.com/roller/view/2100181/]v. AC (Longsword) (1d20+6=19, 1d8+3=4)[/url][/sblock] The sword draws blood ([COLOR="Red"]4 damage[/COLOR]). In that instant, the rage vanishes, and [COLOR="RoyalBlue"]Hadarai[/COLOR] springs onto the boulder as he intended. It takes a second for him to realize what he has just done. With inspirational grunts and pointing, [COLOR="royalblue"]Hadarai[/COLOR] directs [COLOR="Lime"]Finnian[/COLOR] in two powerful attacks against the Impulse Control Rat. In a mixture of hatred, anger, and pain, the creature howls a socially unacceptable suggestion for [COLOR="RoyalBlue"]Hadarai[/COLOR] and [COLOR="lime"]Finnian[/COLOR] to express physical affection between themselves and a cactus. --- The Memory Rat also stands upon its hind-legs and says, "[FONT="Impact"][COLOR="LemonChiffon"]Lacuna![/COLOR][/FONT]" Drivan, Emral, Vaunea, Erlai, and Finnian feel a wave of psychic force that sucks at the fundaments of their being. [sblock=Action]Standard: Amnesia (Burst 2) - [url=http://invisiblecastle.com/roller/view/2100189/]v. Will (Drivan, Emral, Vaunea, Erlai, and Finnian) (1d20+4=21, 1d6=6, 1d20+4=23, 1d6=3, 1d20+4=19, 1d6=2, 1d20+4=20, 1d6=1, 1d20+4=17, 1d6=2)[/url] Whoa![/sblock] [COLOR="Red"]Drivan[/COLOR] forgets all of his advanced spells. [COLOR="Sienna"](You may not use encounter or daily powers until the end of your next turn.)[/COLOR] [COLOR="Orange"]Emral[/COLOR] forgets how to walk. [COLOR="sienna"](You are immobilized until the end of your next turn.)[/COLOR] [COLOR="Magenta"]Vaunea[/COLOR] forgets how to fight. [COLOR="sienna"](No attacks (including opportunity attacks) until the end of your next turn.)[/COLOR] [COLOR="lime"]Erlai [/COLOR]forgets his identity, his very bird-ness. He flutters to the ground and attempts to bark like a dog. [COLOR="sienna"](Stunned until the end of his next turn.)[/COLOR] [COLOR="Lime"]Finnian[/COLOR] forgets how to fight. [COLOR="sienna"](No attacks (including opportunity attacks) until the end of your next turn.)[/COLOR] --- Origami Rat 25 rushes up to [COLOR="magenta"]Vaunea[/COLOR] and bites. [sblock=Actions]Move: D7 to H7. Standard: Bite [url=http://invisiblecastle.com/roller/view/2100206/]v. AC (1d20+6=13)[/url][/sblock] [COLOR="Magenta"]Vaunea[/COLOR] hops out its way. --- Origami Rat 12 moves towards [COLOR="RoyalBlue"]Hadarai[/COLOR]. Placing its fore-paws on the boulder, it snaps at the warlord's feet. [sblock=Actions]Move: L8 to L7 Standard: Bite - [url=http://invisiblecastle.com/roller/view/2100208/]v. AC (1d20+6=26)[/url] Critical Hit![/sblock] The beast takes away a bit of boot, sock, and flesh. ([COLOR="Red"]3 damage[/COLOR]) [sblock=Status and Initiative] [b]Origami Rat Swarm[/b] [COLOR="Red"]- combat advantage and -5 to attacks until start of turn[/COLOR] [b]Vocabulary Rat[/b] [B]Finnian[/B] - Initiative 22, HP: 14/26, AP: 1 (Erlai - HP: 10/16) [B]Vaunea[/B] - Initiative 22, HP: 38/38, AP: 1 [b]Impulse Control Rat[/b] - 25 damage, bloodied [s][b]Origami Rat 21[/b][/s] [B]Hadarai[/B] - Initiative 19, HP: 7/31, AP: 1, [COLOR="Red"]bloodied, ongoing 3 damage (save ends)[/COLOR] [b]Memory Rat[/b] [s][b]Origami Rat 11[/b][/s] [b]Origami Rat 25[/b] [b]Origami Rat 12[/b] [B]Drivan[/B] - Initiative 11, HP: 20/20, AP: 2 [B][COLOR="Lime"]<== You're up![/COLOR][/B] [B]Emral[/B] - Initiative 6, HP: 24/24, AP: 2 --- [U][B]Resources Expended[/B][/U] [b]Drivan[/b] - 2 Healing Surges [b]Emral[/b] - Flaming Sphere, 1 Healing Surge [b]Finnian[/b] - 1 Healing Surge, AP [b]Hadarai[/b] - 2 Healing Surge, Inspiring Word, 1 AP [b]Vaunea[/b] - 2 Healing Surges, AP [b]Memory Rat[/b] - Amnesia (recharge on a 6) [/sblock] [/QUOTE]
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TURTLEDOME!: Battle Bone (DM: KenHood, Judge: Lord S.)
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