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<blockquote data-quote="Sylvar B." data-source="post: 7311990" data-attributes="member: 6855195"><p>Saemund approaches one of the cows and will practice compelling the animal to do things. He wants to get an idea of how far compulsion will go. Mainly, how far out of character can he bend the will of the animal. He will attempt to compel the cow to: </p><p>walk in a circle</p><p>to stalk the other cows</p><p>attempt to catch fish from the river</p><p></p><p>Saemund will also approach Vadin and Merin and ask the same question: <span style="color: #0000FF">Will you allow me to attempt to compel you to do things you wouldn't normally do. I'm curious to see how far I can compel someone to do something outside of their character. </span></p><p></p><p>[ooc] Saemund chooses Merin because he had the greatest resistance to his compulsion attempts earlier, and Vadin because he had the least resistance to his attempts[/ooc]</p><p>[gm]<strong>Compel</strong>:</p><p>Range / Affect:</p><ul> <li data-xf-list-type="ul">Cohesion + Evocation +</li> <li data-xf-list-type="ul">Persona + Psyche</li> </ul><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Cohesion + Evocation +</li> <li data-xf-list-type="ul">Mind + Knowledge + Persona + Wisdom + Psyche +</li> <li data-xf-list-type="ul">Collegiate + Theologic</li> </ul><p>This active task causes the loss of Will in the intended target. If a target's Will is reduced below 1, further loss is deducted from Mind. <span style="color: #FF0000">If the target's Mind is reduced below 1, it may be commanded to perform any possible non-combat task</span>, though commands may be severely limited in the case of a language barrier or if the target is an animal. There is considerable possibility with the application of the results of this task as pertaining to role play.[/gm]</p><p>[gm]This has previously been tasked. The results will not change until more experience is awarded. The cattle can be led to drown themselves, if so desired.[/gm]</p></blockquote><p></p>
[QUOTE="Sylvar B., post: 7311990, member: 6855195"] Saemund approaches one of the cows and will practice compelling the animal to do things. He wants to get an idea of how far compulsion will go. Mainly, how far out of character can he bend the will of the animal. He will attempt to compel the cow to: walk in a circle to stalk the other cows attempt to catch fish from the river Saemund will also approach Vadin and Merin and ask the same question: [COLOR=#0000FF]Will you allow me to attempt to compel you to do things you wouldn't normally do. I'm curious to see how far I can compel someone to do something outside of their character. [/COLOR] [ooc] Saemund chooses Merin because he had the greatest resistance to his compulsion attempts earlier, and Vadin because he had the least resistance to his attempts[/ooc] [gm][B]Compel[/b]: Range / Affect: [LIST] [*]Cohesion + Evocation + [*]Persona + Psyche [/LIST] Effectiveness: [LIST] [*]Essence + Cohesion + Evocation + [*]Mind + Knowledge + Persona + Wisdom + Psyche + [*]Collegiate + Theologic [/LIST] This active task causes the loss of Will in the intended target. If a target's Will is reduced below 1, further loss is deducted from Mind. [COLOR="#FF0000"]If the target's Mind is reduced below 1, it may be commanded to perform any possible non-combat task[/COLOR], though commands may be severely limited in the case of a language barrier or if the target is an animal. There is considerable possibility with the application of the results of this task as pertaining to role play.[/gm] [gm]This has previously been tasked. The results will not change until more experience is awarded. The cattle can be led to drown themselves, if so desired.[/gm] [/QUOTE]
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