Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
TUW: Boga City
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7313887" data-attributes="member: 6855223"><p><strong>Y 0: D 190: Doldrums 40: The River, part 2</strong></p><p></p><p>[ooc]GM NOTE:</p><p>I altered the Day to reflect the day of the year instead of the number of days the party has been on their own.[/ooc]</p><p></p><p><strong><span style="color: #008000">Sheldon </span></strong>sees <strong><span style="color: #FF8C00">Saemund </span></strong>walk away from the group a bit and can tell that he is frustrated over something. He watches the big man work with his axe until he begins to show signs of fatigue before approaching him to speak.</p><p>"<span style="color: #008000">I have watched you working with the others to harness your skill with the Compulsion task, and I have observed that you are successful from time to time, yet you are still frustrated; therefor, it must be in the application of that compulsion rather than its success that is bothering you.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">This is perhaps a good thing, for with this kind of power comes the temptation to abuse it. My skill with this task is not much greater than yours, but I, also, have more time to its exposure. Perhaps I can lend some clarity to its application.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">When you are able to take control of another person's mind, whether they were an idiot or a genius, they might as well have both been idiots when it comes to what they can be made to do. They can be commanded to do anything that a simpleton could do:</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">Pick up that rock.</span></p><p><span style="color: #008000">Follow me.</span></p><p><span style="color: #008000">Go over there.</span></p><p><span style="color: #008000">Lay face down in the river.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">That last is particularly mean, since the person will, of course, drown. We could not, however, tell a gate guard at Asylim to go stab Saucy Drip. That is too complicated for a simpleton, and even if Saucy were standing directly in front of the compelled person, their ability to use a sword would be as effective as a toddler's.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">This is not the real power though. When successful, you have control of another's mind. Here is where the potential for true cruelty lies and where we must be careful how far we are willing to push it. Like you were able to do with that Medderin we encountered, you can make a person face their greatest fear without having to know anything about it. To me this is a win, win. The person runs away in sheer terror until they pass out from exhaustion. We are no longer in danger and we did not have to kill anyone.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">In a more cruel manner, you could convince a person that they are falling to their death, even though they are not moving. They will lay on the ground, flailing their arms, and screaming until they pass out from fear. Or even more cruelly, you could convince them that they are boiling in oil or being roasted alive. There is a limit. Once their imagined pain reaches a certain level, their mind will shut down rendering them unconscious.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">I hope this has helped, some. Come back and join us for supper when you are ready</span>."</p><p></p><p>As Sheldon turns to walk back toward the rest of the group, he pauses suddenly having an idea.</p><p>"<span style="color: #008000">I just realized something with that coin trick that you did. You may have hit upon a way for us to get into Asylim. Instead of taking full control of another person's mind, we could use this same task to push a suggestion upon them.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">We could walk to the guard at the gate, show him our bare arm, and say, 'I am a Regular Soldier.' If we are successful, he sees the mark even though it is not there and passes us through the gate</span>."</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7313887, member: 6855223"] [b]Y 0: D 190: Doldrums 40: The River, part 2[/b] [ooc]GM NOTE: I altered the Day to reflect the day of the year instead of the number of days the party has been on their own.[/ooc] [B][COLOR=#008000]Sheldon [/COLOR][/B]sees [B][COLOR=#FF8C00]Saemund [/COLOR][/B]walk away from the group a bit and can tell that he is frustrated over something. He watches the big man work with his axe until he begins to show signs of fatigue before approaching him to speak. "[COLOR=#008000]I have watched you working with the others to harness your skill with the Compulsion task, and I have observed that you are successful from time to time, yet you are still frustrated; therefor, it must be in the application of that compulsion rather than its success that is bothering you. This is perhaps a good thing, for with this kind of power comes the temptation to abuse it. My skill with this task is not much greater than yours, but I, also, have more time to its exposure. Perhaps I can lend some clarity to its application. When you are able to take control of another person's mind, whether they were an idiot or a genius, they might as well have both been idiots when it comes to what they can be made to do. They can be commanded to do anything that a simpleton could do: Pick up that rock. Follow me. Go over there. Lay face down in the river. That last is particularly mean, since the person will, of course, drown. We could not, however, tell a gate guard at Asylim to go stab Saucy Drip. That is too complicated for a simpleton, and even if Saucy were standing directly in front of the compelled person, their ability to use a sword would be as effective as a toddler's. This is not the real power though. When successful, you have control of another's mind. Here is where the potential for true cruelty lies and where we must be careful how far we are willing to push it. Like you were able to do with that Medderin we encountered, you can make a person face their greatest fear without having to know anything about it. To me this is a win, win. The person runs away in sheer terror until they pass out from exhaustion. We are no longer in danger and we did not have to kill anyone. In a more cruel manner, you could convince a person that they are falling to their death, even though they are not moving. They will lay on the ground, flailing their arms, and screaming until they pass out from fear. Or even more cruelly, you could convince them that they are boiling in oil or being roasted alive. There is a limit. Once their imagined pain reaches a certain level, their mind will shut down rendering them unconscious. I hope this has helped, some. Come back and join us for supper when you are ready[/COLOR]." As Sheldon turns to walk back toward the rest of the group, he pauses suddenly having an idea. "[COLOR=#008000]I just realized something with that coin trick that you did. You may have hit upon a way for us to get into Asylim. Instead of taking full control of another person's mind, we could use this same task to push a suggestion upon them. We could walk to the guard at the gate, show him our bare arm, and say, 'I am a Regular Soldier.' If we are successful, he sees the mark even though it is not there and passes us through the gate[/COLOR]." [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: Boga City
Top