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<blockquote data-quote="MacConnell" data-source="post: 7314501" data-attributes="member: 6855223"><p><strong>Y 0: D 190: Doldrums 40: The River, part 3</strong></p><p></p><p><strong><span style="color: #008080">Vadin</span> asks <span style="color: #008000">Sheldon</span> and <span style="color: #800000">Sannit</span> a question</strong>,</p><p></p><p>[gm]Sheldon and Sannit work with Vadin when they go in search of usable minerals.[/gm]</p><p><strong>Sheldon tries to explain</strong>.</p><p>"<span style="color: #008000">Sensing Way is much easier than trying to manipulate. While you are able to manipulate Way at this time, like we all were in the beginning, you must touch whatever it is you are wanting to affect.</span></p><p><span style="color: #008000"></span></p><p><span style="color: #008000">You will find that you can sense certain things from several steps away. This is not a great distance, yet, but I have found that the distance increases significantly as my skill has improved</span>."</p><p></p><p>[ooc]GM NOTE:</p><p>With less than 10 ranks in the Collegiate skill, active tasks have a range limited to touch. Sensitivities have a range measured in strides. A stride is ~3'. After acquiring 10 ranks in the Collegiate skill, the effective range is increased to a a distance measured in strides. After acquiring at least 1 rank in the Divination skill, sensitivities become perceptions which have a range measured in paces. The variety of materials that can be recognized also increases.[/ooc]</p><p>[gm]With a little practice, it is learned that all Seekers, except Sheldon, can sense tin and zinc, unaided, but to sense any other metal, a sample must be held in hand. Sheldon, who has been practicing Divination, can also sense iron, aluminum, and carbone (coal), unaided. His range is also 10 times greater.[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7314501, member: 6855223"] [b]Y 0: D 190: Doldrums 40: The River, part 3[/b] [B][COLOR=#008080]Vadin[/COLOR] asks [COLOR=#008000]Sheldon[/COLOR] and [COLOR=#800000]Sannit[/COLOR] a question[/B], [gm]Sheldon and Sannit work with Vadin when they go in search of usable minerals.[/gm] [B]Sheldon tries to explain[/B]. "[COLOR=#008000]Sensing Way is much easier than trying to manipulate. While you are able to manipulate Way at this time, like we all were in the beginning, you must touch whatever it is you are wanting to affect. You will find that you can sense certain things from several steps away. This is not a great distance, yet, but I have found that the distance increases significantly as my skill has improved[/COLOR]." [ooc]GM NOTE: With less than 10 ranks in the Collegiate skill, active tasks have a range limited to touch. Sensitivities have a range measured in strides. A stride is ~3'. After acquiring 10 ranks in the Collegiate skill, the effective range is increased to a a distance measured in strides. After acquiring at least 1 rank in the Divination skill, sensitivities become perceptions which have a range measured in paces. The variety of materials that can be recognized also increases.[/ooc] [gm]With a little practice, it is learned that all Seekers, except Sheldon, can sense tin and zinc, unaided, but to sense any other metal, a sample must be held in hand. Sheldon, who has been practicing Divination, can also sense iron, aluminum, and carbone (coal), unaided. His range is also 10 times greater.[/gm] [/QUOTE]
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