Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
TUW: Out of the Maelstrom
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7534653" data-attributes="member: 6855223"><p><strong>Preparing to Exit the Hatch</strong></p><p></p><p></p><p><strong>Sheldon</strong> adds an unexpected option. "<span style="color: #008000">I see no reason that we cannot pull out all the stops way out here on the ocean. I have been analyzing everyone on this ship since I have awakened. I think I can remove the captain from play before you even try to lift the grate. I will have to guess if it is the captain, but it stands to reason that the most stationary person at that location will be the quartermaster, who should be at the helm</span>."</p><p></p><p></p><p>"<span style="color: #008000">Hold up</span>!" <strong>Sheldon</strong> moves to place a hand on Sannit's arm. "<span style="color: #008000">I am a little stronger in that particular talent than you are, but that sheep slipper, Saucy was beyond me. If we try to remove the collars, now, there is still a risk that it will kill the wearer and harm us. Unfortunately, it would be more wise at this point to leave it, until one of us can be sure there is no risk. Once freed of the obligation of this prison ship, the collar is of moot consequence, other than its chafing location</span>."</p><p></p><p></p><p>[gm]Tor's father would have no ability or perspective to gauge the elevated strength of Sannit or Tor, even without the augmentation of Way lines. Climbing the pyramid of crates, Sannit tests the grate and realizes that, augmented as he is, he will be able to throw the grate aside all by himself.[/gm]</p><p><span style="color: #daa520"><strong>Indigo</strong></span> crouches down on the tier below Sannit, wanting to leap into the open as quickly as possible once the grate is removed. She, of course, wishes that she had her swords, but is more than confident in her ability to take weapons from whoever she first encounters.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7534653, member: 6855223"] [b]Preparing to Exit the Hatch[/b] [B]Sheldon[/B] adds an unexpected option. "[COLOR=#008000]I see no reason that we cannot pull out all the stops way out here on the ocean. I have been analyzing everyone on this ship since I have awakened. I think I can remove the captain from play before you even try to lift the grate. I will have to guess if it is the captain, but it stands to reason that the most stationary person at that location will be the quartermaster, who should be at the helm[/COLOR]." "[COLOR=#008000]Hold up[/COLOR]!" [B]Sheldon[/B] moves to place a hand on Sannit's arm. "[COLOR=#008000]I am a little stronger in that particular talent than you are, but that sheep slipper, Saucy was beyond me. If we try to remove the collars, now, there is still a risk that it will kill the wearer and harm us. Unfortunately, it would be more wise at this point to leave it, until one of us can be sure there is no risk. Once freed of the obligation of this prison ship, the collar is of moot consequence, other than its chafing location[/COLOR]." [gm]Tor's father would have no ability or perspective to gauge the elevated strength of Sannit or Tor, even without the augmentation of Way lines. Climbing the pyramid of crates, Sannit tests the grate and realizes that, augmented as he is, he will be able to throw the grate aside all by himself.[/gm] [COLOR=#daa520][B]Indigo[/B][/COLOR] crouches down on the tier below Sannit, wanting to leap into the open as quickly as possible once the grate is removed. She, of course, wishes that she had her swords, but is more than confident in her ability to take weapons from whoever she first encounters. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: Out of the Maelstrom
Top