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<blockquote data-quote="MacConnell" data-source="post: 7550793" data-attributes="member: 6855223"><p><strong>Days 327 - 336: Through the Tail</strong></p><p></p><p style="text-align: center">[ATTACH]104183[/ATTACH]</p><p></p><p>[gm]Traveling through this area of the mountains, called the Tail of the Spine, takes the Seekers 9 days. During this time of travel, it is noted that the ambient temperature is blessedly lower on the various elevated paths. Neither the cool nor the rain have much effect on the heat this far south, but the Seekers know that they are on a schedule, one dictated by the malevolent actions of the Ansylin Magistry to further their selfish intent.[/gm]</p><p></p><p></p><p>Taking their queues from the others with a desire for speed, <span style="color: #008000"><strong>Sheldon</strong></span> and <span style="color: #daa520"><strong>Indigo</strong></span> will also forego any active search for anything other than food. Sheldon will help look for game while Indigo forages.</p><p>[ooc][sblock=Hunting]Effectiveness:</p><ul> <li data-xf-list-type="ul">Mind + Knowledge ++</li> <li data-xf-list-type="ul">Commercial + Mercantile</li> </ul><p>This active task is applied to finding and identifying animals or people by their passage. The specificity of the information known is determined by the rarity of the creature. The base score without the addition of the random roll represents the passive knowledge to notice the presence of other creatures or the tendency of the area to contain such. The addition of the random roll represents an active search. Success is determined by meeting or exceeding the predetermined rank requirements of the Encounter Table, found under the Denizens of TUW section.</p><p><strong>Check</strong>: Effectiveness + Empathy (Collegiate) + d100[/sblock]</p><p><span style="color: #008000"><strong>Sheldon</strong></span>: 36 + 51 + 51 = 138</p><p><span style="color: #800000"><strong>Sannit</strong></span>: 34 + 34 + 50 = 118</p><p><span style="color: #8b4513"><strong>Bolo</strong></span>: 35 + 28 + 50 = 113</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: 29 + 37 + 50 = 116[/ooc]</p><p>[gm]During the 9 days, everyone actively hunting is able to locate small game birds, varmints, and medium game birds. Sheldon is also able to locate some small game. All collected animals provide adequate food, but none is large enough to bother with the collection of hides and none provide any interesting items for the manufacture of talismans.[/gm]</p><p>[ooc][sblock=Forage]Effectiveness:</p><p></p><ul> <li data-xf-list-type="ul">Mind + Knowledge ++</li> <li data-xf-list-type="ul">Commercial + Mercantile</li> </ul><p>This active task is used to locate usable plants within the area, whether medicinal or edible or toxic. The effectiveness without the addition of the random roll represents the passive ability to recognize useful plants in the vicinity. Also, the effectiveness of this task may be augmented by the passive Collegiate technique of Konokoro.</p><p><strong>Check</strong>: Effectiveness + Konokoro (Collegiate) + d100[/sblock]</p><p><span style="color: #daa520"><strong>Indigo</strong></span>: 36 + 38 + 56 = 130[/ooc]</p><p>[gm]In addition to being able to locate a variety of food during the 9 days travel, Indigo is also able to find a measure of Muddle Leaf, a measure of Soothe Leaf, and a measure of Rend Leaf.[/gm]</p><p>[ooc]On the fifth day of travel the party is assaulted by a previously undiscovered type of spider. Everyone needs to send me a reaction roll.[/ooc]</p><p>[sblock=Purchasing Power][ooc]</p><p>Store Credit in Southroad Fair: 1123 clams</p><p>60 Plates: (platinum coin, 3000 clams)</p><p>10 Gold Ingots (200 clams)</p><p>50 Dublins: (gold coin, 1000 clams)</p><p>50 Rupees: (silver coin, 500 clams)</p><p>76 Ocrin: (tin coin, 76 clams)</p><p>20% Southroad Fair Olive Trade Proceeds</p><p>[/ooc][/sblock]</p><p>[sblock=Current Party Holdings][ooc]</p><p>2 Windrunner Stallions</p><p>8 Windrunner Mares</p><p>2 decorative saddles (San-Bolo)</p><p>4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin)</p><p>4 Windrunner Colts (with pack rigs)</p><p>2 Harnin Mining Mauls</p><p>2 Harnin Mining Spikes</p><p>2 Harnin Pick Axes</p><p>drawing of Assassins' Guild symbol</p><p>parchment containing known message[/ooc][/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7550793, member: 6855223"] [b]Days 327 - 336: Through the Tail[/b] [CENTER][ATTACH]104183._xfImport[/ATTACH][/CENTER] [gm]Traveling through this area of the mountains, called the Tail of the Spine, takes the Seekers 9 days. During this time of travel, it is noted that the ambient temperature is blessedly lower on the various elevated paths. Neither the cool nor the rain have much effect on the heat this far south, but the Seekers know that they are on a schedule, one dictated by the malevolent actions of the Ansylin Magistry to further their selfish intent.[/gm] Taking their queues from the others with a desire for speed, [COLOR=#008000][B]Sheldon[/B][/COLOR] and [COLOR=#daa520][B]Indigo[/B][/COLOR] will also forego any active search for anything other than food. Sheldon will help look for game while Indigo forages. [ooc][sblock=Hunting]Effectiveness: [LIST] [*]Mind + Knowledge ++ [*]Commercial + Mercantile [/LIST] This active task is applied to finding and identifying animals or people by their passage. The specificity of the information known is determined by the rarity of the creature. The base score without the addition of the random roll represents the passive knowledge to notice the presence of other creatures or the tendency of the area to contain such. The addition of the random roll represents an active search. Success is determined by meeting or exceeding the predetermined rank requirements of the Encounter Table, found under the Denizens of TUW section. [B]Check[/B]: Effectiveness + Empathy (Collegiate) + d100[/sblock] [COLOR=#008000][B]Sheldon[/B][/COLOR]: 36 + 51 + 51 = 138 [COLOR=#800000][B]Sannit[/B][/COLOR]: 34 + 34 + 50 = 118 [COLOR=#8b4513][B]Bolo[/B][/COLOR]: 35 + 28 + 50 = 113 [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 29 + 37 + 50 = 116[/ooc] [gm]During the 9 days, everyone actively hunting is able to locate small game birds, varmints, and medium game birds. Sheldon is also able to locate some small game. All collected animals provide adequate food, but none is large enough to bother with the collection of hides and none provide any interesting items for the manufacture of talismans.[/gm] [ooc][sblock=Forage]Effectiveness: [LIST] [*]Mind + Knowledge ++ [*]Commercial + Mercantile [/LIST] This active task is used to locate usable plants within the area, whether medicinal or edible or toxic. The effectiveness without the addition of the random roll represents the passive ability to recognize useful plants in the vicinity. Also, the effectiveness of this task may be augmented by the passive Collegiate technique of Konokoro. [B]Check[/B]: Effectiveness + Konokoro (Collegiate) + d100[/sblock] [COLOR=#daa520][B]Indigo[/B][/COLOR]: 36 + 38 + 56 = 130[/ooc] [gm]In addition to being able to locate a variety of food during the 9 days travel, Indigo is also able to find a measure of Muddle Leaf, a measure of Soothe Leaf, and a measure of Rend Leaf.[/gm] [ooc]On the fifth day of travel the party is assaulted by a previously undiscovered type of spider. Everyone needs to send me a reaction roll.[/ooc] [sblock=Purchasing Power][ooc] Store Credit in Southroad Fair: 1123 clams 60 Plates: (platinum coin, 3000 clams) 10 Gold Ingots (200 clams) 50 Dublins: (gold coin, 1000 clams) 50 Rupees: (silver coin, 500 clams) 76 Ocrin: (tin coin, 76 clams) 20% Southroad Fair Olive Trade Proceeds [/ooc][/sblock] [sblock=Current Party Holdings][ooc] 2 Windrunner Stallions 8 Windrunner Mares 2 decorative saddles (San-Bolo) 4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin) 4 Windrunner Colts (with pack rigs) 2 Harnin Mining Mauls 2 Harnin Mining Spikes 2 Harnin Pick Axes drawing of Assassins' Guild symbol parchment containing known message[/ooc][/sblock] [/QUOTE]
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