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<blockquote data-quote="MacConnell" data-source="post: 7360073" data-attributes="member: 6855223"><p><strong>Day 203: Doldrums 53: Beating a Dead Horse, etc.</strong></p><p></p><p></p><p>[sblock=Soothe]</p><p>Range: Touch</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Cohesion +</li> <li data-xf-list-type="ul">Mind + Knowledge + Persona +</li> <li data-xf-list-type="ul">Collegiate</li> </ul><p>Time = 1 hour[Loss/(Target Cohesion + Target Persona + Effectiveness + d100)]</p><p>By actively manipulating Way, this increases the natural rate of restoration of the loss of Mind to the intended target.</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 22(eff) + 98(d100) + 91(luck) = 211</p><p><strong>Time</strong>: 2 hours / (3 + 211) = 1 second[/sblock]</p><p>[gm]Taylar's head clears in only a second.[/gm]</p><p></p><p>[gm]After a couple of false starts, Taylar decides to hold his breath to investigate the rotting corpse.[/gm]</p><p>[sblock=Sense Way]</p><p>Range: Essence + Adhesion</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Adhesion +</li> <li data-xf-list-type="ul">Collegiate</li> </ul><p>This active Basic task is used to determine if an item can augment the natural abilities of the possessor or if another being can manipulate way. This sensitivity provides no specifics. The result is as simple as yes or no.</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 11(eff) + 98(d100) + 91(luck) = 200[/sblock]</p><p>[gm]Perhaps it due to the accelerated state of decay, but Taylar is certain that he senses nothing from the remains of the horse, but undaunted, he walks to the horse the employer loaned the group and finds that parts of a horse would provide augmentation, but he probably should kill the horse to get them.[/gm]</p><p>While Taylar examines the corpse, Vittero reiterates that the horse was butchered.</p><p>"<span style="color: #008000">We should look around and see what evidence we can find</span>."</p><p>[sblock=Observation]</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Empathy (Collegiate Task)</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p>This active task represents watching and listening to the immediate area to determine patterns, anomalies, or dangers. It can also be used to determine a person's intentions or motivation.</p><p><strong><span style="color: #008000">Vittero</span></strong>: 16(empathy) + 16(eff) + 91(d100) = 123</p><p><strong>Unknown</strong>: 18(hide) + 69(d100) = 87[/sblock]</p><p>[gm]Despite the obvious remains of the dead horse, the activity of those who butchered it is more difficult to see. After looking around for several minutes, Vittero thinks that not only was the meat saved but the skin as well. Some care and skill were taken to butcher the animal and no evidence of struggle is noticed, meaning that the horse was killed quickly or by surprise. Some evidence indicates that the people continued on toward the north by northeast.[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7360073, member: 6855223"] [b]Day 203: Doldrums 53: Beating a Dead Horse, etc.[/b] [sblock=Soothe] Range: Touch Effectiveness: [LIST] [*]Essence + Cohesion + [*]Mind + Knowledge + Persona + [*]Collegiate [/LIST] Time = 1 hour[Loss/(Target Cohesion + Target Persona + Effectiveness + d100)] By actively manipulating Way, this increases the natural rate of restoration of the loss of Mind to the intended target. [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 22(eff) + 98(d100) + 91(luck) = 211 [B]Time[/B]: 2 hours / (3 + 211) = 1 second[/sblock] [gm]Taylar's head clears in only a second.[/gm] [gm]After a couple of false starts, Taylar decides to hold his breath to investigate the rotting corpse.[/gm] [sblock=Sense Way] Range: Essence + Adhesion Effectiveness: [LIST] [*]Essence + Adhesion + [*]Collegiate [/LIST] This active Basic task is used to determine if an item can augment the natural abilities of the possessor or if another being can manipulate way. This sensitivity provides no specifics. The result is as simple as yes or no. [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 11(eff) + 98(d100) + 91(luck) = 200[/sblock] [gm]Perhaps it due to the accelerated state of decay, but Taylar is certain that he senses nothing from the remains of the horse, but undaunted, he walks to the horse the employer loaned the group and finds that parts of a horse would provide augmentation, but he probably should kill the horse to get them.[/gm] While Taylar examines the corpse, Vittero reiterates that the horse was butchered. "[COLOR=#008000]We should look around and see what evidence we can find[/COLOR]." [sblock=Observation] Effectiveness: [LIST] [*]Empathy (Collegiate Task) [*]Mind + Knowledge + [*]Commercial [/LIST] This active task represents watching and listening to the immediate area to determine patterns, anomalies, or dangers. It can also be used to determine a person's intentions or motivation. [B][COLOR=#008000]Vittero[/COLOR][/B]: 16(empathy) + 16(eff) + 91(d100) = 123 [B]Unknown[/B]: 18(hide) + 69(d100) = 87[/sblock] [gm]Despite the obvious remains of the dead horse, the activity of those who butchered it is more difficult to see. After looking around for several minutes, Vittero thinks that not only was the meat saved but the skin as well. Some care and skill were taken to butcher the animal and no evidence of struggle is noticed, meaning that the horse was killed quickly or by surprise. Some evidence indicates that the people continued on toward the north by northeast.[/gm] [/QUOTE]
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