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<blockquote data-quote="MacConnell" data-source="post: 7379788" data-attributes="member: 6855223"><p><strong>Day 203: Examining the Items</strong></p><p></p><p></p><p>Once <strong><span style="color: #008000">Vittero </span></strong>can move and function, he would like to examine the items, also.</p><p>[sblock=Sense Way]Range: Essence + Adhesion</p><p>Effectiveness: Essence + Adhesion + Collegiate</p><p>This passive technique is used to determine if an item can augment the natural abilities of the possessor or if another being can manipulate way. This sensitivity provides no specifics. The result is as simple as yes or no.</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 14(eff) + 72(d100) = 86</p><p><strong><span style="color: #008000">Vittero</span></strong>: 16(eff) + 93(d100) = 109[/sblock]</p><p>[gm]Frustratingly, Taylar feels that the items should have some significance but can sense nothing from them, except for the boar tusk since he already possesses a similar item. With a bit of luck Vittero, once he move, is able to sense a given proclivity of Way from all of them. Once identified as such, Taylar realizes that he too can tell and begins to concentrate on each item, one at a time. Vittero begins to examine them, as well, hoping to make more efficient use of the time.[/gm]</p><p>[sblock=Identify Proclivity]Range: Touch</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Adhesion +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate</li> </ul><p>Time = 1 week * complexity / (Effectiveness + Luck)</p><p>This active Basic task is used to determine the specifics of an item that can augment the natural abilities of the possessor or bolster a particular manipulation.</p><p><strong><span style="color: #8B4513">Taylar</span></strong>: 30</p><p><strong><span style="color: #008000">Vittero</span></strong>: 34</p><p><strong>Zinc Ingot</strong>: 1 week / (30 + 72)= 1 hour, 39 minutes</p><p><strong>Nutria Claws</strong>: 1 week / (33 + 93) = 1 hour, 20 minutes[/sblock]</p><p>[gm]After a bit more than an hour and a half, Taylar realizes that the Zinc Ingot will augment its possessors health. Vittero discovers the same result from the Nutria Claws. Since there is still considerable time needed for Vittero to fully heal, in fact it is in the crew's best interest to camp for the night and journey in the morning, Taylar takes the Zinc Ingot and begins to use it to see if he can find more of the ore.[/gm]</p><p>[sblock=Mining]<span style="color: #3E3E3E">Effectiveness:</span></p><p></p><ul> <li data-xf-list-type="ul">Sense Mineral (Collegiate Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p><span style="color: #3E3E3E">This active task is applied to the search for usable metal or stone.</span></p><p><span style="color: #3E3E3E"></span><span style="color: #8b4513"><strong>Taylar</strong></span>: 14(sense mineral) + 14(mining) + 72(d100) = 100[/sblock]</p><p>[gm]After wandering around for a while, Taylar is able to discover another ingot of zinc stuck within the bottom edge of a small boulder. Flipping the boulder, he uses his granbaton to knock it loose.[/gm]</p><p>[ooc]One Zinc Ingot has been added to Taylar's character record.[/ooc]</p><p>[sblock=Unclaimed Items]</p><p></p><ul> <li data-xf-list-type="ul">nutria claw talisman: +1 health</li> <li data-xf-list-type="ul">zinc ingot: +1 health</li> <li data-xf-list-type="ul">boar tusk talisman (2): +1 confluence</li> <li data-xf-list-type="ul">songbird feather talisman: + 1 persona</li> </ul><p>[/sblock]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7379788, member: 6855223"] [b]Day 203: Examining the Items[/b] Once [B][COLOR=#008000]Vittero [/COLOR][/B]can move and function, he would like to examine the items, also. [sblock=Sense Way]Range: Essence + Adhesion Effectiveness: Essence + Adhesion + Collegiate This passive technique is used to determine if an item can augment the natural abilities of the possessor or if another being can manipulate way. This sensitivity provides no specifics. The result is as simple as yes or no. [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 14(eff) + 72(d100) = 86 [B][COLOR=#008000]Vittero[/COLOR][/B]: 16(eff) + 93(d100) = 109[/sblock] [gm]Frustratingly, Taylar feels that the items should have some significance but can sense nothing from them, except for the boar tusk since he already possesses a similar item. With a bit of luck Vittero, once he move, is able to sense a given proclivity of Way from all of them. Once identified as such, Taylar realizes that he too can tell and begins to concentrate on each item, one at a time. Vittero begins to examine them, as well, hoping to make more efficient use of the time.[/gm] [sblock=Identify Proclivity]Range: Touch Effectiveness: [LIST] [*]Essence + Adhesion + [*]Mind + Knowledge + Will + [*]Collegiate [/LIST] Time = 1 week * complexity / (Effectiveness + Luck) This active Basic task is used to determine the specifics of an item that can augment the natural abilities of the possessor or bolster a particular manipulation. [B][COLOR=#8B4513]Taylar[/COLOR][/B]: 30 [B][COLOR=#008000]Vittero[/COLOR][/B]: 34 [B]Zinc Ingot[/B]: 1 week / (30 + 72)= 1 hour, 39 minutes [B]Nutria Claws[/B]: 1 week / (33 + 93) = 1 hour, 20 minutes[/sblock] [gm]After a bit more than an hour and a half, Taylar realizes that the Zinc Ingot will augment its possessors health. Vittero discovers the same result from the Nutria Claws. Since there is still considerable time needed for Vittero to fully heal, in fact it is in the crew's best interest to camp for the night and journey in the morning, Taylar takes the Zinc Ingot and begins to use it to see if he can find more of the ore.[/gm] [sblock=Mining][COLOR=#3E3E3E]Effectiveness:[/COLOR] [LIST] [*]Sense Mineral (Collegiate Task) + [*]Mind + Knowledge + [*]Commercial [/LIST] [COLOR=#3E3E3E]This active task is applied to the search for usable metal or stone. [/COLOR][COLOR=#8b4513][B]Taylar[/B][/COLOR]: 14(sense mineral) + 14(mining) + 72(d100) = 100[/sblock] [gm]After wandering around for a while, Taylar is able to discover another ingot of zinc stuck within the bottom edge of a small boulder. Flipping the boulder, he uses his granbaton to knock it loose.[/gm] [ooc]One Zinc Ingot has been added to Taylar's character record.[/ooc] [sblock=Unclaimed Items] [LIST] [*]nutria claw talisman: +1 health [*]zinc ingot: +1 health [*]boar tusk talisman (2): +1 confluence [*]songbird feather talisman: + 1 persona [/LIST] [/sblock] [/QUOTE]
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