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<blockquote data-quote="MacConnell" data-source="post: 7385769" data-attributes="member: 6855223"><p><strong>Days 204 - 211: Raven Elk</strong></p><p></p><p></p><p>[ooc]<strong>Empathy</strong>:</p><p>Range: Self</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Cohesion</li> <li data-xf-list-type="ul">Collegiate</li> </ul><p>This pre-Divination, passive technique is used to augment the outcome of various Commercial Tasks. It allows the Diviner to determine the overlying emotional motivation for the current or an intended action. For example, a person intending to attack may be motivated by greed, avarice, duty, fear, self-preservation, etc. The instinctual nature of animals generally gives the impression of hunger, fear, or self-preservation. This sensitivity is not limited to aggression and can be used in any situation. The specific use of this technique is listed under each Commercial Task to which it may be applied.</p><p><strong>Hunting</strong>:</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Empathy (Divination Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p>This active task is applied to finding and identifying animals by their passage. The specificity of the information known is determined by the rarity of the animal.</p><p><strong>Heat</strong>:</p><p><span style="color: #3E3E3E">Range: Touch</span></p><p><span style="color: #3E3E3E">Affect: Essence + Confluence</span></p><p><span style="color: #3E3E3E">Effectiveness:</span></p><p></p><ul> <li data-xf-list-type="ul">Essence + Confluence +</li> <li data-xf-list-type="ul">Mind + Knowledge + Will +</li> <li data-xf-list-type="ul">Collegiate</li> </ul><p><span style="color: #3E3E3E">By actively manipulating Way, this causes the intended target to heat unnaturally, thereby causing harm (loss of Body). This can also be used to start a fire if applied to naturally flammable substances.</span></p><p><span style="color: #3E3E3E"></span><strong>Enhance Vision</strong>:</p><p>This requires 10 ranks in Adhesion plus at least 1 rank in Invocation and 1 rank in Theologic before it can be attempted.</p><p><strong>Enhanced Hearing</strong>:</p><p>This requires 10 ranks in Confluence plus at least 1 rank in Hemostasis and 1 rank in Aberrative before it can be attempted.</p><p><strong>Enhanced Smell</strong>:</p><p>This requires 10 ranks in Cohesion plus at least 1 rank in Evocation and 1 rank in Academic before it can be attempted.[/ooc]</p><p></p><p>[sblock=Alchemy]Effectiveness:</p><ul> <li data-xf-list-type="ul">Konokoro (Divination Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p>Time = 1 week * complexity / (Effectiveness + d100)</p><p>This active task is applied to the identification of various bones, feathers, and hair to determine any medicinal or mystical use. The result of the effectiveness of this task is determined by the rarity of the mineral as translated by the GM.</p><p><strong><span style="color: #FF8C00">Raven Elk</span></strong>: 14(konokoro) + 14(alchemy) = 28</p><p><strong><span style="color: #008000">Vittero</span></strong>: 16(konokoro) + 16(alchemy) = 32</p><p><strong>Time</strong>: 1 week / (28 + 60) = 1 hour, 55 minutes</p><p><strong>Time</strong>: 1 week / 32 + 51) = 2 hours, 2 minutes[/sblock]</p><p>[ooc]Alchemy cannot be performed collectively.[/ooc]</p><p>[gm]Raven Elk takes just under 2 hours time while Vittero requires just over in order to come to the same conclusion about the grouse feathers. When arranged in groups of 3 they offer augmentation to the efficiency of circulation and thought. Oddly, that is the same as the spider fangs. (Cohesion +1)[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7385769, member: 6855223"] [b]Days 204 - 211: Raven Elk[/b] [ooc][B]Empathy[/B]: Range: Self Effectiveness: [LIST] [*]Essence + Cohesion [*]Collegiate [/LIST] This pre-Divination, passive technique is used to augment the outcome of various Commercial Tasks. It allows the Diviner to determine the overlying emotional motivation for the current or an intended action. For example, a person intending to attack may be motivated by greed, avarice, duty, fear, self-preservation, etc. The instinctual nature of animals generally gives the impression of hunger, fear, or self-preservation. This sensitivity is not limited to aggression and can be used in any situation. The specific use of this technique is listed under each Commercial Task to which it may be applied. [B]Hunting[/B]: Effectiveness: [LIST] [*]Empathy (Divination Task) + [*]Mind + Knowledge + [*]Commercial [/LIST] This active task is applied to finding and identifying animals by their passage. The specificity of the information known is determined by the rarity of the animal. [B]Heat[/B]: [COLOR=#3E3E3E]Range: Touch[/COLOR] [COLOR=#3E3E3E]Affect: Essence + Confluence[/COLOR] [COLOR=#3E3E3E]Effectiveness:[/COLOR] [LIST] [*]Essence + Confluence + [*]Mind + Knowledge + Will + [*]Collegiate [/LIST] [COLOR=#3E3E3E]By actively manipulating Way, this causes the intended target to heat unnaturally, thereby causing harm (loss of Body). This can also be used to start a fire if applied to naturally flammable substances. [/COLOR][B]Enhance Vision[/B]: This requires 10 ranks in Adhesion plus at least 1 rank in Invocation and 1 rank in Theologic before it can be attempted. [B]Enhanced Hearing[/B]: This requires 10 ranks in Confluence plus at least 1 rank in Hemostasis and 1 rank in Aberrative before it can be attempted. [B]Enhanced Smell[/B]: This requires 10 ranks in Cohesion plus at least 1 rank in Evocation and 1 rank in Academic before it can be attempted.[/ooc] [sblock=Alchemy]Effectiveness: [LIST] [*]Konokoro (Divination Task) + [*]Mind + Knowledge + [*]Commercial [/LIST] Time = 1 week * complexity / (Effectiveness + d100) This active task is applied to the identification of various bones, feathers, and hair to determine any medicinal or mystical use. The result of the effectiveness of this task is determined by the rarity of the mineral as translated by the GM. [B][COLOR=#FF8C00]Raven Elk[/COLOR][/B]: 14(konokoro) + 14(alchemy) = 28 [B][COLOR=#008000]Vittero[/COLOR][/B]: 16(konokoro) + 16(alchemy) = 32 [B]Time[/B]: 1 week / (28 + 60) = 1 hour, 55 minutes [B]Time[/B]: 1 week / 32 + 51) = 2 hours, 2 minutes[/sblock] [ooc]Alchemy cannot be performed collectively.[/ooc] [gm]Raven Elk takes just under 2 hours time while Vittero requires just over in order to come to the same conclusion about the grouse feathers. When arranged in groups of 3 they offer augmentation to the efficiency of circulation and thought. Oddly, that is the same as the spider fangs. (Cohesion +1)[/gm] [/QUOTE]
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