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<blockquote data-quote="MacConnell" data-source="post: 7408407" data-attributes="member: 6855223"><p><strong>Day 215: Adisakti</strong></p><p></p><p></p><p>Though is is still injured, since <strong><span style="color: #8B4513">Taylar</span></strong> has lent aid to his healing, <strong><span style="color: #008000">Vittero</span></strong> will, also, tend to <strong><span style="color: #FF8C00">Raven Elk</span></strong>.</p><p>[sblock=Render Aid][ooc]Effectiveness:</p><ul> <li data-xf-list-type="ul">Mend (Collegiate Tasks) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial</li> </ul><p>Time: 10 days * Loss / (Target Health + Target Confluence + Effectiveness + d100)</p><p>This active task is applied to an attempt to restore a person to full capacity after sustaining bodily damage. This may be applied once per day, per victim, per person rendering aid and the results are additive.</p><p><span style="color: #008000"><strong>Vittero</strong></span>: 51</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: 32 + 14 = 46</p><p><strong><span style="color: #0000FF">Maka</span></strong>: 29 + 14 = 43</p><p><strong><span style="color: #008080">Adisakti</span></strong>: 28 + 22 = 50</p><p><strong>Time</strong>: 10 days * 7 / (4 + 4 + 51 + 46 + 43 + 50 + 81) = 6 hours, 1 minute[/ooc]</p><p><strong>Time</strong>: 10 days * 4 / (3 + 3 + 51 + 46 + 50 + 76) = 4 hours, 12 minutes[/sblock]</p><p>[gm]Adi is able to further increases Raven Elk's and Vittero's rates of healing.[/gm]</p><p>[sblock=Character Data][ooc]<span style="color: #008000"><strong>Vittero</strong></span>: Body = 9 - 4 = 5: hurt</p><p>Heal Time: 4 hours, 12 minutes</p><p>tunic: 60 - 1 = 59</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full health</p><p>pants: 40 - 1 - 5 = 34</p><p><span style="color: #0000ff"><strong>Maka</strong></span>: full health</p><p>tunic: 50 - 17 = 33</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: Body = 10 - 7 = 3: injured</p><p>Heal Time: 6 hours, 1 minute</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full health[/ooc][/sblock]</p><p>Adi, searching the area as well as Maka does discovers nothing else new. Picking around the remains discarded by the spiders, likewise, turns up nothing of interest.</p><p></p><p>Taking Adi's suggestion, the crew sets up camp along the roadway, deciding to take the night to allow Vittero and Raven Elk to fully heal.</p><p></p><p>To bide the time efficiently, while Adisakti is looking around the southern side of the road, opposite of where the spiders were encountered, he discovers a game trail left by a much larger varmint than the rabbit Maka acquired earlier. As a result, he and Maka are able to acquire two large jack rabbits to add the the party's meal supply for the evening.</p><p></p><p>Since the grasses are fully ripe for harvesting, Vittero collects enough to make some pasty dough cakes to go with the rabbit. He frowns at the tastelessness.</p><p></p><p>"<span style="color: #008000">Salt! Next time we decide to go on an adventure, we need to bring some salt</span>."</p><p></p><p>[ooc]Camouflage is a post Academic skill. It requires 10 ranks in the Collegiate skill, followed by 10 ranks in the Academic skill, and at least 1 rank in the Ayurveda skill.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7408407, member: 6855223"] [b]Day 215: Adisakti[/b] Though is is still injured, since [B][COLOR=#8B4513]Taylar[/COLOR][/B] has lent aid to his healing, [B][COLOR=#008000]Vittero[/COLOR][/B] will, also, tend to [B][COLOR=#FF8C00]Raven Elk[/COLOR][/B]. [sblock=Render Aid][ooc]Effectiveness: [LIST] [*]Mend (Collegiate Tasks) + [*]Mind + Knowledge + [*]Commercial [/LIST] Time: 10 days * Loss / (Target Health + Target Confluence + Effectiveness + d100) This active task is applied to an attempt to restore a person to full capacity after sustaining bodily damage. This may be applied once per day, per victim, per person rendering aid and the results are additive. [COLOR=#008000][B]Vittero[/B][/COLOR]: 51 [COLOR=#8b4513][B]Taylar[/B][/COLOR]: 32 + 14 = 46 [B][COLOR=#0000FF]Maka[/COLOR][/B]: 29 + 14 = 43 [B][COLOR=#008080]Adisakti[/COLOR][/B]: 28 + 22 = 50 [B]Time[/B]: 10 days * 7 / (4 + 4 + 51 + 46 + 43 + 50 + 81) = 6 hours, 1 minute[/ooc] [B]Time[/B]: 10 days * 4 / (3 + 3 + 51 + 46 + 50 + 76) = 4 hours, 12 minutes[/sblock] [gm]Adi is able to further increases Raven Elk's and Vittero's rates of healing.[/gm] [sblock=Character Data][ooc][COLOR=#008000][B]Vittero[/B][/COLOR]: Body = 9 - 4 = 5: hurt Heal Time: 4 hours, 12 minutes tunic: 60 - 1 = 59 [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full health pants: 40 - 1 - 5 = 34 [COLOR=#0000ff][B]Maka[/B][/COLOR]: full health tunic: 50 - 17 = 33 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: Body = 10 - 7 = 3: injured Heal Time: 6 hours, 1 minute [B][COLOR=#008080]Adisakti[/COLOR][/B]: full health[/ooc][/sblock] Adi, searching the area as well as Maka does discovers nothing else new. Picking around the remains discarded by the spiders, likewise, turns up nothing of interest. Taking Adi's suggestion, the crew sets up camp along the roadway, deciding to take the night to allow Vittero and Raven Elk to fully heal. To bide the time efficiently, while Adisakti is looking around the southern side of the road, opposite of where the spiders were encountered, he discovers a game trail left by a much larger varmint than the rabbit Maka acquired earlier. As a result, he and Maka are able to acquire two large jack rabbits to add the the party's meal supply for the evening. Since the grasses are fully ripe for harvesting, Vittero collects enough to make some pasty dough cakes to go with the rabbit. He frowns at the tastelessness. "[COLOR=#008000]Salt! Next time we decide to go on an adventure, we need to bring some salt[/COLOR]." [ooc]Camouflage is a post Academic skill. It requires 10 ranks in the Collegiate skill, followed by 10 ranks in the Academic skill, and at least 1 rank in the Ayurveda skill.[/ooc] [/QUOTE]
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