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<blockquote data-quote="MacConnell" data-source="post: 7922603" data-attributes="member: 6855223"><p><strong>No Quilled Rodent for Dinner</strong></p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>4-Wheeled Cart pulled by 2 donkeys</p><p>harnin short swords: 14</p><p>Coins:</p><ul> <li data-xf-list-type="ul">chest of various coins</li> <li data-xf-list-type="ul">marks: 271</li> </ul><p>Animal Parts:</p><ul> <li data-xf-list-type="ul">Grizzly Skull</li> </ul><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 63: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 10 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 2: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 4 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 12: {Rend x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Mend Leaves: 1 measure {Mend x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {Muddle x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 1 measure {Soothe x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust:</li> <li data-xf-list-type="ul">Grizzly Claws: 20:</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Character Data][ooc]<span style="color: #008000"><strong>Vittero</strong></span>: full health</p><p>Bracers: 20 - 1 = 19</p><p>tunic: 60 - 12 = 48</p><p>harnin arrows: 17</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full health</p><p>Spaulders: 20 - 6 - 6 = 8</p><p><span style="color: #0000ff"><strong>Maka</strong></span>: full health</p><p>harnin arrows: 41</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full health</p><p>Buckler: 20 - 1 = 19</p><p>tunic: 60 - 12 = 48 - 12 = 36</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full health</p><p>javelins: 3[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]Acolyte Avery's Ledger</p><p>Slate Boulder: 76 stones worth, East Pass</p><p>Tin Vein: 43 stones worth, East Pass</p><p>Zinc Vein: 61 ingots worth, 7 days north East Pass</p><p>Keep of the Rising Sun[/spoiler]</p><p>Ignoring the porcupines or rather giving them a wide berth, the men move on some distance before making camp. Four more hours of walking, the next day, brings the party to the burned remains of the Pelimonra Village. Having been here before, there is no reason to add further insult to the already bruised memory of the place.</p><p></p><p>Another day and a half of easy travel brings the Outcasts to a suitable distance from the outer farms of West Cove in order to observe travel activity by the road without much risk of being noticed. It having been a rather short time since the war party that destroyed the passed village met its demise, the sight of soldiers roving about, periodically speaking with residents seems in order.</p><p></p><p>The following day something seems odd about a single woman walking the road northward. She is dressed in a nondescript brown cloak covering her body, with her buried hands holding it closed against the slight chill and dampness of the season. She sways as she walks like and elder woman might but even at the observed distance, she looks much younger. She walks on out of sight.</p><p></p><p>The woman is pondered and discussed, but nothing definitive can be decided. The next day, about mid morning, the same woman is seen returning to town. She does not sway and is moving at a much faster pace. A Kingdom Regular, who was speaking with a goat herder peels away from the crude fence line to accost the woman. He commands her to stop, which is obvious, but any exact words cannot be understood from such distance.</p><p></p><p>Observing the soldier's gestures, it appears that he is becoming irritated and is attempting to make demands of the woman, who has been standing still looking at her own feet. At the moment that the party members think that they may risk getting involved, the woman looks the soldier in the eyes. Her right hand darts from her cloak at lightning speed and jabs the man in the throat. The soldier goes down on one knee, coughing, and draws his short sword.</p><p></p><p>The woman doffs her cloak, revealing herself to be clad in fitted leather armor, including pants, an almost unknown leg garment, especially for a female, that has all been dyed black. The glint of metal about her person indicates that she is well armed with multiple weaponry. Before the sword of the soldier can clear its scabbard, the left hand of the woman flicks forward, this time with a small knife that cuts a fine line across the man's cheek.</p><p></p><p>At that instant, everyone else who was in the area, kneels to the ground, instantly, looking to the ground as well. The soldier releases his sword and appears to be pleading. There is a distinct symbol on the woman's back in bright red. It looks like concentric, horizontal, half circles. The soldier crawls backward and lays flat on the ground. The woman continues on. After she leaves the area, the people stand and go back to what they were doing, except the soldier, who presses his hand to his cheek as he sits on the ground. It begins to rain a light drizzle.</p><p></p><p>Vittero whispers to the others. "<span style="color: rgb(65, 168, 95)">That is not the symbol for Dawn. It is the symbol for Dusk. What is going on here</span>?"</p><p></p><p>The others know that the question is, of course, rhetorical.</p><p>[ooc]All characters receive 6 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7922603, member: 6855223"] [B]No Quilled Rodent for Dinner[/B] [spoiler=Inventory][ooc][B]Current Inventory[/B]: 4-Wheeled Cart pulled by 2 donkeys harnin short swords: 14 Coins: [LIST] [*]chest of various coins [*]marks: 271 [/LIST] Animal Parts: [LIST] [*]Grizzly Skull [/LIST] Minerals: [LIST] [*]Slate: 63: {Thump x2} [*]Flint: 10 {Heat x2} [*]Coal: 2: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 4 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 12: {Rend x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Mend Leaves: 1 measure {Mend x2} [*]Muddle Leaves: 2 measure {Muddle x2} [*]Soothe Leaf: 1 measure {Soothe x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: [*]Grizzly Claws: 20: [/LIST] .[/ooc][/spoiler] [spoiler=Character Data][ooc][COLOR=#008000][B]Vittero[/B][/COLOR]: full health Bracers: 20 - 1 = 19 tunic: 60 - 12 = 48 harnin arrows: 17 [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full health Spaulders: 20 - 6 - 6 = 8 [COLOR=#0000ff][B]Maka[/B][/COLOR]: full health harnin arrows: 41 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full health Buckler: 20 - 1 = 19 tunic: 60 - 12 = 48 - 12 = 36 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full health javelins: 3[/ooc][/spoiler] [spoiler=Party Discoveries]Acolyte Avery's Ledger Slate Boulder: 76 stones worth, East Pass Tin Vein: 43 stones worth, East Pass Zinc Vein: 61 ingots worth, 7 days north East Pass Keep of the Rising Sun[/spoiler] Ignoring the porcupines or rather giving them a wide berth, the men move on some distance before making camp. Four more hours of walking, the next day, brings the party to the burned remains of the Pelimonra Village. Having been here before, there is no reason to add further insult to the already bruised memory of the place. Another day and a half of easy travel brings the Outcasts to a suitable distance from the outer farms of West Cove in order to observe travel activity by the road without much risk of being noticed. It having been a rather short time since the war party that destroyed the passed village met its demise, the sight of soldiers roving about, periodically speaking with residents seems in order. The following day something seems odd about a single woman walking the road northward. She is dressed in a nondescript brown cloak covering her body, with her buried hands holding it closed against the slight chill and dampness of the season. She sways as she walks like and elder woman might but even at the observed distance, she looks much younger. She walks on out of sight. The woman is pondered and discussed, but nothing definitive can be decided. The next day, about mid morning, the same woman is seen returning to town. She does not sway and is moving at a much faster pace. A Kingdom Regular, who was speaking with a goat herder peels away from the crude fence line to accost the woman. He commands her to stop, which is obvious, but any exact words cannot be understood from such distance. Observing the soldier's gestures, it appears that he is becoming irritated and is attempting to make demands of the woman, who has been standing still looking at her own feet. At the moment that the party members think that they may risk getting involved, the woman looks the soldier in the eyes. Her right hand darts from her cloak at lightning speed and jabs the man in the throat. The soldier goes down on one knee, coughing, and draws his short sword. The woman doffs her cloak, revealing herself to be clad in fitted leather armor, including pants, an almost unknown leg garment, especially for a female, that has all been dyed black. The glint of metal about her person indicates that she is well armed with multiple weaponry. Before the sword of the soldier can clear its scabbard, the left hand of the woman flicks forward, this time with a small knife that cuts a fine line across the man's cheek. At that instant, everyone else who was in the area, kneels to the ground, instantly, looking to the ground as well. The soldier releases his sword and appears to be pleading. There is a distinct symbol on the woman's back in bright red. It looks like concentric, horizontal, half circles. The soldier crawls backward and lays flat on the ground. The woman continues on. After she leaves the area, the people stand and go back to what they were doing, except the soldier, who presses his hand to his cheek as he sits on the ground. It begins to rain a light drizzle. Vittero whispers to the others. "[COLOR=rgb(65, 168, 95)]That is not the symbol for Dawn. It is the symbol for Dusk. What is going on here[/COLOR]?" The others know that the question is, of course, rhetorical. [ooc]All characters receive 6 DP.[/ooc] [/QUOTE]
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