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<blockquote data-quote="MacConnell" data-source="post: 7999904" data-attributes="member: 6855223"><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>4-Wheeled Cart pulled by 2 donkeys</p><p>harnin short swords: 14</p><p>Coins:</p><ul> <li data-xf-list-type="ul">chest of various coins</li> <li data-xf-list-type="ul">marks: 271</li> </ul><p>Animal Parts:</p><ul> <li data-xf-list-type="ul">Grizzly Skull</li> </ul><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 10 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Mend Leaves: 1 measure {Mend x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {Muddle x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 1 measure {Soothe x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> <li data-xf-list-type="ul">Grizzly Claws: 20: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Character Data][ooc]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Spaulders: 20 - 6 - 6 = 8</p><p>Tunic: 60 - 12 - 12 - 12 = 24</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 20 - 1 = 19</p><p>tunic: 60 - 12 - 12 - 6 = 30</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Tunic: 48 - 12 - 12 = 24</p><p>javelins: 3[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]Acolyte Avery's Ledger</p><p>Slate Boulder: 76 stones worth, East Pass</p><p>Tin Vein: 43 stones worth, East Pass</p><p>Zinc Vein: 61 ingots worth, 7 days north East Pass</p><p>Keep of the Rising Sun[/spoiler]</p><p></p><p>[spoiler=Prospecting]ecology + clarity + d100</p><p><span style="color: brown">Taylar</span>: 28 + 24 + 109 = 163</p><p><span style="color: rgb(26, 188, 156)">Adisakti</span>: 29 + 23 + 87 = 139</p><p>[/spoiler]</p><p>A seasonal rain front moves through during the next day, driving any thoughts of drying away. Using what rations they have, the three men push farther inland to see if the undergrowth clears any, farther away from the river, to allow for easier travel. The undergrowth is found to be thicker nearer the river; but farther inland, the forest resembles that of the other side and travel south continues a bit more easily.</p><p></p><p>Adisakti helps look for useful plants, since the rain has put a damper on any chance of finding fresh game, except by accident.</p><p></p><p>The weather clears after mid-morning, but rains come again in the evening. This pattern continues for the next few days of travel. The discovery of various edible plants and fruits produces more than enough for sustenance. Additionally, Taylar discovers a measure of Soothe herb, a measure of Mend herb, and a log of lighter pine that produces 8 measures of the useful wood. Adisakti discovers a measure of Mend herb and a measure of itch weed. The party is already familiar with these materials.</p><p>[ooc]Discoveries:</p><p>Soothe Herb: 1 measure</p><p>Mend Herb: 2 measures</p><p>Itch Weed: 1 measure</p><p>Lighter Pine: 8 measures</p><p>[/ooc]</p><p>The morning of the fourth day brings sounds of other people to the south. The quiet voices are unrecognized.</p><p>[ooc]Each character receives 2 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7999904, member: 6855223"] [spoiler=Inventory][ooc][B]Current Inventory[/B]: 4-Wheeled Cart pulled by 2 donkeys harnin short swords: 14 Coins: [LIST] [*]chest of various coins [*]marks: 271 [/LIST] Animal Parts: [LIST] [*]Grizzly Skull [/LIST] Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 10 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Mend Leaves: 1 measure {Mend x2} [*]Muddle Leaves: 2 measure {Muddle x2} [*]Soothe Leaf: 1 measure {Soothe x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [*]Grizzly Claws: 20: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Character Data][ooc] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Spaulders: 20 - 6 - 6 = 8 Tunic: 60 - 12 - 12 - 12 = 24 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 20 - 1 = 19 tunic: 60 - 12 - 12 - 6 = 30 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Tunic: 48 - 12 - 12 = 24 javelins: 3[/ooc][/spoiler] [spoiler=Party Discoveries]Acolyte Avery's Ledger Slate Boulder: 76 stones worth, East Pass Tin Vein: 43 stones worth, East Pass Zinc Vein: 61 ingots worth, 7 days north East Pass Keep of the Rising Sun[/spoiler] [spoiler=Prospecting]ecology + clarity + d100 [COLOR=brown]Taylar[/COLOR]: 28 + 24 + 109 = 163 [COLOR=rgb(26, 188, 156)]Adisakti[/COLOR]: 29 + 23 + 87 = 139 [/spoiler] A seasonal rain front moves through during the next day, driving any thoughts of drying away. Using what rations they have, the three men push farther inland to see if the undergrowth clears any, farther away from the river, to allow for easier travel. The undergrowth is found to be thicker nearer the river; but farther inland, the forest resembles that of the other side and travel south continues a bit more easily. Adisakti helps look for useful plants, since the rain has put a damper on any chance of finding fresh game, except by accident. The weather clears after mid-morning, but rains come again in the evening. This pattern continues for the next few days of travel. The discovery of various edible plants and fruits produces more than enough for sustenance. Additionally, Taylar discovers a measure of Soothe herb, a measure of Mend herb, and a log of lighter pine that produces 8 measures of the useful wood. Adisakti discovers a measure of Mend herb and a measure of itch weed. The party is already familiar with these materials. [ooc]Discoveries: Soothe Herb: 1 measure Mend Herb: 2 measures Itch Weed: 1 measure Lighter Pine: 8 measures [/ooc] The morning of the fourth day brings sounds of other people to the south. The quiet voices are unrecognized. [ooc]Each character receives 2 DP.[/ooc] [/QUOTE]
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