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<blockquote data-quote="MacConnell" data-source="post: 8130122" data-attributes="member: 6855223"><p>Adisakti tunes to the battle, allowing his body to rect as it has been trained without consciously thinking about it. He uses all six senses simultaneously, sight, hearing, smell, feeling, taste, and the unexplainable affinity to the interwoven waylines. He fully intends to kill the Citadel soldiers.</p><p>[spoiler=Mystical Assault]</p><p><span style="color: rgb(163, 143, 132)">Taylar</span>: 46(bending) + 27(thump) + 82(d100) = 155</p><p><span style="color: rgb(251, 160, 38)">Raven Elk</span>: 37(bending) + 40(acidity) + 52(d100) = 129</p><p><span style="color: rgb(26, 188, 156)">Adisakti</span>: 26(soullessness) + 26(athletics)</p><p></p><p>Soldiers: 30(conditioning) + 11(clarity) + 57(d100) = 98</p><p>[/spoiler]</p><p>[spoiler=Physical Assault]</p><p><span style="color: rgb(163, 143, 132)">Taylar</span>: 44(aggression) + 39(accuracy) + 27(fury) + 19(d100) = 129</p><p><span style="color: rgb(26, 188, 156)">Adisakti</span>: 40 + 31 + 23 + 52 = 146 + 26(athletics) = 172</p><p>Soldiers: 30 + 17 + 11 + 57 = 115, 215</p><p></p><p><span style="color: rgb(163, 143, 132)">Taylar</span>: 43(defense) + 38(block) + 23(analysis) + 82(d100) = 185 + 10(2nd weapon) = 195</p><p><span style="color: rgb(26, 188, 156)">Adisakti</span>: 32 + 37 + 24 + 52 = 145 + 10(2nd weapon) + 26(soullessness) = 181</p><p>Soldiers: 30 + 17 + 11 + 57 = 115 + 20(shield) = 135</p><p>[/spoiler]</p><p>[spoiler=Combat Results]</p><p>S1: <span style="color: rgb(44, 130, 201)">Mind</span>: 9 - 1 = 8 - 7 = 1 - 5 = -4, unconscious</p><p></p><p>S3: <span style="color: rgb(44, 130, 201)">Mind</span>: 8 - 2 = 6 + 1 = 7, dazed</p><p>damage: 155 - 98 = 57% * 4 = 2, <span style="color: rgb(44, 130, 201)">Mind</span>: 7 - 2 = 5, dazed</p><p></p><p>S2: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 9 = 1 - 2 = -1 - 2 = -3, incapacitated</p><p></p><p>S4: <span style="color: rgb(226, 80, 65)">Body</span>: 6 - 4 = 2, injured</p><p>damage: 181 - 115 = 66% * 10 = 7 - 2(deflect) = 5, <span style="color: rgb(226, 80, 65)">Body</span> 2 - 5 = -3, incapacitated</p><p></p><p>S5: damage: 172 - 135 = 37% * 10 = 4 - 2(deflect) = 2, <span style="color: rgb(226, 80, 65)">Body</span> 10 - 2 = 8, hurt</p><p>damage: 129 - 98 = 31% * 4 = 1, <span style="color: rgb(226, 80, 65)">Body</span> 8 - 1 = 7, hurt</p><p>[/spoiler]</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>:</p><p>damage: 215 - 195 = 20% * 10 = 2 - 18(bracers), ineffective</p><p>damage: 215 - 95 = 120% * 10 = 12 - 12(tunic) = 0</p><p>Bracers: 20 - 1 = 19</p><p>Spaulders: 18 - 2 = 16 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 = 41 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 -6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>:</p><p>damage: 215 - 181 = 34% * 10 = 3 - 12(tunic) = -</p><p>damage: 215 - 81 = 134% * 10 = 13 - 12(tunic) = 1</p><p><span style="color: rgb(226, 80, 65)">Body</span>: 10 - 1 = 9, irritated</p><p>Bracers: 20 - 1 = 19 - 2 = 17</p><p>Tunic: 57 - 5 - 6 - 2 = 44 - 6 = 38 - 6 = 32</p><p>[/spoiler]</p><p>The surprise of the words communicated in Markidian are negated by the heat of battle. They seemed as if they would have a negative effect on the soldiers, but Taylar is fighting against three. He successfully blocks the first sword but his armor takes the brunt of the second and most especially the third. A bit of bad luck prevents him from physically reposting, but the magical thump dampens the second opponent's senses even further.</p><p></p><p>Switching to aid Adisakti, Raven Elk bends chemical waylines to cause some damage to one of the three opponents.</p><p></p><p>Adisakti attacks his newest arrival but is able to effectively counter the attack of his second, since it was significantly slowed. The first falls with a stick of the hunting knife. The third takes a small cut from the saber. Despite his success, the blade of the third standing opponent penetrates the bearskin tunic, causing some irritating damage.</p><p></p><p>The townsfolk secure the soldiers they have subdued. The real fight, which lies with the Outliers, continues.</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero)</p><p>harnin short swords: 14 (In Refuge)</p><p>Coins:</p><ul> <li data-xf-list-type="ul">chest of various coins (In Refuge)</li> <li data-xf-list-type="ul">marks: 171</li> </ul><p>Animal Parts:</p><ul> <li data-xf-list-type="ul">Grizzly Skull (In Refuge)</li> </ul><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 4 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Itch Weed: 1 measure {acidity x2}</li> <li data-xf-list-type="ul">Lighter Pine: 8 measures {heat x2}</li> <li data-xf-list-type="ul">Mend Leaves: 3 measure {+ Body x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {- Mind x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 2 measure {+ Mind x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> <li data-xf-list-type="ul">Grizzly Claws: 20: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8130122, member: 6855223"] Adisakti tunes to the battle, allowing his body to rect as it has been trained without consciously thinking about it. He uses all six senses simultaneously, sight, hearing, smell, feeling, taste, and the unexplainable affinity to the interwoven waylines. He fully intends to kill the Citadel soldiers. [spoiler=Mystical Assault] [COLOR=rgb(163, 143, 132)]Taylar[/COLOR]: 46(bending) + 27(thump) + 82(d100) = 155 [COLOR=rgb(251, 160, 38)]Raven Elk[/COLOR]: 37(bending) + 40(acidity) + 52(d100) = 129 [COLOR=rgb(26, 188, 156)]Adisakti[/COLOR]: 26(soullessness) + 26(athletics) Soldiers: 30(conditioning) + 11(clarity) + 57(d100) = 98 [/spoiler] [spoiler=Physical Assault] [COLOR=rgb(163, 143, 132)]Taylar[/COLOR]: 44(aggression) + 39(accuracy) + 27(fury) + 19(d100) = 129 [COLOR=rgb(26, 188, 156)]Adisakti[/COLOR]: 40 + 31 + 23 + 52 = 146 + 26(athletics) = 172 Soldiers: 30 + 17 + 11 + 57 = 115, 215 [COLOR=rgb(163, 143, 132)]Taylar[/COLOR]: 43(defense) + 38(block) + 23(analysis) + 82(d100) = 185 + 10(2nd weapon) = 195 [COLOR=rgb(26, 188, 156)]Adisakti[/COLOR]: 32 + 37 + 24 + 52 = 145 + 10(2nd weapon) + 26(soullessness) = 181 Soldiers: 30 + 17 + 11 + 57 = 115 + 20(shield) = 135 [/spoiler] [spoiler=Combat Results] S1: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 9 - 1 = 8 - 7 = 1 - 5 = -4, unconscious S3: [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 8 - 2 = 6 + 1 = 7, dazed damage: 155 - 98 = 57% * 4 = 2, [COLOR=rgb(44, 130, 201)]Mind[/COLOR]: 7 - 2 = 5, dazed S2: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 9 = 1 - 2 = -1 - 2 = -3, incapacitated S4: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 6 - 4 = 2, injured damage: 181 - 115 = 66% * 10 = 7 - 2(deflect) = 5, [COLOR=rgb(226, 80, 65)]Body[/COLOR] 2 - 5 = -3, incapacitated S5: damage: 172 - 135 = 37% * 10 = 4 - 2(deflect) = 2, [COLOR=rgb(226, 80, 65)]Body[/COLOR] 10 - 2 = 8, hurt damage: 129 - 98 = 31% * 4 = 1, [COLOR=rgb(226, 80, 65)]Body[/COLOR] 8 - 1 = 7, hurt [/spoiler] [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: damage: 215 - 195 = 20% * 10 = 2 - 18(bracers), ineffective damage: 215 - 95 = 120% * 10 = 12 - 12(tunic) = 0 Bracers: 20 - 1 = 19 Spaulders: 18 - 2 = 16 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 = 41 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 -6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: damage: 215 - 181 = 34% * 10 = 3 - 12(tunic) = - damage: 215 - 81 = 134% * 10 = 13 - 12(tunic) = 1 [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 1 = 9, irritated Bracers: 20 - 1 = 19 - 2 = 17 Tunic: 57 - 5 - 6 - 2 = 44 - 6 = 38 - 6 = 32 [/spoiler] The surprise of the words communicated in Markidian are negated by the heat of battle. They seemed as if they would have a negative effect on the soldiers, but Taylar is fighting against three. He successfully blocks the first sword but his armor takes the brunt of the second and most especially the third. A bit of bad luck prevents him from physically reposting, but the magical thump dampens the second opponent's senses even further. Switching to aid Adisakti, Raven Elk bends chemical waylines to cause some damage to one of the three opponents. Adisakti attacks his newest arrival but is able to effectively counter the attack of his second, since it was significantly slowed. The first falls with a stick of the hunting knife. The third takes a small cut from the saber. Despite his success, the blade of the third standing opponent penetrates the bearskin tunic, causing some irritating damage. The townsfolk secure the soldiers they have subdued. The real fight, which lies with the Outliers, continues. [spoiler=Inventory][ooc][B]Current Inventory[/B]: 4-Wheeled Cart pulled by 2 donkeys (In Refuge with Vittero) harnin short swords: 14 (In Refuge) Coins: [LIST] [*]chest of various coins (In Refuge) [*]marks: 171 [/LIST] Animal Parts: [LIST] [*]Grizzly Skull (In Refuge) [/LIST] Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 4 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Itch Weed: 1 measure {acidity x2} [*]Lighter Pine: 8 measures {heat x2} [*]Mend Leaves: 3 measure {+ Body x2} [*]Muddle Leaves: 2 measure {- Mind x2} [*]Soothe Leaf: 2 measure {+ Mind x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [*]Grizzly Claws: 20: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP.[/ooc] [/QUOTE]
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