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<blockquote data-quote="MacConnell" data-source="post: 8166484" data-attributes="member: 6855223"><p>Taylar is pleased to learn that while Vittero has been overseeing the reconstruction of the village and the care of its residents, Maka has established a scout group and sentry relays that protect its perimeter. There are as yet too few people to establish any kind of a military force, but the addition of the Centrin people will make such possible. While circumnavigating the perimeter, Maka has begun training the individuals who accompany him, never using the same location to do so. When Taylar and Adisakti are in town, it will be possible to add melee proficiencies to the skillset. Differing people take to each of the differing combat skills. It is good.</p><p></p><p>It is a day and a half walk to West Cove from Refuge. Having a crude map, at a day's stop point would be a good location to cross through the forest to approach the area of the quarry from the opposite direction of its road and avoid any proximity to the kingdom seat.</p><p></p><p>Mid-afternoon of that first day, some activity along the eastern side of the road catches the attention of the three men. Moving closer, it appears that two wolverines are periodically arguing over and devouring a slain pig. Wolverines are known to be intelligent and possibly sentient fowlers that hunt during the day instead of at night, like all other fowlers. They are also known to attack anything, but their hides are valuable and their mysticism makes them a curiosity.</p><p></p><p>[ATTACH=full]131068[/ATTACH]</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Bracers: 20 - 1 = 19</p><p>Spaulders: 18 - 2 = 16 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 = 41 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 -6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Bracers: 20 - 1 = 19 - 2 = 17</p><p>Tunic: 57 - 5 - 6 - 2 = 44 - 6 = 38 - 6 = 32</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 14 (In Refuge)</p><p>Coins:</p><ul> <li data-xf-list-type="ul">chest of various coins (In Refuge)</li> <li data-xf-list-type="ul">marks: 171</li> </ul><p>Animal Parts:</p><p>Grizzly Claws: 20. ??</p><p></p><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 4 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Itch Weed: 1 measure {acidity x2}</li> <li data-xf-list-type="ul">Lighter Pine: 8 measures {heat x2}</li> <li data-xf-list-type="ul">Mend Leaves: 3 measure {+ Body x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {- Mind x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 2 measure {+ Mind x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State intentions for passive activity during travel, intention toward the wolverines, and provide two random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8166484, member: 6855223"] Taylar is pleased to learn that while Vittero has been overseeing the reconstruction of the village and the care of its residents, Maka has established a scout group and sentry relays that protect its perimeter. There are as yet too few people to establish any kind of a military force, but the addition of the Centrin people will make such possible. While circumnavigating the perimeter, Maka has begun training the individuals who accompany him, never using the same location to do so. When Taylar and Adisakti are in town, it will be possible to add melee proficiencies to the skillset. Differing people take to each of the differing combat skills. It is good. It is a day and a half walk to West Cove from Refuge. Having a crude map, at a day's stop point would be a good location to cross through the forest to approach the area of the quarry from the opposite direction of its road and avoid any proximity to the kingdom seat. Mid-afternoon of that first day, some activity along the eastern side of the road catches the attention of the three men. Moving closer, it appears that two wolverines are periodically arguing over and devouring a slain pig. Wolverines are known to be intelligent and possibly sentient fowlers that hunt during the day instead of at night, like all other fowlers. They are also known to attack anything, but their hides are valuable and their mysticism makes them a curiosity. [ATTACH type="full" alt="5A5028EB-6C60-48DC-B159-A9C1CB6A0C0E.jpeg"]131068[/ATTACH] [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Bracers: 20 - 1 = 19 Spaulders: 18 - 2 = 16 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 = 41 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 -6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Bracers: 20 - 1 = 19 - 2 = 17 Tunic: 57 - 5 - 6 - 2 = 44 - 6 = 38 - 6 = 32 [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 14 (In Refuge) Coins: [LIST] [*]chest of various coins (In Refuge) [*]marks: 171 [/LIST] Animal Parts: Grizzly Claws: 20. ?? Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 4 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Itch Weed: 1 measure {acidity x2} [*]Lighter Pine: 8 measures {heat x2} [*]Mend Leaves: 3 measure {+ Body x2} [*]Muddle Leaves: 2 measure {- Mind x2} [*]Soothe Leaf: 2 measure {+ Mind x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. State intentions for passive activity during travel, intention toward the wolverines, and provide two random rolls.[/ooc] [/QUOTE]
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