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<blockquote data-quote="MacConnell" data-source="post: 8214495" data-attributes="member: 6855223"><p>[spoiler=Negotiate]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: 51(coerce) + 25(muddle) + 89(d100) = 165</p><p>[/spoiler]</p><p>[spoiler=Augmentation]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: 28(strength & motility)</p><p><span style="color: rgb(26, 188, 156)">Adisakti</span>: 37(athletics)</p><p>Markidian: 48(strength & motility)</p><p>[/spoiler]</p><p>Having been kidnapped as younger children, subjected to cruel abuses, and indoctrinated in the ideology of the Cathedral of West Cove, the girls have an altered sense of reality and a skewed moral compass, but they are still young, yet. Taylar's second statement has more impact than his first, faltering the approach of three of the four girls. The leader of the unit is too far gone, not only has she been subjected to abuse, she has been trained in administering it.</p><p></p><p>The one girl screams in a feral manner, saliva flying from her mouth, as she charges at Taylar in complete foolhardy stupidity. She does not throw the small knives she draws. She rolls them in her hands so that the blades point downward. She launches herself in the air, raising both arms as if to bury the knives in the top of Taylar's head.</p><p></p><p>The tactic is so absurd that a dozen different responses race through Taylar's head in the span of two seconds. He even has time to shake his head, sadly, as he steps aside and clubs the girl once. She falls to the ground. Her head is bleeding and she is unconscious, but she is breathing.</p><p></p><p>A second of the girls takes a step forward from where the three had stopped encroaching. She is shaking in trepidation, almost to the point of convulsion. She stammers. "<span style="color: rgb(147, 101, 184)">We, we know of no other life now... Our, our families are... no, no more. What, where is this new place of which you speak</span>?</p><p></p><p>While this is happening, Raven Elk motions for the two girls near him to remove all of their knives and drop them to the ground. He then ushers them near the present site of conversation.</p><p></p><p>Adisakti only moves ever so slightly out of hiding. If anyone looks his direction, he may be seen. He relaxes his hold on the waylines that had made him harder to notice.</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Bracers: 20 - 1 - 1 - 1 = 17 - 1 = 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 -6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Bracers: 20 - 1 = 19 - 2 = 17</p><p>Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 14 (In Refuge)</p><p>Coins:</p><ul> <li data-xf-list-type="ul">chest of various coins (In Refuge)</li> <li data-xf-list-type="ul">marks: 171</li> </ul><p>Animal Parts:</p><p>Grizzly Claws: 20. ??</p><p></p><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 4 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Lighter Pine: 8 measures {heat x2}</li> <li data-xf-list-type="ul">Mend Leaves: 3 measure {+ Body x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {- Mind x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 2 measure {+ Mind x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. Feel free to make generalizations of dialogue and state nominal actions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8214495, member: 6855223"] [spoiler=Negotiate] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: 51(coerce) + 25(muddle) + 89(d100) = 165 [/spoiler] [spoiler=Augmentation] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: 28(strength & motility) [COLOR=rgb(26, 188, 156)]Adisakti[/COLOR]: 37(athletics) Markidian: 48(strength & motility) [/spoiler] Having been kidnapped as younger children, subjected to cruel abuses, and indoctrinated in the ideology of the Cathedral of West Cove, the girls have an altered sense of reality and a skewed moral compass, but they are still young, yet. Taylar's second statement has more impact than his first, faltering the approach of three of the four girls. The leader of the unit is too far gone, not only has she been subjected to abuse, she has been trained in administering it. The one girl screams in a feral manner, saliva flying from her mouth, as she charges at Taylar in complete foolhardy stupidity. She does not throw the small knives she draws. She rolls them in her hands so that the blades point downward. She launches herself in the air, raising both arms as if to bury the knives in the top of Taylar's head. The tactic is so absurd that a dozen different responses race through Taylar's head in the span of two seconds. He even has time to shake his head, sadly, as he steps aside and clubs the girl once. She falls to the ground. Her head is bleeding and she is unconscious, but she is breathing. A second of the girls takes a step forward from where the three had stopped encroaching. She is shaking in trepidation, almost to the point of convulsion. She stammers. "[COLOR=rgb(147, 101, 184)]We, we know of no other life now... Our, our families are... no, no more. What, where is this new place of which you speak[/COLOR]? While this is happening, Raven Elk motions for the two girls near him to remove all of their knives and drop them to the ground. He then ushers them near the present site of conversation. Adisakti only moves ever so slightly out of hiding. If anyone looks his direction, he may be seen. He relaxes his hold on the waylines that had made him harder to notice. [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Bracers: 20 - 1 - 1 - 1 = 17 - 1 = 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 -6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Bracers: 20 - 1 = 19 - 2 = 17 Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28 [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 14 (In Refuge) Coins: [LIST] [*]chest of various coins (In Refuge) [*]marks: 171 [/LIST] Animal Parts: Grizzly Claws: 20. ?? Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 4 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Lighter Pine: 8 measures {heat x2} [*]Mend Leaves: 3 measure {+ Body x2} [*]Muddle Leaves: 2 measure {- Mind x2} [*]Soothe Leaf: 2 measure {+ Mind x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. Feel free to make generalizations of dialogue and state nominal actions. Provide a random roll.[/ooc] [/QUOTE]
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