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<blockquote data-quote="MacConnell" data-source="post: 8230113" data-attributes="member: 6855223"><p>The words Adisakti had spoken as he and Raven Elk carried the fallen girl back to her cabin had only been partially true. Once settled in a bed and Raven Elk had departed, Adisakti says to the unconscious girl, "<span style="color: rgb(26, 188, 156)">You are too far gone. Perhaps your next chance at life will prove better</span>."</p><p></p><p>He cups her mouth and slits her throat, feeling his hand start to cool before he pulls it away and walks back to join the others. He feels no remorse or malice for having done such a deed. He deemed it necessary.</p><p></p><p>One of the girls says, "<span style="color: rgb(147, 101, 184)">This armor you found. It has the color and insignia for the Daughters of Dawn. We were to be raised as such when we completed our training. I do not know how long that was to be. Wearing this armor may have unforeseen repercussions</span>."</p><p></p><p>The girls are used to taking orders and they don the tunics, carry their own bows and supplies, san arrows, which Raven Elk and Adisakti carry, allowing one girl at a time to knock one arrow for hunting and to see if they can be trusted. The girls are completely conditioned to follow orders and seem to look at the situation as having simply changed leadership.</p><p></p><p>With Taylar dual-wielding sticks for clubs, he presses the girls using his superior size, strength, and uncanny motility. The objective for the girls is to defend themselves with their bows and to try to keep away. It is good practice for them, their melee style being focused purely on motion. Adisakti uses stones and trains the girls in their primary style of combat, allowing them to throw at him as he throws at them. Raven Elk uses a cut sapling instead of his spear to round out their training against various styles of combat.</p><p></p><p></p><p></p><p>Adisakti cocks his head at the emotive statement from his quiet friend. Though the question was rhetoric, he has a sudden epiphany. "<span style="color: rgb(26, 188, 156)">Propaganda. Propaganda comes next. Once key positions have been established in the surrounding communities and definitive threats have been eliminated, mass teaching will be used to infect the up and coming generation to maintain its own prison. Nothing could be more effective</span>."</p><p>[spoiler=Alchemical Sensitivity]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: 38(alchemy) + 24(analysis) + 101(d100) = 163, success</p><p>Time: 40 days / 163 = 6 hours, success</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: 42 + 25 + 75 = 142</p><p>Time: 60 days / 142 = 11 hours, success</p><p><strong><span style="color: #008080">Adisakti</span></strong>: 34 + 26 + 88 = 148</p><p>Time: 40 days / 148 = 7 hours, fail</p><p>[/spoiler]</p><p>Taylar begins by holding the jawbone necklace, Raven Elk takes up the bear claws that have been carried around for quite some time, and Adisakti examines the leg bone fetish.</p><p></p><p>After almost six hours of holding the item, Taylar sees a vision of a large boar that was finally brought down by a spearman on a horse. The vision skips to the jaw being cleaned and boiled in tannic water, then strung with a cord to be fashioned as a necklace. When the man dons the necklace a translucent image of the boar circles the man and enters him, bolstering his resilience.[ooc]Confluence +3[/ooc]</p><p></p><p>After almost 10 hours of fiddling with one of the thumb claws of the bear, Raven Elk suddenly realizes that he has been seeing a pattern of life through the eyes of a bear and has been infused with its physical nature.[ooc]Strength +4[/ooc]</p><p></p><p>Though Adisakti can determine that there is a particular proclivity to the leg bone fetish, he cannot determine its nature.</p><p></p><p>During one of the training sessions, Taylar calls an immediate halt. One of the girls is able to darken the natural illumination around her, making it more difficult to focus on her. When she does so, the other four girls immediately cause the same phenomenon around themselves. The girls have no idea that they have manipulated waylines. They have been taught that by due diligence to their religion and training, they may receive blessings from the Lord of the Day. Having received such a "blessing" outside of any homage to their god causes them great confusion.</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Bracers: 20 - 1 - 1 - 1 = 17 - 1 = 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 -6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Bracers: 20 - 1 = 19 - 2 = 17</p><p>Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 14 (In Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p>halarin throwing knives: 24</p><p>Coins:</p><ul> <li data-xf-list-type="ul">chest of various coins (In Refuge)</li> <li data-xf-list-type="ul">marks: 205</li> </ul><p>Animal Parts:</p><p>Feline Leg Bone: 1. ??</p><p>Grizzly Claws: 1. (Strength +4)</p><p></p><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 4 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Lighter Pine: 8 measures {heat x2}</li> <li data-xf-list-type="ul">Mend Leaves: 3 measure {+ Body x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {- Mind x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 2 measure {+ Mind x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>Dod Training Ledger</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and inquiries. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8230113, member: 6855223"] The words Adisakti had spoken as he and Raven Elk carried the fallen girl back to her cabin had only been partially true. Once settled in a bed and Raven Elk had departed, Adisakti says to the unconscious girl, "[COLOR=rgb(26, 188, 156)]You are too far gone. Perhaps your next chance at life will prove better[/COLOR]." He cups her mouth and slits her throat, feeling his hand start to cool before he pulls it away and walks back to join the others. He feels no remorse or malice for having done such a deed. He deemed it necessary. One of the girls says, "[COLOR=rgb(147, 101, 184)]This armor you found. It has the color and insignia for the Daughters of Dawn. We were to be raised as such when we completed our training. I do not know how long that was to be. Wearing this armor may have unforeseen repercussions[/COLOR]." The girls are used to taking orders and they don the tunics, carry their own bows and supplies, san arrows, which Raven Elk and Adisakti carry, allowing one girl at a time to knock one arrow for hunting and to see if they can be trusted. The girls are completely conditioned to follow orders and seem to look at the situation as having simply changed leadership. With Taylar dual-wielding sticks for clubs, he presses the girls using his superior size, strength, and uncanny motility. The objective for the girls is to defend themselves with their bows and to try to keep away. It is good practice for them, their melee style being focused purely on motion. Adisakti uses stones and trains the girls in their primary style of combat, allowing them to throw at him as he throws at them. Raven Elk uses a cut sapling instead of his spear to round out their training against various styles of combat. Adisakti cocks his head at the emotive statement from his quiet friend. Though the question was rhetoric, he has a sudden epiphany. "[COLOR=rgb(26, 188, 156)]Propaganda. Propaganda comes next. Once key positions have been established in the surrounding communities and definitive threats have been eliminated, mass teaching will be used to infect the up and coming generation to maintain its own prison. Nothing could be more effective[/COLOR]." [spoiler=Alchemical Sensitivity] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: 38(alchemy) + 24(analysis) + 101(d100) = 163, success Time: 40 days / 163 = 6 hours, success [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: 42 + 25 + 75 = 142 Time: 60 days / 142 = 11 hours, success [B][COLOR=#008080]Adisakti[/COLOR][/B]: 34 + 26 + 88 = 148 Time: 40 days / 148 = 7 hours, fail [/spoiler] Taylar begins by holding the jawbone necklace, Raven Elk takes up the bear claws that have been carried around for quite some time, and Adisakti examines the leg bone fetish. After almost six hours of holding the item, Taylar sees a vision of a large boar that was finally brought down by a spearman on a horse. The vision skips to the jaw being cleaned and boiled in tannic water, then strung with a cord to be fashioned as a necklace. When the man dons the necklace a translucent image of the boar circles the man and enters him, bolstering his resilience.[ooc]Confluence +3[/ooc] After almost 10 hours of fiddling with one of the thumb claws of the bear, Raven Elk suddenly realizes that he has been seeing a pattern of life through the eyes of a bear and has been infused with its physical nature.[ooc]Strength +4[/ooc] Though Adisakti can determine that there is a particular proclivity to the leg bone fetish, he cannot determine its nature. During one of the training sessions, Taylar calls an immediate halt. One of the girls is able to darken the natural illumination around her, making it more difficult to focus on her. When she does so, the other four girls immediately cause the same phenomenon around themselves. The girls have no idea that they have manipulated waylines. They have been taught that by due diligence to their religion and training, they may receive blessings from the Lord of the Day. Having received such a "blessing" outside of any homage to their god causes them great confusion. [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Bracers: 20 - 1 - 1 - 1 = 17 - 1 = 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 -6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Bracers: 20 - 1 = 19 - 2 = 17 Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28 [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 14 (In Refuge) bronze colored Dancer's Spike harnin Longsword halarin throwing knives: 24 Coins: [LIST] [*]chest of various coins (In Refuge) [*]marks: 205 [/LIST] Animal Parts: Feline Leg Bone: 1. ?? Grizzly Claws: 1. (Strength +4) Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 4 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Lighter Pine: 8 measures {heat x2} [*]Mend Leaves: 3 measure {+ Body x2} [*]Muddle Leaves: 2 measure {- Mind x2} [*]Soothe Leaf: 2 measure {+ Mind x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) Dod Training Ledger [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and inquiries. Provide a random roll.[/ooc] [/QUOTE]
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