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<blockquote data-quote="MacConnell" data-source="post: 8236989" data-attributes="member: 6855223"><p>[spoiler=Coerce]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: 51(coerce) + 25(muddle) + 87(d100) = 163</p><p>Girls: 40(skepticism) + 15(clarity) + 59(d100) = 114</p><p>[/spoiler]</p><p>The girls initially balk at the idea that they can manipulate waylines. This is blasphemous to them. It goes against the lies they have been sold since childhood, but they are used to being forced to take orders. It is a pattern of behavior that will take some time to change. They do not realize that the three men will not hurt them for failing at a task or displaying reservation, only violence is reciprocated with violence.</p><p></p><p>All of the girls can, in fact, make fire. They are surprised at the finding. It is a hard concept because it is so significantly different than their indoctrinated ideology, but they begin to realize that the power to alter reality through will comes from within not without.</p><p></p><p>The group reaches Refuge without incident. The girls earning more trust from the Outliers and offering more respect in return. When Vittero comes out to meet everyone, the girls instinctively drop to a knee, diverting their eyes to the ground. They fear they have been subjected to some test in which they have failed. They could not be more wrong.</p><p></p><p>Vittero is dressed in the vestige of a priest of Dawn. He has two younger acolytes trailing him. The town appears to not only be recovering but beginning to prosper.</p><p></p><p>"<span style="color: rgb(97, 189, 109)">Stand to you feet. There will be none of that here in Refuge. You are traveling with my friends. You are welcome here. You likely already have some training that will make you all valuable assets to the Perimeter Guard. I will introduce you to Maka who is in charge of that unit; but for today, let me offer you rest and refreshment</span>."</p><p></p><p>Once the girls are safely out of the care of the Outliers, Vittero desires to speak with his friends and hear about what they have discovered. He also will explain the presence of the acolytes as well as a few Cathedral soldiers in uniform. Despite the odd mixture of people milling about, nothing looks or feels wrong about the town.</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 - 6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Bracers: 19 - 2 = 17</p><p>Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 14 (In Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p>halarin throwing knives: 24</p><p>Coins:</p><p>marks: 205</p><p></p><p>Animal Parts:</p><p>Feline Leg Bone: 1. ??</p><p></p><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 4 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Lighter Pine: 8 measures {heat x2}</li> <li data-xf-list-type="ul">Mend Leaves: 3 measure {+ Body x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {- Mind x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and inquiries. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8236989, member: 6855223"] [spoiler=Coerce] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: 51(coerce) + 25(muddle) + 87(d100) = 163 Girls: 40(skepticism) + 15(clarity) + 59(d100) = 114 [/spoiler] The girls initially balk at the idea that they can manipulate waylines. This is blasphemous to them. It goes against the lies they have been sold since childhood, but they are used to being forced to take orders. It is a pattern of behavior that will take some time to change. They do not realize that the three men will not hurt them for failing at a task or displaying reservation, only violence is reciprocated with violence. All of the girls can, in fact, make fire. They are surprised at the finding. It is a hard concept because it is so significantly different than their indoctrinated ideology, but they begin to realize that the power to alter reality through will comes from within not without. The group reaches Refuge without incident. The girls earning more trust from the Outliers and offering more respect in return. When Vittero comes out to meet everyone, the girls instinctively drop to a knee, diverting their eyes to the ground. They fear they have been subjected to some test in which they have failed. They could not be more wrong. Vittero is dressed in the vestige of a priest of Dawn. He has two younger acolytes trailing him. The town appears to not only be recovering but beginning to prosper. "[COLOR=rgb(97, 189, 109)]Stand to you feet. There will be none of that here in Refuge. You are traveling with my friends. You are welcome here. You likely already have some training that will make you all valuable assets to the Perimeter Guard. I will introduce you to Maka who is in charge of that unit; but for today, let me offer you rest and refreshment[/COLOR]." Once the girls are safely out of the care of the Outliers, Vittero desires to speak with his friends and hear about what they have discovered. He also will explain the presence of the acolytes as well as a few Cathedral soldiers in uniform. Despite the odd mixture of people milling about, nothing looks or feels wrong about the town. [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 - 6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Bracers: 19 - 2 = 17 Tunic: 57 - 5 - 6 - 2 - 6 - 6 - 4 = 28 [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 14 (In Refuge) bronze colored Dancer's Spike harnin Longsword halarin throwing knives: 24 Coins: marks: 205 Animal Parts: Feline Leg Bone: 1. ?? Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 4 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Lighter Pine: 8 measures {heat x2} [*]Mend Leaves: 3 measure {+ Body x2} [*]Muddle Leaves: 2 measure {- Mind x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and inquiries. Provide a random roll.[/ooc] [/QUOTE]
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