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<blockquote data-quote="MacConnell" data-source="post: 8271604" data-attributes="member: 6855223"><p>[spoiler=Prospecting]</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: 42(prospecting) + 27(analysis) + 50(d100) = 119</p><p>[/spoiler]</p><p>[spoiler=Wariness]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: 40(perception) + 25(analysis) + 147(d100) = 212</p><p><strong><span style="color: #008080">Adisakti</span></strong>: 31 + 28 + 99 = 158</p><p>[/spoiler]</p><p>Adisakti cracks his knuckles and looks around at the forest, listening intently. "<span style="color: rgb(26, 188, 156)">Maybe you are right. It makes sense</span>."</p><p></p><p>The three men separate for further exploration of the immediate area, luck being a more prevalent factor this time, or at least it is for Taylar, who happens upon a herd of deer. Their identity is known despite never having before seen them in the wild. A fat doe succumbs to the manipulation of waylines. When fully prepared, it provides 60% coverage of pliable hide and enough meat for 16 meals.</p><p></p><p>Raven Elk is, again, only able to find small game. Adisakti comes across a camp of nomadic Shimadows. They were a small band of young adults about the same age as the Outliers; but after brief conversation with Adisakti, decide that hostile action would prove fatal for them. They move away to hunt, elsewhere.</p><p></p><p>When Raven Elk and Adisakti go looking for Taylar, they discover his kill and help in the preparation, carrying the carcass closer to the river to make clean-up easier.</p><p></p><p>Adisakti offers some idea. "<span style="color: rgb(26, 188, 156)">I take this deer as a good sign of progress. We are further from anywhere we have previously traveled. I wonder if we can use the innards to bait for wolves or a bear. You think we may be ready to try something like that? It could be dangerous</span>."</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 - 6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Bracers: 19 - 2 = 17</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 14 (In Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p>halarin throwing knives: 24</p><p>Coins:</p><p>marks: 85</p><p></p><p>Animal Parts:</p><p>Feline Leg Bone: 1. ??</p><p>Peccary Hides: 60% coverage, max value 3</p><p></p><p>Minerals:</p><ul> <li data-xf-list-type="ul">Slate: 62: {Thump x2}</li> <li data-xf-list-type="ul">Flint: 4 {Heat x2}</li> <li data-xf-list-type="ul">Coal: 1: {Heat x3}</li> <li data-xf-list-type="ul">Bloodstone: 2: {Confluence +1}</li> <li data-xf-list-type="ul">Sunstone: 9: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Heartstone: 5: {Confluence +1}</li> <li data-xf-list-type="ul">Lodestone: 1 {shock x2}</li> </ul><p>Ores:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 1: {Health +1, Mend x2}</li> <li data-xf-list-type="ul">Tin Ingot: 1: {Persona +1, Muddle x2}</li> <li data-xf-list-type="ul">Lead Ingot: 10: {- Body x2}</li> <li data-xf-list-type="ul">Iron Ingot: 1 {Confluence +1, Mend x2}</li> <li data-xf-list-type="ul">Calcium Ingot: 1: {Cohesion +1, Restore x2}</li> </ul><p>Plants:</p><ul> <li data-xf-list-type="ul">Lighter Pine: 8 measures {heat x2}</li> <li data-xf-list-type="ul">Mend Leaves: 3 measure {+ Body x2}</li> <li data-xf-list-type="ul">Muddle Leaves: 2 measure {- Mind x2}</li> </ul><p><strong>Unknown Items</strong>:</p><ul> <li data-xf-list-type="ul">Angry Spirit Dust: ??</li> </ul><p>.[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State any other nominal actions and new intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8271604, member: 6855223"] [spoiler=Prospecting] [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: 42(prospecting) + 27(analysis) + 50(d100) = 119 [/spoiler] [spoiler=Wariness] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: 40(perception) + 25(analysis) + 147(d100) = 212 [B][COLOR=#008080]Adisakti[/COLOR][/B]: 31 + 28 + 99 = 158 [/spoiler] Adisakti cracks his knuckles and looks around at the forest, listening intently. "[COLOR=rgb(26, 188, 156)]Maybe you are right. It makes sense[/COLOR]." The three men separate for further exploration of the immediate area, luck being a more prevalent factor this time, or at least it is for Taylar, who happens upon a herd of deer. Their identity is known despite never having before seen them in the wild. A fat doe succumbs to the manipulation of waylines. When fully prepared, it provides 60% coverage of pliable hide and enough meat for 16 meals. Raven Elk is, again, only able to find small game. Adisakti comes across a camp of nomadic Shimadows. They were a small band of young adults about the same age as the Outliers; but after brief conversation with Adisakti, decide that hostile action would prove fatal for them. They move away to hunt, elsewhere. When Raven Elk and Adisakti go looking for Taylar, they discover his kill and help in the preparation, carrying the carcass closer to the river to make clean-up easier. Adisakti offers some idea. "[COLOR=rgb(26, 188, 156)]I take this deer as a good sign of progress. We are further from anywhere we have previously traveled. I wonder if we can use the innards to bait for wolves or a bear. You think we may be ready to try something like that? It could be dangerous[/COLOR]." [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 - 6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Bracers: 19 - 2 = 17 [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 14 (In Refuge) bronze colored Dancer's Spike harnin Longsword halarin throwing knives: 24 Coins: marks: 85 Animal Parts: Feline Leg Bone: 1. ?? Peccary Hides: 60% coverage, max value 3 Minerals: [LIST] [*]Slate: 62: {Thump x2} [*]Flint: 4 {Heat x2} [*]Coal: 1: {Heat x3} [*]Bloodstone: 2: {Confluence +1} [*]Sunstone: 9: {Persona +1, Muddle x2} [*]Heartstone: 5: {Confluence +1} [*]Lodestone: 1 {shock x2} [/LIST] Ores: [LIST] [*]Zinc Ingots: 1: {Health +1, Mend x2} [*]Tin Ingot: 1: {Persona +1, Muddle x2} [*]Lead Ingot: 10: {- Body x2} [*]Iron Ingot: 1 {Confluence +1, Mend x2} [*]Calcium Ingot: 1: {Cohesion +1, Restore x2} [/LIST] Plants: [LIST] [*]Lighter Pine: 8 measures {heat x2} [*]Mend Leaves: 3 measure {+ Body x2} [*]Muddle Leaves: 2 measure {- Mind x2} [/LIST] [B]Unknown Items[/B]: [LIST] [*]Angry Spirit Dust: ?? [/LIST] .[/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. State any other nominal actions and new intentions. Provide a random roll.[/ooc] [/QUOTE]
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