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<blockquote data-quote="MacConnell" data-source="post: 8452687" data-attributes="member: 6855223"><p>In the early light of dawn, as there are no visible lights from the cabin, the three men begin making there way more directly to the site, rather than follow the path. Whether bog or swamp or marsh or moor, the vocabulary may have some technical difference but the important fact remains that the ground contains too much moisture to allow regular egress.</p><p></p><p>As it so happens, Taylar can manipulate air to aid his progress. Raven Elk can alter the available liquid to adjust his equilibrium. Adisakti has no such talent and moves much slower.</p><p></p><p>A mist rises over the moist area every morning during this particular season and obscures the movement. It also obscures the target, but the distance is short and the direction sure. The ground is also a bit more solid at this season, too.</p><p></p><p>As the mist burns off, the three men are within spitting distance of the cabin. It can now be seen that there is more ground of higher elevation on the far side of the cabin, as well as other structures. The thwank of a bow string can be heard from the far side. Raven Elk who happens to be farthest to right gestures that he can see. There is a girl practicing her bow under the watchful eye of two men.</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513"><strong>Taylar</strong></span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35</p><p><span style="color: #ff8c00"><strong>Raven Elk</strong></span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 - 6 - 1 = 46</p><p><strong><span style="color: #008080">Adisakti</span></strong>: full wellness</p><p>Bracers: 19 - 2 = 17</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 21 ( 14 in Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p><strong>Coins</strong>:</p><p>marks: 141</p><p></p><p><strong>Animal Parts</strong>:</p><p>Feline Leg Bone: 1. ??</p><p></p><p><strong>Minerals</strong>:</p><p>Coal: 1: {Heat x3}</p><p>dark green opaque: 1: ??</p><p>Slate: 62: {Thump x2}</p><p>Flint: 4 {Heat x2}</p><p>Bloodstone: 2: {Confluence +1}</p><p>Sunstone: 7: {Persona +1, Muddle x2}</p><p>Heartstone: 5: {Confluence +1}</p><p>Lodestone: 1 {shock x2}</p><p></p><p><strong>Ores</strong>:</p><p>Zinc Ingots: 1: {Health +1, Mend x2}</p><p>Tin Ingot: 1: {Persona +1, Muddle x2}</p><p>Lead Ingot: 10: {- Body x2}</p><p>Iron Ingot: 1 {Confluence +1, Mend x2}</p><p>Calcium Ingot: 1: {Cohesion +1, Restore x2}</p><p></p><p><strong>Plants</strong>:</p><p>Lighter Pine: 7 measures {heat x2}</p><p></p><p><strong>Unknown Items</strong>:</p><p>Angry Spirit Dust: ??</p><p>[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State intentions and nominal actions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8452687, member: 6855223"] In the early light of dawn, as there are no visible lights from the cabin, the three men begin making there way more directly to the site, rather than follow the path. Whether bog or swamp or marsh or moor, the vocabulary may have some technical difference but the important fact remains that the ground contains too much moisture to allow regular egress. As it so happens, Taylar can manipulate air to aid his progress. Raven Elk can alter the available liquid to adjust his equilibrium. Adisakti has no such talent and moves much slower. A mist rises over the moist area every morning during this particular season and obscures the movement. It also obscures the target, but the distance is short and the direction sure. The ground is also a bit more solid at this season, too. As the mist burns off, the three men are within spitting distance of the cabin. It can now be seen that there is more ground of higher elevation on the far side of the cabin, as well as other structures. The thwank of a bow string can be heard from the far side. Raven Elk who happens to be farthest to right gestures that he can see. There is a girl practicing her bow under the watchful eye of two men. [spoiler=Character Data] [COLOR=#8b4513][B]Taylar[/B][/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 [COLOR=#ff8c00][B]Raven Elk[/B][/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 - 6 - 1 = 46 [B][COLOR=#008080]Adisakti[/COLOR][/B]: full wellness Bracers: 19 - 2 = 17 [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 21 ( 14 in Refuge) bronze colored Dancer's Spike harnin Longsword [B]Coins[/B]: marks: 141 [B]Animal Parts[/B]: Feline Leg Bone: 1. ?? [B]Minerals[/B]: Coal: 1: {Heat x3} dark green opaque: 1: ?? Slate: 62: {Thump x2} Flint: 4 {Heat x2} Bloodstone: 2: {Confluence +1} Sunstone: 7: {Persona +1, Muddle x2} Heartstone: 5: {Confluence +1} Lodestone: 1 {shock x2} [B]Ores[/B]: Zinc Ingots: 1: {Health +1, Mend x2} Tin Ingot: 1: {Persona +1, Muddle x2} Lead Ingot: 10: {- Body x2} Iron Ingot: 1 {Confluence +1, Mend x2} Calcium Ingot: 1: {Cohesion +1, Restore x2} [B]Plants[/B]: Lighter Pine: 7 measures {heat x2} [B]Unknown Items[/B]: Angry Spirit Dust: ?? [/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. State intentions and nominal actions. Provide a random roll.[/ooc] [/QUOTE]
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