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<blockquote data-quote="MacConnell" data-source="post: 8572065" data-attributes="member: 6855223"><p>Taylar shoves the cage from the wagon to make room for the bodies. Astarte looks to see what useful supplies are available in it. Every traveler carries rope. All three men have a length and there is some in the wagon that would have belonged to the soldiers. Astarte also finds her bow and arrows in the front of the wagon, along with a cloth sack containing her personal talismans. The soldiers, like all those previously encountered, have no personal items. They each have a standard sword and small wooden shield. Their corded tunics, that are dyed green for the Kingdom color, are emblazoned with the white symbol for the Lord of the Day, marking the men as Cathedral soldiers. They are carrying a total of 44 marks (coins).</p><p></p><p>Raven Elk, who nods at the woman for her use of talent on the ox, pats the huge animal on its front flanks and begins talking to it as if it were a child person. He has a far greater talent in such matters than Astarte could have imagined, and he gets the ox to move the wagon back and forth to collect the bodies rather than having to move them so far.</p><p></p><p>The two remaining Cathedral soldiers shuck their tunics and are bound with the rope. They shiver from the cold of the current season, though the sun has warmed the day a little. Astarte quickly realizes that only one of them could fit in the cage where she was held, so they sit in the road.</p><p></p><p>Adisakti, who is the most talkative, mentions that they have had the misfortune of having to do this several times, before. Though it may be difficult to work the wagon through the trees, it is safer to burn the wagon, the bodies, and other stuff in the forest south of the road rather than risk catching the grass on fire, north of the road.</p><p></p><p>The soldiers have no qualms about answering the simple questions they are asked. None seems to require anything other than common knowledge. They convey that the Hand of Justice commanded that they bring her directly back to the Cathedral in West Cove without stopping for anything other necessary rest and that they were not to stop in Outpost of Refuge, along the way.</p><p></p><p>Adisakti then asks about this Hand of Justice. The answer catches the attention of the three men. "<span style="color: rgb(147, 101, 184)">Since you were coming from the direction of Outpost, you should have seen him, he left before us and could travel faster. He would have been needed to prepare for the trial</span>."</p><p></p><p>Especially with the delay caused by the Nashurin ambush, the men would have seen any traveler along the road. No one was seen. The question that really pesters the three is why would a high ranking member of the Kingdom's official religion leave the road to avoid passing through one of its villages. It made no sense but it was the only reasonable explanation. Astarte confirmed that a single man on a black horse had captured her and turned her over to these soldiers, just this side of Westford, the village to the east.</p><p></p><p>The wagon has been loaded with everything but the two living guards. Raven Elk is confident he can lead the ox into the forest. There are rain clouds on the horizon, boding rain. A typical rain for this season will obscure any further signs of battle from the road.[gm]A decision must be made concerning the fate of the remaining two guards.[/gm]</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513">Taylar</span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33</p><p><span style="color: #ff8c00">Raven Elk</span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 - 6 - 1 = 46 - 2 = 44</p><p><span style="color: #008080">Adisakti</span>:: <span style="color: rgb(226, 80, 65)">Body</span>: 10 - 19 = -9 + 1 = -8 + 15 = 7, <span style="color: rgb(226, 80, 65)">hurt</span>.</p><p>tunic: 49 - 1 = 48 - 10 = 38</p><p>Bracers: 19 - 2 = 17</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 21 ( 14 in Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p><strong>Coins</strong>:</p><p>marks: 141</p><p></p><p><strong>Animal Parts</strong>:</p><p>Feline Leg Bone: 1. ??</p><p></p><p><strong>Minerals</strong>:</p><p>Coal: 1: {Heat x3}</p><p>dark green opaque: 1: ??</p><p>Slate: 62: {Thump x2}</p><p>Flint: 4 {Heat x2}</p><p>Bloodstone: 2: {Confluence +1}</p><p>Sunstone: 7: {Persona +1, Muddle x2}</p><p>Heartstone: 5: {Confluence +1}</p><p>Lodestone: 1 {shock x2}</p><p></p><p><strong>Ores</strong>:</p><p>Zinc Ingots: 1: {Health +1, Mend x2}</p><p>Tin Ingot: 1: {Persona +1, Muddle x2}</p><p>Lead Ingot: 10: {- Body x2}</p><p>Iron Ingot: 1 {Confluence +1, Mend x2}</p><p>Calcium Ingot: 1: {Cohesion +1, Restore x2}</p><p></p><p><strong>Plants</strong>:</p><p>Lighter Pine: 7 measures {heat x2}</p><p></p><p><strong>Unknown Items</strong>:</p><p>Angry Spirit Dust: ??</p><p>[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. Astarte improves 2% in Markidian. State intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8572065, member: 6855223"] Taylar shoves the cage from the wagon to make room for the bodies. Astarte looks to see what useful supplies are available in it. Every traveler carries rope. All three men have a length and there is some in the wagon that would have belonged to the soldiers. Astarte also finds her bow and arrows in the front of the wagon, along with a cloth sack containing her personal talismans. The soldiers, like all those previously encountered, have no personal items. They each have a standard sword and small wooden shield. Their corded tunics, that are dyed green for the Kingdom color, are emblazoned with the white symbol for the Lord of the Day, marking the men as Cathedral soldiers. They are carrying a total of 44 marks (coins). Raven Elk, who nods at the woman for her use of talent on the ox, pats the huge animal on its front flanks and begins talking to it as if it were a child person. He has a far greater talent in such matters than Astarte could have imagined, and he gets the ox to move the wagon back and forth to collect the bodies rather than having to move them so far. The two remaining Cathedral soldiers shuck their tunics and are bound with the rope. They shiver from the cold of the current season, though the sun has warmed the day a little. Astarte quickly realizes that only one of them could fit in the cage where she was held, so they sit in the road. Adisakti, who is the most talkative, mentions that they have had the misfortune of having to do this several times, before. Though it may be difficult to work the wagon through the trees, it is safer to burn the wagon, the bodies, and other stuff in the forest south of the road rather than risk catching the grass on fire, north of the road. The soldiers have no qualms about answering the simple questions they are asked. None seems to require anything other than common knowledge. They convey that the Hand of Justice commanded that they bring her directly back to the Cathedral in West Cove without stopping for anything other necessary rest and that they were not to stop in Outpost of Refuge, along the way. Adisakti then asks about this Hand of Justice. The answer catches the attention of the three men. "[COLOR=rgb(147, 101, 184)]Since you were coming from the direction of Outpost, you should have seen him, he left before us and could travel faster. He would have been needed to prepare for the trial[/COLOR]." Especially with the delay caused by the Nashurin ambush, the men would have seen any traveler along the road. No one was seen. The question that really pesters the three is why would a high ranking member of the Kingdom's official religion leave the road to avoid passing through one of its villages. It made no sense but it was the only reasonable explanation. Astarte confirmed that a single man on a black horse had captured her and turned her over to these soldiers, just this side of Westford, the village to the east. The wagon has been loaded with everything but the two living guards. Raven Elk is confident he can lead the ox into the forest. There are rain clouds on the horizon, boding rain. A typical rain for this season will obscure any further signs of battle from the road.[gm]A decision must be made concerning the fate of the remaining two guards.[/gm] [spoiler=Character Data] [COLOR=#8b4513]Taylar[/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33 [COLOR=#ff8c00]Raven Elk[/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 - 6 - 1 = 46 - 2 = 44 [COLOR=#008080]Adisakti[/COLOR]:: [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 10 - 19 = -9 + 1 = -8 + 15 = 7, [COLOR=rgb(226, 80, 65)]hurt[/COLOR]. tunic: 49 - 1 = 48 - 10 = 38 Bracers: 19 - 2 = 17 [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: full wellness [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 21 ( 14 in Refuge) bronze colored Dancer's Spike harnin Longsword [B]Coins[/B]: marks: 141 [B]Animal Parts[/B]: Feline Leg Bone: 1. ?? [B]Minerals[/B]: Coal: 1: {Heat x3} dark green opaque: 1: ?? Slate: 62: {Thump x2} Flint: 4 {Heat x2} Bloodstone: 2: {Confluence +1} Sunstone: 7: {Persona +1, Muddle x2} Heartstone: 5: {Confluence +1} Lodestone: 1 {shock x2} [B]Ores[/B]: Zinc Ingots: 1: {Health +1, Mend x2} Tin Ingot: 1: {Persona +1, Muddle x2} Lead Ingot: 10: {- Body x2} Iron Ingot: 1 {Confluence +1, Mend x2} Calcium Ingot: 1: {Cohesion +1, Restore x2} [B]Plants[/B]: Lighter Pine: 7 measures {heat x2} [B]Unknown Items[/B]: Angry Spirit Dust: ?? [/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. Astarte improves 2% in Markidian. State intentions. Provide a random roll.[/ooc] [/QUOTE]
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