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<blockquote data-quote="MacConnell" data-source="post: 8598314" data-attributes="member: 6855223"><p>[gm]Separate from game mechanics, any Bender can sense the talent in another of equal or lesser power. The fact that the Hand could sense Astarte but not she him, means that he is more powerful. Every party member can sense the talent in Plascimon. His talent is well known; but because he is an ordained priest, it is thought to be a blessing from the Lord of the Day, not an innate talent. He believes this himself.[/gm]</p><p>Bishop Plascimon shakes his head at Adisakti. "<span style="color: rgb(147, 101, 184)">No rider of any kind has come through. Even if I were not out and about to notice, I would have been informed. I do not deal directly with the Hand. Technically I am of equal authority, but I would not try to push that point. Those men are plainly dangerous. If he were on the road here but never passed through, he must have cut through the forest. I cannot understand why one of them would do that. It makes no sense</span>."</p><p></p><p>He nods at Astarte. He speaks, slower. "<span style="color: rgb(147, 101, 184)">You are Centrin. I do not speak that language but my son may be able to. I am sorry for your mistreatment. Your new friends are working with my son to end this behavior. You all should tell no one else, other than my son, of her capture</span>."</p><p></p><p>He shakes his head at Taylar. "<span style="color: rgb(147, 101, 184)">I think and I hope that you may be receiving that information the wrong way. Vittero and I have the authority to command Cathedral Regulars. If they are not to be distracted or detained from a current assignment, they will be commanded to not stop in a town. The overt hostilities that you all were able to curtail five Cycles back have shown no sign of returning</span>."</p><p></p><p>"<span style="color: rgb(147, 101, 184)">Is there anything else you may need from me while you are here, a meal perhaps</span>?"</p><p>[ooc]Corded Mantle, coverage 30%, Hinder 3, Deflect 3, Soak 1.</p><p>This is an inexpensive item. The cost was deducted from the party's holdings. A holster and scabbard for the sword could have been taken from a soldier. This is granted.[/ooc]</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513">Taylar</span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33</p><p><span style="color: #ff8c00">Raven Elk</span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 - 6 - 1 = 46 - 2 = 44</p><p><span style="color: #008080">Adisakti</span>: full wellness</p><p>tunic: 49 - 1 = 48 - 10 = 38</p><p>Bracers: 19 - 2 = 17</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 22 (14 in Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p><strong>Coins</strong>:</p><p>marks: 111</p><p></p><p><strong>Animal Parts</strong>:</p><p>Feline Leg Bone: 1. ??</p><p></p><p><strong>Minerals</strong>:</p><p>Coal: 1: {Heat x3}</p><p>dark green opaque: 1: ??</p><p>Slate: 62: {Thump x2}</p><p>Flint: 4 {Heat x2}</p><p>Bloodstone: 2: {Confluence +1}</p><p>Sunstone: 7: {Persona +1, Muddle x2}</p><p>Heartstone: 5: {Confluence +1}</p><p>Lodestone: 1 {shock x2}</p><p></p><p><strong>Ores</strong>:</p><p>Zinc Ingots: 1: {Health +1, Mend x2}</p><p>Tin Ingot: 1: {Persona +1, Muddle x2}</p><p>Lead Ingot: 10: {- Body x2}</p><p>Iron Ingot: 1 {Confluence +1, Mend x2}</p><p>Calcium Ingot: 1: {Cohesion +1, Restore x2}</p><p></p><p><strong>Plants</strong>:</p><p>Lighter Pine: 7 measures {heat x2}</p><p></p><p><strong>Unknown Items</strong>:</p><p>Angry Spirit Dust: ??</p><p>[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. Astarte improves 2% in Markidian. State nominal actions and other intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8598314, member: 6855223"] [gm]Separate from game mechanics, any Bender can sense the talent in another of equal or lesser power. The fact that the Hand could sense Astarte but not she him, means that he is more powerful. Every party member can sense the talent in Plascimon. His talent is well known; but because he is an ordained priest, it is thought to be a blessing from the Lord of the Day, not an innate talent. He believes this himself.[/gm] Bishop Plascimon shakes his head at Adisakti. "[COLOR=rgb(147, 101, 184)]No rider of any kind has come through. Even if I were not out and about to notice, I would have been informed. I do not deal directly with the Hand. Technically I am of equal authority, but I would not try to push that point. Those men are plainly dangerous. If he were on the road here but never passed through, he must have cut through the forest. I cannot understand why one of them would do that. It makes no sense[/COLOR]." He nods at Astarte. He speaks, slower. "[COLOR=rgb(147, 101, 184)]You are Centrin. I do not speak that language but my son may be able to. I am sorry for your mistreatment. Your new friends are working with my son to end this behavior. You all should tell no one else, other than my son, of her capture[/COLOR]." He shakes his head at Taylar. "[COLOR=rgb(147, 101, 184)]I think and I hope that you may be receiving that information the wrong way. Vittero and I have the authority to command Cathedral Regulars. If they are not to be distracted or detained from a current assignment, they will be commanded to not stop in a town. The overt hostilities that you all were able to curtail five Cycles back have shown no sign of returning[/COLOR]." "[COLOR=rgb(147, 101, 184)]Is there anything else you may need from me while you are here, a meal perhaps[/COLOR]?" [ooc]Corded Mantle, coverage 30%, Hinder 3, Deflect 3, Soak 1. This is an inexpensive item. The cost was deducted from the party's holdings. A holster and scabbard for the sword could have been taken from a soldier. This is granted.[/ooc] [spoiler=Character Data] [COLOR=#8b4513]Taylar[/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33 [COLOR=#ff8c00]Raven Elk[/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 - 6 - 1 = 46 - 2 = 44 [COLOR=#008080]Adisakti[/COLOR]: full wellness tunic: 49 - 1 = 48 - 10 = 38 Bracers: 19 - 2 = 17 [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: full wellness [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 22 (14 in Refuge) bronze colored Dancer's Spike harnin Longsword [B]Coins[/B]: marks: 111 [B]Animal Parts[/B]: Feline Leg Bone: 1. ?? [B]Minerals[/B]: Coal: 1: {Heat x3} dark green opaque: 1: ?? Slate: 62: {Thump x2} Flint: 4 {Heat x2} Bloodstone: 2: {Confluence +1} Sunstone: 7: {Persona +1, Muddle x2} Heartstone: 5: {Confluence +1} Lodestone: 1 {shock x2} [B]Ores[/B]: Zinc Ingots: 1: {Health +1, Mend x2} Tin Ingot: 1: {Persona +1, Muddle x2} Lead Ingot: 10: {- Body x2} Iron Ingot: 1 {Confluence +1, Mend x2} Calcium Ingot: 1: {Cohesion +1, Restore x2} [B]Plants[/B]: Lighter Pine: 7 measures {heat x2} [B]Unknown Items[/B]: Angry Spirit Dust: ?? [/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. Astarte improves 2% in Markidian. State nominal actions and other intentions. Provide a random roll.[/ooc] [/QUOTE]
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