Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
TUW: The Outpost
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 8608315" data-attributes="member: 6855223"><p>Raven Elk, the most peaceable member of the party, surprisingly for someone born a Kinamin, shows Astarte where she can acquire her mantle and then takes her to visit the kindly woman who raised him in order for her to get some sleep. He then leaves to locate the other two, finding Taylar first, then eventually joining Adisakti at the tavern before everyone returns to the temple for a meal.</p><p>[spoiler=Investigate]</p><p><span style="color: #8b4513">Taylar</span>: 58(investigate) + 77(d100) = 135</p><p><span style="color: #008080">Adisakti</span>: 45 + 72 = 117</p><p>[/spoiler]</p><p>Surprising to both Taylar and Adisakti, nothing negative is heard concerning Refuge. In fact, all information gathers indicates that the village has not only been repaired but is beginning to prosper. Many Centrins from the north immigrated and have taken residence.</p><p></p><p>Outside of any particular effort to garner information while conversing with others, it is observed that the town's people seem comfortable in their ordinary lives, but then again, the general populace is not much prone to notice anything beyond what is immediately at hand. Additionally, people remember a unit of Cathedral Regulars coming through town several days back, heading out along the road that leads to Westford and Boga City, beyond. Before that, a single rider of the Hand of Justice also came through, going the same direction, but none of those has returned. Unbeknown to the town's people, that group of soldiers is never going to return.</p><p></p><p>The meal, later, is good and the company pleasant. Plascimon makes conversation, typical of an older family friend, wishing everyone a safe journey and asking to pass along well-wishes for his son.</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513">Taylar</span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33</p><p><span style="color: #ff8c00">Raven Elk</span>: full wellness</p><p>Buckler: 19</p><p>tunic: 57 - 4 - 6 - 1 = 46 - 2 = 44</p><p><span style="color: #008080">Adisakti</span>: full wellness</p><p>tunic: 49 - 1 = 48 - 10 = 38</p><p>Bracers: 19 - 2 = 17</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 22 (14 in Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p><strong>Coins</strong>:</p><p>marks: 111</p><p></p><p><strong>Animal Parts</strong>:</p><p>Feline Leg Bone: 1. ??</p><p></p><p><strong>Minerals</strong>:</p><p>Coal: 1: {Heat x3}</p><p>dark green opaque: 1: ??</p><p>Slate: 62: {Thump x2}</p><p>Flint: 4 {Heat x2}</p><p>Sunstone: 7: {Persona +1, Muddle x2}</p><p>Heartstone: 4: {Confluence +1}</p><p>Lodestone: 1 {shock x2}</p><p></p><p><strong>Ores</strong>:</p><p>Zinc Ingots: 1: {Health +1, Mend x2}</p><p>Tin Ingot: 1: {Persona +1, Muddle x2}</p><p>Lead Ingot: 10: {- Body x2}</p><p>Iron Ingot: 1 {Confluence +1, Mend x2}</p><p>Calcium Ingot: 1: {Cohesion +1, Restore x2}</p><p></p><p><strong>Plants</strong>:</p><p>Lighter Pine: 7 measures {heat x2}</p><p></p><p><strong>Unknown Items</strong>:</p><p>Angry Spirit Dust: ??</p><p>[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Address if there is further business in town or if the party is moving on.[/ooc]</p><p>[ooc]Each character receives 5 DP. Astarte improves 2% in Markidian. State nominal actions and other intentions. Provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8608315, member: 6855223"] Raven Elk, the most peaceable member of the party, surprisingly for someone born a Kinamin, shows Astarte where she can acquire her mantle and then takes her to visit the kindly woman who raised him in order for her to get some sleep. He then leaves to locate the other two, finding Taylar first, then eventually joining Adisakti at the tavern before everyone returns to the temple for a meal. [spoiler=Investigate] [COLOR=#8b4513]Taylar[/COLOR]: 58(investigate) + 77(d100) = 135 [COLOR=#008080]Adisakti[/COLOR]: 45 + 72 = 117 [/spoiler] Surprising to both Taylar and Adisakti, nothing negative is heard concerning Refuge. In fact, all information gathers indicates that the village has not only been repaired but is beginning to prosper. Many Centrins from the north immigrated and have taken residence. Outside of any particular effort to garner information while conversing with others, it is observed that the town's people seem comfortable in their ordinary lives, but then again, the general populace is not much prone to notice anything beyond what is immediately at hand. Additionally, people remember a unit of Cathedral Regulars coming through town several days back, heading out along the road that leads to Westford and Boga City, beyond. Before that, a single rider of the Hand of Justice also came through, going the same direction, but none of those has returned. Unbeknown to the town's people, that group of soldiers is never going to return. The meal, later, is good and the company pleasant. Plascimon makes conversation, typical of an older family friend, wishing everyone a safe journey and asking to pass along well-wishes for his son. [spoiler=Character Data] [COLOR=#8b4513]Taylar[/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33 [COLOR=#ff8c00]Raven Elk[/COLOR]: full wellness Buckler: 19 tunic: 57 - 4 - 6 - 1 = 46 - 2 = 44 [COLOR=#008080]Adisakti[/COLOR]: full wellness tunic: 49 - 1 = 48 - 10 = 38 Bracers: 19 - 2 = 17 [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: full wellness [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 22 (14 in Refuge) bronze colored Dancer's Spike harnin Longsword [B]Coins[/B]: marks: 111 [B]Animal Parts[/B]: Feline Leg Bone: 1. ?? [B]Minerals[/B]: Coal: 1: {Heat x3} dark green opaque: 1: ?? Slate: 62: {Thump x2} Flint: 4 {Heat x2} Sunstone: 7: {Persona +1, Muddle x2} Heartstone: 4: {Confluence +1} Lodestone: 1 {shock x2} [B]Ores[/B]: Zinc Ingots: 1: {Health +1, Mend x2} Tin Ingot: 1: {Persona +1, Muddle x2} Lead Ingot: 10: {- Body x2} Iron Ingot: 1 {Confluence +1, Mend x2} Calcium Ingot: 1: {Cohesion +1, Restore x2} [B]Plants[/B]: Lighter Pine: 7 measures {heat x2} [B]Unknown Items[/B]: Angry Spirit Dust: ?? [/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Address if there is further business in town or if the party is moving on.[/ooc] [ooc]Each character receives 5 DP. Astarte improves 2% in Markidian. State nominal actions and other intentions. Provide a random roll.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: The Outpost
Top