Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
TUW: The Steel Trade [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7260640" data-attributes="member: 6855223"><p><strong>Days 129-136: In Bergbaulager</strong></p><p></p><p>[gm]Once the contest is complete with Tor and the smith heading toward a near tavern, the Head Foreman speaks a few more words to the remaining Seekers then departs. The Foreman of Finance then proceeds to develop some understanding of the Seekers desires but he lacks sufficient skill in non-verbal communication.</p><p></p><p>Rather than become frustrated, he has someone show the Seekers where they can tether their caravan and manages to convey that they will communicate later in day.</p><p></p><p>The Seekers are left to wander town in an unrestricted manner. They are not looked upon with suspicion, but they are, occasionally looked upon with intrigue. As a matter of significant convenience, the base currency in town is a tin coin and the Ansylin clam held by the party members is acceptable for commerce.[/gm]</p><p></p><p>[gm]Once the other interested Seekers join Tor in the tavern for a meal and some revelry, they see that Tor has already learned a few words in Maldrog, albeit they are related to drinking.</p><p></p><p>Later, Sheldon tries to convey information about the dead mining community the Seekers discovered. Merin retrieves one of his maps to aid in the conversation.</p><p></p><p>Seeing the map, a younger man makes an exclamation of surprise and quickly departs the tavern. He returns momentarily with an elderly man carrying some rolled skins. Thoroughly intrigued with Merin's map, he uses as much body language as possible to gather and convey information about it.</p><p></p><p>Clearing another small table of its fare, he motion for Merin to join him. He rolls out one of his skins and weights it open on the table. The skin contains a well detailed map of a large mining area. The man is very proud of his work and jibes at the crowd about the importance of his skill. (Apparently it had previously been under valued.)</p><p></p><p>At the end of the conversation, Merin determines that the man is inviting him to come see more of his work and gives directions.[/gm]</p><p></p><p>Sheldon suggests selling only the colts and keeping the one new adult mare. He thinks that way any difference in the ease of training and behavior will be attributed to the animals being colts.</p><p>[gm]Once it is understood that the Seekers are interested in trading the burros, a foreman from one of the mining crews expresses his interest and lays hard coin on the table for his offer. The animals are worth significantly less here than in Southroad Fair, but some back and forth negotiation with the trade garners a better price and seems to be enjoyed by the Maldrog.</p><p></p><p>The 6 colts are sold for a total value of 1200 clams. After some discourse, the miner pays over 120 silver coins instead of the 12 gold coins originally negotiated. It seemed, collectively, to the Seekers that the silver coins would be better to have for any future commerce.[/gm]</p><p></p><p>[gm]Everyone learns that there are four smiths in town, 1 armorer, 1 weaponsmith, and 2 blacksmiths. The particular smith with a pension for wrestling is one of the blacksmiths and is affectionately called, Noggin.</p><p></p><p>Noggin is surprised at Tor's interest in smithing and invites him to join him at his shop. As to the idea of training him to wrestle, he laughs. Apparently Noggin is more the pursue than study type of fighter.[/gm]</p><p></p><p>[gm]The Maldrog seems quite fascinated with the bear, especially the children. They never really warm up to the idea of Myth, though. As it turns out, one of the mining foreman also has a bear. It is a black bear that he found and raised from a cub. The man, without any ability to manipulate way, shows some extensive skill with the animal and is very friendly toward Turtle. The two bear even enjoy fishing together in the river that flows through the center of town.[/gm]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7260640, member: 6855223"] [b]Days 129-136: In Bergbaulager[/b] [gm]Once the contest is complete with Tor and the smith heading toward a near tavern, the Head Foreman speaks a few more words to the remaining Seekers then departs. The Foreman of Finance then proceeds to develop some understanding of the Seekers desires but he lacks sufficient skill in non-verbal communication. Rather than become frustrated, he has someone show the Seekers where they can tether their caravan and manages to convey that they will communicate later in day. The Seekers are left to wander town in an unrestricted manner. They are not looked upon with suspicion, but they are, occasionally looked upon with intrigue. As a matter of significant convenience, the base currency in town is a tin coin and the Ansylin clam held by the party members is acceptable for commerce.[/gm] [gm]Once the other interested Seekers join Tor in the tavern for a meal and some revelry, they see that Tor has already learned a few words in Maldrog, albeit they are related to drinking. Later, Sheldon tries to convey information about the dead mining community the Seekers discovered. Merin retrieves one of his maps to aid in the conversation. Seeing the map, a younger man makes an exclamation of surprise and quickly departs the tavern. He returns momentarily with an elderly man carrying some rolled skins. Thoroughly intrigued with Merin's map, he uses as much body language as possible to gather and convey information about it. Clearing another small table of its fare, he motion for Merin to join him. He rolls out one of his skins and weights it open on the table. The skin contains a well detailed map of a large mining area. The man is very proud of his work and jibes at the crowd about the importance of his skill. (Apparently it had previously been under valued.) At the end of the conversation, Merin determines that the man is inviting him to come see more of his work and gives directions.[/gm] Sheldon suggests selling only the colts and keeping the one new adult mare. He thinks that way any difference in the ease of training and behavior will be attributed to the animals being colts. [gm]Once it is understood that the Seekers are interested in trading the burros, a foreman from one of the mining crews expresses his interest and lays hard coin on the table for his offer. The animals are worth significantly less here than in Southroad Fair, but some back and forth negotiation with the trade garners a better price and seems to be enjoyed by the Maldrog. The 6 colts are sold for a total value of 1200 clams. After some discourse, the miner pays over 120 silver coins instead of the 12 gold coins originally negotiated. It seemed, collectively, to the Seekers that the silver coins would be better to have for any future commerce.[/gm] [gm]Everyone learns that there are four smiths in town, 1 armorer, 1 weaponsmith, and 2 blacksmiths. The particular smith with a pension for wrestling is one of the blacksmiths and is affectionately called, Noggin. Noggin is surprised at Tor's interest in smithing and invites him to join him at his shop. As to the idea of training him to wrestle, he laughs. Apparently Noggin is more the pursue than study type of fighter.[/gm] [gm]The Maldrog seems quite fascinated with the bear, especially the children. They never really warm up to the idea of Myth, though. As it turns out, one of the mining foreman also has a bear. It is a black bear that he found and raised from a cub. The man, without any ability to manipulate way, shows some extensive skill with the animal and is very friendly toward Turtle. The two bear even enjoy fishing together in the river that flows through the center of town.[/gm] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: The Steel Trade [IC]
Top