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TUW: The Steel Trade [IC]
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<blockquote data-quote="MacConnell" data-source="post: 7267858" data-attributes="member: 6855223"><p><strong>Days 137 - 150: Returning to Southroad Fair</strong></p><p></p><p>[gm]The Seekers and Prospectors find travel with one another agreeable. The Maldrog split off with individual Seekers for better exchange of information while traveling. In the 13 days necessary to reach Southroad Fair, they become comfortable with the concept of manipulating way, though none of them have the slightest ability to accomplish it. Strangely enough, they all seem able to sense it, which explains to them how they have been able to "smell" the ore all these years.</p><p></p><p>A party of this size tends to alter the natural flow of an environment, making larger game scarce. Between Myth and Feroz, enough rabbits and birds are collected to feed the entire group and Turtle, who also happily munches whatever berries and bugs he encounters.</p><p></p><p>Nine days of travel are spend coming out of the mountains. Four days through the pines. The Prospectors clear some of the trail as they travel making for the beginnings of a regular path for trade. Once out of the mountains the path is almost completely straight.</p><p></p><p>As Weit becomes more knowledgeable of Ansylin and the Seekers more of Maldrog, more conversation develop around the evening fire and the shared tobacco. Weit explains that he had tried to establish trade with Southroad Fair, before, after his crew had come through the first time. He says that opposition to the proposal came from the Head Foreman's wife. She thinks that Bergbaulager should be more exclusive. Weit sees this as being bad for commerce and bad for reputation. The Seekers arrival at the gate sparked the concept for land trade, again, but it still took Weit three days to convince them of its viability.[/gm]</p><p>[ooc]<span style="font-size: 12px">State any desired tasks while traveling</span>.[/ooc]</p><p>Sheldon and Indigo hope to collect the carapaces of beetles to sell to Maeli to make lacquer.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7267858, member: 6855223"] [b]Days 137 - 150: Returning to Southroad Fair[/b] [gm]The Seekers and Prospectors find travel with one another agreeable. The Maldrog split off with individual Seekers for better exchange of information while traveling. In the 13 days necessary to reach Southroad Fair, they become comfortable with the concept of manipulating way, though none of them have the slightest ability to accomplish it. Strangely enough, they all seem able to sense it, which explains to them how they have been able to "smell" the ore all these years. A party of this size tends to alter the natural flow of an environment, making larger game scarce. Between Myth and Feroz, enough rabbits and birds are collected to feed the entire group and Turtle, who also happily munches whatever berries and bugs he encounters. Nine days of travel are spend coming out of the mountains. Four days through the pines. The Prospectors clear some of the trail as they travel making for the beginnings of a regular path for trade. Once out of the mountains the path is almost completely straight. As Weit becomes more knowledgeable of Ansylin and the Seekers more of Maldrog, more conversation develop around the evening fire and the shared tobacco. Weit explains that he had tried to establish trade with Southroad Fair, before, after his crew had come through the first time. He says that opposition to the proposal came from the Head Foreman's wife. She thinks that Bergbaulager should be more exclusive. Weit sees this as being bad for commerce and bad for reputation. The Seekers arrival at the gate sparked the concept for land trade, again, but it still took Weit three days to convince them of its viability.[/gm] [ooc][SIZE=3]State any desired tasks while traveling[/SIZE].[/ooc] Sheldon and Indigo hope to collect the carapaces of beetles to sell to Maeli to make lacquer. [/QUOTE]
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