Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
TUW: The Steel Trade [IC]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kwargrow" data-source="post: 7270607" data-attributes="member: 6855382"><p>San-Bolo go to the Boar's Head to speak with Weit, Giodavi, and Lyndha, but they see no need to participate in the trade negotiations. After a meal and a bath they will settle in with the town elders to discuss matters and tell them of the success of the trip and the exotic scenes of Bergbaulager and the Lunaedriac. They will also help in guild house construction and encourage all the Seekers to participate. <span style="color: #800000"> "Our name is spreading,"</span> Sannit says the first night. <span style="color: #800000">"We need to have a proper place to lay our heads at home."</span></p><p><span style="color: #800000"></span></p><p><span style="color: #800000"></span>During the stay Sannit will meet with all the Southroad Fair warriors and any Seekers that wish to participate in the regular training regimen. He will stress the importance of continuing to stay alert in the aftermath of another assassin attack. At night at the Boar's Head Sannit will facilitate connections between the different people of the town, including the Maldrog in the conversations and especially the drinking contests.</p><p></p><p>Bolo will work with the archers and stress the need for effective range weaponry in the town defense. Along with visiting her usual friends, she will invite Saemund and Indigo to meet with the other members of the town bonded to animals to share what they experience with different animal bonds and learn more about this path. At night while Sannit is attempting to play minister of drunkards, she will also be at the Boar's Head, but she does not participate in the revelry. She watches Sannit's back and practices hiding in plain sight.</p><p></p><p>While the people talk Turtle will check around town, trying to smell anything new or out of place. He will remain friendly with Red Wolf and Leopard as well as hunting with Myth. He tries to signal Feroz in the sky, but he has no idea how to speak bird.</p></blockquote><p></p>
[QUOTE="Kwargrow, post: 7270607, member: 6855382"] San-Bolo go to the Boar's Head to speak with Weit, Giodavi, and Lyndha, but they see no need to participate in the trade negotiations. After a meal and a bath they will settle in with the town elders to discuss matters and tell them of the success of the trip and the exotic scenes of Bergbaulager and the Lunaedriac. They will also help in guild house construction and encourage all the Seekers to participate. [COLOR=#800000] "Our name is spreading,"[/COLOR] Sannit says the first night. [COLOR=#800000]"We need to have a proper place to lay our heads at home." [/COLOR]During the stay Sannit will meet with all the Southroad Fair warriors and any Seekers that wish to participate in the regular training regimen. He will stress the importance of continuing to stay alert in the aftermath of another assassin attack. At night at the Boar's Head Sannit will facilitate connections between the different people of the town, including the Maldrog in the conversations and especially the drinking contests. Bolo will work with the archers and stress the need for effective range weaponry in the town defense. Along with visiting her usual friends, she will invite Saemund and Indigo to meet with the other members of the town bonded to animals to share what they experience with different animal bonds and learn more about this path. At night while Sannit is attempting to play minister of drunkards, she will also be at the Boar's Head, but she does not participate in the revelry. She watches Sannit's back and practices hiding in plain sight. While the people talk Turtle will check around town, trying to smell anything new or out of place. He will remain friendly with Red Wolf and Leopard as well as hunting with Myth. He tries to signal Feroz in the sky, but he has no idea how to speak bird. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: The Steel Trade [IC]
Top