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<blockquote data-quote="MacConnell" data-source="post: 7271357" data-attributes="member: 6855223"><p><strong>Days 151 - 158: In Southroad Fair</strong></p><p></p><p></p><p><strong>Guildhouse</strong>:</p><p>With the assistance of the Seekers, the Guildhouse will be completed within the week. There is remaining an outstanding debt of the last 2500 clam payment.</p><p></p><p><strong>Tannery</strong>:</p><p>The Seekers find that their pieces of armor they had commissioned before departing the second time to locate Bergbaulager, are on display in the Trade Store along with the most magnificent complete suit of leather armor any of them has ever seen.</p><p></p><p>The suit, named Emerald Scale, is manufactured from overlapping pieces of rhomboid shaped deerskin. The design resembles large reptilian scales. Each "scale" has been individually lacquered with a combination of black and emerald beetle carapaces giving it a darkly chromatic, emerald hue. </p><p></p><p>The commissioned pieces of armor are already paid in full and may simply be collected from the Trade Store.</p><p></p><p><strong>Tor</strong>:</p><table style='width: 100%'><tr><td><strong>Armor</strong></td><td><strong>Cover</strong></td><td><strong>Deflect</strong></td><td><strong>Soak</strong></td><td><strong>Hinder</strong></td></tr><tr><td>Corccodilian Surcoat</td><td>70%</td><td>19</td><td>4</td><td>28</td></tr></table><p></p><p><strong>Vadin</strong>:</p><table style='width: 100%'><tr><td></td><td><strong>Cover</strong></td><td><strong>Deflect</strong></td><td><strong>Soak</strong></td><td><strong>Hinder</strong></td></tr><tr><td>Croccodilian Tunic</td><td>60%</td><td>19</td><td>4</td><td>24</td></tr></table><p></p><p><strong>Sheldon</strong>:</p><table style='width: 100%'><tr><td></td><td><strong>Cover</strong></td><td><strong>Deflect</strong></td><td><strong>Soak</strong></td><td><strong>Hinder</strong></td></tr><tr><td>Croccodilian Bracers</td><td>20%</td><td>19</td><td>4</td><td>8</td></tr></table><p></p><p>There remains one unclaimed pair of croccodilian bracers.</p><p>[ooc]Equipment has been updated on Character Records.[/ooc]</p><p></p><p><strong>The Boar's Head</strong>:</p><p></p><p><strong>Sheldon joins Sannit in facilitating some revelry</strong>.</p><p></p><p>[gm]Trade negotiation work out quickly and simply. The Seekers help clarify any confusion due to the language barrier and Lyndha finalizes the trade. Weit and his Prospectors trade all of their tools for fuel oil with assurances of continued trade of the exact nature. The Prospectors only remain in town for one additional day before returning to Bergbaulager.</p><p></p><p>The addition of more tools to the town is very beneficial, considering that damaged tools remain unrepaired at the blacksmith. The young apprentice did not yet have enough training to actually work with the metal, though he has been trying to teach himself. Giodavi is saddened to learn that none of the Prospectors have any skill at smithing and makes an offhand comment about one of the Seekers perhaps learning the trade to repair tools when they are town.[/gm]</p><p></p><p>[gm][ooc]<strong>Blend</strong>:</p><ul> <li data-xf-list-type="ul">Inversion (Collegiate Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge + Wisdom</li> <li data-xf-list-type="ul">Commercial + Obscurative</li> </ul><p>This active task is different than hiding. It specifically allows the character to blend into a crowd and become indistinguishable as an individual.</p><p><strong>Inversion</strong>:</p><p>Affect: Self</p><p>Effectiveness:</p><ul> <li data-xf-list-type="ul">Essence + Adhesion +</li> <li data-xf-list-type="ul">Collegiate + Academic</li> </ul><p>This passive technique is used to augment various Commercial Tasks such as Quiet, Blend, and Hide.[/ooc]</p><p><strong>Bolo</strong>: 36 + 37 + <span style="color: #008000">60</span> = 133%</p><p></p><p>As Bolo makes herself less obtrusive to the environment, a server even bumps into her, at one point, apologizing for having failed to notice her.[/gm]</p><p>[ooc]Posts concerning the herbalists and further discussion of Asylim will follow.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7271357, member: 6855223"] [b]Days 151 - 158: In Southroad Fair[/b] [B]Guildhouse[/B]: With the assistance of the Seekers, the Guildhouse will be completed within the week. There is remaining an outstanding debt of the last 2500 clam payment. [B]Tannery[/B]: The Seekers find that their pieces of armor they had commissioned before departing the second time to locate Bergbaulager, are on display in the Trade Store along with the most magnificent complete suit of leather armor any of them has ever seen. The suit, named Emerald Scale, is manufactured from overlapping pieces of rhomboid shaped deerskin. The design resembles large reptilian scales. Each "scale" has been individually lacquered with a combination of black and emerald beetle carapaces giving it a darkly chromatic, emerald hue. The commissioned pieces of armor are already paid in full and may simply be collected from the Trade Store. [B]Tor[/B]: [TABLE="class: grid, width: 600"] [TR] [TD="align: center"][B]Armor[/B][/TD] [TD="align: center"][B]Cover[/B][/TD] [TD="align: center"][B]Deflect[/B][/TD] [TD="align: center"][B]Soak[/B][/TD] [TD="align: center"][B]Hinder[/B][/TD] [/TR] [TR] [TD="align: center"]Corccodilian Surcoat[/TD] [TD="align: center"]70%[/TD] [TD="align: center"]19[/TD] [TD="align: center"]4[/TD] [TD="align: center"]28[/TD] [/TR] [/TABLE] [B]Vadin[/B]: [TABLE="class: grid, width: 600"] [TR] [TD="align: center"][/TD] [TD="align: center"][B]Cover[/B][/TD] [TD="align: center"][B]Deflect[/B][/TD] [TD="align: center"][B]Soak[/B][/TD] [TD="align: center"][B]Hinder[/B][/TD] [/TR] [TR] [TD="align: center"]Croccodilian Tunic[/TD] [TD="align: center"]60%[/TD] [TD="align: center"]19[/TD] [TD="align: center"]4[/TD] [TD="align: center"]24[/TD] [/TR] [/TABLE] [B]Sheldon[/B]: [TABLE="class: grid, width: 600"] [TR] [TD="align: center"][/TD] [TD="align: center"][B]Cover[/B][/TD] [TD="align: center"][B]Deflect[/B][/TD] [TD="align: center"][B]Soak[/B][/TD] [TD="align: center"][B]Hinder[/B][/TD] [/TR] [TR] [TD="align: center"]Croccodilian Bracers[/TD] [TD="align: center"]20%[/TD] [TD="align: center"]19[/TD] [TD="align: center"]4[/TD] [TD="align: center"]8[/TD] [/TR] [/TABLE] There remains one unclaimed pair of croccodilian bracers. [ooc]Equipment has been updated on Character Records.[/ooc] [B]The Boar's Head[/B]: [B]Sheldon joins Sannit in facilitating some revelry[/B]. [gm]Trade negotiation work out quickly and simply. The Seekers help clarify any confusion due to the language barrier and Lyndha finalizes the trade. Weit and his Prospectors trade all of their tools for fuel oil with assurances of continued trade of the exact nature. The Prospectors only remain in town for one additional day before returning to Bergbaulager. The addition of more tools to the town is very beneficial, considering that damaged tools remain unrepaired at the blacksmith. The young apprentice did not yet have enough training to actually work with the metal, though he has been trying to teach himself. Giodavi is saddened to learn that none of the Prospectors have any skill at smithing and makes an offhand comment about one of the Seekers perhaps learning the trade to repair tools when they are town.[/gm] [gm][ooc][B]Blend[/B]: [LIST] [*]Inversion (Collegiate Task) + [*]Mind + Knowledge + Wisdom [*]Commercial + Obscurative [/LIST] This active task is different than hiding. It specifically allows the character to blend into a crowd and become indistinguishable as an individual. [B]Inversion[/B]: Affect: Self Effectiveness: [LIST] [*]Essence + Adhesion + [*]Collegiate + Academic [/LIST] This passive technique is used to augment various Commercial Tasks such as Quiet, Blend, and Hide.[/ooc] [B]Bolo[/B]: 36 + 37 + [COLOR=#008000]60[/COLOR] = 133% As Bolo makes herself less obtrusive to the environment, a server even bumps into her, at one point, apologizing for having failed to notice her.[/gm] [ooc]Posts concerning the herbalists and further discussion of Asylim will follow.[/ooc] [/QUOTE]
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