Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
TUW: Welcome to the Jungle
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7371476" data-attributes="member: 6855223"><p><strong>Day 228: A Cry for Help</strong></p><p></p><p>[gm]Before the party moves downhill, Indigo gathers the mounts and the colts and commands them to graze uphill, wanting to keep them all from harms way should the encounter be prolonged or dangerous. At 40 paces from the known location of the Katalians, Tor, as bait, and the rest of the party, as ambushers, set themselves up to lay wait from the blind position. Tor bellows as if he has suddenly received a grievous injury. He continues to groan and makes noises for a few seconds, then waits before groaning again, sounding very realistic.</p><p></p><p>Unknown to the party, farther down the incline, the Katalians react to the sound.[/gm]</p><p>[sblock=Perception]Effectiveness:</p><ul> <li data-xf-list-type="ul">Konokoro (Collegiate Task) +</li> <li data-xf-list-type="ul">Mind + Knowledge +</li> <li data-xf-list-type="ul">Commercial + Obscurative</li> </ul><p>This passive technique represents watching and listening to the immediate area to determine patterns, anomalies, or dangers.</p><p><strong><span style="color: #FF8C00">Vadin</span></strong>: 29(konokoro) + 32(perception) + 98(d100) + 80(luck) = 239</p><p><strong><span style="color: #008080">Saemund</span></strong>: 31(konokoro) + 29(perception) + 98(d100) = 158[/sblock]</p><p>[gm]Vadin and Saemund react first, and almost simultaneously, seeing the two male Katalians coming up the hill in a much more cautious manner than would be expected from known psychopaths. As luck would inspire it, Vadin suddenly spins around hearing the tiniest of sounds coming from behind his and Saemund position, danger alarms screaming in his head like the howling of coyotes. His immediate reaction effects Saemund as he flinches and jerks his head around. Circumventing the direct path, one of the females is stealthily approaching. She wields a half spear in her right hand and a gutting spike in her left, sadistic murder lighting her eyes as she closes to engage.[/gm]</p><p>[sblock=Reaction]<span style="color: #ff8c00"><strong>Vadin</strong></span>: 29(impetus) + 55(sequence) + 98(d100) = 182</p><p>182 - 132(armor) - 150(sword) = -100</p><p><span style="color: #008080"><strong>Saemund</strong></span>: 35(impetus) + 47(sequence) + 98(d100) = 180</p><p>180 - 316(armor) - 50(axes) = -186</p><p><strong>Katalian</strong>: 36(impetus) + 115(sequence) + 72(d100) = 223</p><p>223 - 40(armor) - 150(spear) = 33[/sblock]</p><p>[gm]Though Vadin reacts to the Katalian's presence before she reacts to Saemund's, she is much faster on the attack and thrusts her spear at the well-armored Saemund, aiming low to avoid the metal barding.[/gm]</p><p>[sblock=Attacking]<strong>Katalian</strong>: 37(fury) + 115(lethality) + 131(spear) + 72(d100) = 355</p><p><span style="color: #008080"><strong>Saemund</strong></span>: 31(konokoro) + 28(defense) + 98(d100) = 157</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 355 - 157 = 198% * 14 = 28 - 6(hauberk) = 22 - 3(tunic) = 19 - 3(hauberk) = 16 - 4(shendyt) = 12 - 3(shendyt) = 9</p><p><span style="color: #ff0000">Body</span>: 10 - 9 = 1: injured[/sblock]</p><p>[gm]Though the Katalian is able to avoid striking a metal plate, Saemund is still protected by a considerable amount of armor, which saves his life.</p><p></p><p>As Vadin adjusts to swing his sword, the vicious woman stabs at his foreword leg with her butchering spike faster than he can bring his sword to bear, even after sticking Saemund with her spear.[/gm]</p><p>[sblock=Attacking]<span style="color: #ff8c00"><strong>Vadin</strong></span>: 29(konokoro) + 30(defense) + 98(d100) + 80(luck) = 237</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 355 - 237 = 118% * 5 = 6 - 3(kilt) = 3</p><p><span style="color: #ff0000">Body</span>: 10 - 3 = 7: hurt[/sblock]</p><p>[gm]The butchering spike, which is basically nothing more than a spear head, cuts through Vadin's acrylon kilt and into his thigh.[/gm]</p><p>[ooc]GM NOTE:</p><p>Vadin needs to pick up a second weapon, which is to be smaller than his sword, in order to pursue the duelist style of fighting.[/ooc]</p><p>[gm]Despite the cut to his thigh, Vadin whips his sword laterally at the uncovered torso of the enemy.[/gm]</p><p>[sblock=Attacking]<span style="color: #ff8c00"><strong>Vadin</strong></span>: 28(fury) + 55(lethality) + 47(sword) + 98(d100) + 80(luck) = 308</p><p><strong>Katalian</strong>: 34(konokoro) + 59(defense) + 131(defend) + 72(d100) = 296</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 308 - 296 = 12% * 30 = 4</p><p><span style="color: #ff0000">Body</span>: 13 - 4 = 9: hurt[/sblock]</p><p>[gm]Vadin makes a fine cut across the woman's abdomen, which seems to partially re-close even as it is opened.</p><p></p><p>Shortly after Vadin swings, Saemund decides to launch one of his carving axes, knowing that he has a better chance of her not being able to dodge the throw than avoid a swing, especially at such range.[/gm]</p><p>[sblock=Attacking]<span style="color: #008080"><strong>Saemund</strong></span>: 35(projection) + 47(trajectory) + 57(launch) + 98(d100) = 237 + 100(range) = 337</p><p><strong>Katalian</strong>: 34(konokoro) + 59(defense) + 72(d100) = 165</p><p><span style="color: #b22222"><strong>Damage</strong></span>: 337 - 165 = 172% * 10 = 17</p><p><span style="color: #ff0000">Body</span>: 9 - 17 = -8: incapacitated</p><p><span style="color: #ff0000">Mind</span>: 10 - 8 = 2: dazed[/sblock]</p><p>[gm]The carving axe buries into the woman's side, cracking 2 ribs and causing severe injury. She falls to the ground but is still conscious.[/gm]</p><p>[sblock=Combat Data]</p><p><span style="color: #ff8c00"><strong>Vadin</strong></span>: hurt, Body loss = 3</p><p>acrylon kilt damaged: 27/30</p><p><span style="color: #008080"><strong>Saemund</strong></span>: injured, Body loss = 9</p><p>armored hauberk damaged: 54/60</p><p>snakeskin tunic damaged: 57/60</p><p>acrylon hauberk damaged: 57/60</p><p>hoghide shendyt damaged: 26/30</p><p>acrylon shendyt damaged: 27/30</p><p><strong>Katalian</strong> female: incapacitated, Body loss 21.[/sblock]</p><p></p><p><strong>Merin is next, Post forthcoming</strong>.</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7371476, member: 6855223"] [b]Day 228: A Cry for Help[/b] [gm]Before the party moves downhill, Indigo gathers the mounts and the colts and commands them to graze uphill, wanting to keep them all from harms way should the encounter be prolonged or dangerous. At 40 paces from the known location of the Katalians, Tor, as bait, and the rest of the party, as ambushers, set themselves up to lay wait from the blind position. Tor bellows as if he has suddenly received a grievous injury. He continues to groan and makes noises for a few seconds, then waits before groaning again, sounding very realistic. Unknown to the party, farther down the incline, the Katalians react to the sound.[/gm] [sblock=Perception]Effectiveness: [LIST] [*]Konokoro (Collegiate Task) + [*]Mind + Knowledge + [*]Commercial + Obscurative [/LIST] This passive technique represents watching and listening to the immediate area to determine patterns, anomalies, or dangers. [B][COLOR=#FF8C00]Vadin[/COLOR][/B]: 29(konokoro) + 32(perception) + 98(d100) + 80(luck) = 239 [B][COLOR=#008080]Saemund[/COLOR][/B]: 31(konokoro) + 29(perception) + 98(d100) = 158[/sblock] [gm]Vadin and Saemund react first, and almost simultaneously, seeing the two male Katalians coming up the hill in a much more cautious manner than would be expected from known psychopaths. As luck would inspire it, Vadin suddenly spins around hearing the tiniest of sounds coming from behind his and Saemund position, danger alarms screaming in his head like the howling of coyotes. His immediate reaction effects Saemund as he flinches and jerks his head around. Circumventing the direct path, one of the females is stealthily approaching. She wields a half spear in her right hand and a gutting spike in her left, sadistic murder lighting her eyes as she closes to engage.[/gm] [sblock=Reaction][COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 29(impetus) + 55(sequence) + 98(d100) = 182 182 - 132(armor) - 150(sword) = -100 [COLOR=#008080][B]Saemund[/B][/COLOR]: 35(impetus) + 47(sequence) + 98(d100) = 180 180 - 316(armor) - 50(axes) = -186 [B]Katalian[/B]: 36(impetus) + 115(sequence) + 72(d100) = 223 223 - 40(armor) - 150(spear) = 33[/sblock] [gm]Though Vadin reacts to the Katalian's presence before she reacts to Saemund's, she is much faster on the attack and thrusts her spear at the well-armored Saemund, aiming low to avoid the metal barding.[/gm] [sblock=Attacking][B]Katalian[/B]: 37(fury) + 115(lethality) + 131(spear) + 72(d100) = 355 [COLOR=#008080][B]Saemund[/B][/COLOR]: 31(konokoro) + 28(defense) + 98(d100) = 157 [COLOR=#b22222][B]Damage[/B][/COLOR]: 355 - 157 = 198% * 14 = 28 - 6(hauberk) = 22 - 3(tunic) = 19 - 3(hauberk) = 16 - 4(shendyt) = 12 - 3(shendyt) = 9 [COLOR=#ff0000]Body[/COLOR]: 10 - 9 = 1: injured[/sblock] [gm]Though the Katalian is able to avoid striking a metal plate, Saemund is still protected by a considerable amount of armor, which saves his life. As Vadin adjusts to swing his sword, the vicious woman stabs at his foreword leg with her butchering spike faster than he can bring his sword to bear, even after sticking Saemund with her spear.[/gm] [sblock=Attacking][COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 29(konokoro) + 30(defense) + 98(d100) + 80(luck) = 237 [COLOR=#b22222][B]Damage[/B][/COLOR]: 355 - 237 = 118% * 5 = 6 - 3(kilt) = 3 [COLOR=#ff0000]Body[/COLOR]: 10 - 3 = 7: hurt[/sblock] [gm]The butchering spike, which is basically nothing more than a spear head, cuts through Vadin's acrylon kilt and into his thigh.[/gm] [ooc]GM NOTE: Vadin needs to pick up a second weapon, which is to be smaller than his sword, in order to pursue the duelist style of fighting.[/ooc] [gm]Despite the cut to his thigh, Vadin whips his sword laterally at the uncovered torso of the enemy.[/gm] [sblock=Attacking][COLOR=#ff8c00][B]Vadin[/B][/COLOR]: 28(fury) + 55(lethality) + 47(sword) + 98(d100) + 80(luck) = 308 [B]Katalian[/B]: 34(konokoro) + 59(defense) + 131(defend) + 72(d100) = 296 [COLOR=#b22222][B]Damage[/B][/COLOR]: 308 - 296 = 12% * 30 = 4 [COLOR=#ff0000]Body[/COLOR]: 13 - 4 = 9: hurt[/sblock] [gm]Vadin makes a fine cut across the woman's abdomen, which seems to partially re-close even as it is opened. Shortly after Vadin swings, Saemund decides to launch one of his carving axes, knowing that he has a better chance of her not being able to dodge the throw than avoid a swing, especially at such range.[/gm] [sblock=Attacking][COLOR=#008080][B]Saemund[/B][/COLOR]: 35(projection) + 47(trajectory) + 57(launch) + 98(d100) = 237 + 100(range) = 337 [B]Katalian[/B]: 34(konokoro) + 59(defense) + 72(d100) = 165 [COLOR=#b22222][B]Damage[/B][/COLOR]: 337 - 165 = 172% * 10 = 17 [COLOR=#ff0000]Body[/COLOR]: 9 - 17 = -8: incapacitated [COLOR=#ff0000]Mind[/COLOR]: 10 - 8 = 2: dazed[/sblock] [gm]The carving axe buries into the woman's side, cracking 2 ribs and causing severe injury. She falls to the ground but is still conscious.[/gm] [sblock=Combat Data] [COLOR=#ff8c00][B]Vadin[/B][/COLOR]: hurt, Body loss = 3 acrylon kilt damaged: 27/30 [COLOR=#008080][B]Saemund[/B][/COLOR]: injured, Body loss = 9 armored hauberk damaged: 54/60 snakeskin tunic damaged: 57/60 acrylon hauberk damaged: 57/60 hoghide shendyt damaged: 26/30 acrylon shendyt damaged: 27/30 [B]Katalian[/B] female: incapacitated, Body loss 21.[/sblock] [B]Merin is next, Post forthcoming[/B]. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
TUW: Welcome to the Jungle
Top